Player Matchup

Bacchus
Bacchus
BigPapaScottie
Bacchus
Level 120
God Stats
9W - 3L
1,649 SR
Queue Stats
132W - 162L
1,448 Elo+
Party 1
Neith
Neith
GlossyClamp2940
Neith
Level 108
God Stats
33W - 41L
1,467 SR
Queue Stats
159W - 231L
1,425 Elo+
Party 1
Kukulkan
Kukulkan
Spydarrow
Kukulkan
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,547 Elo+
Solo
Team Averages
Level 90
1,538 SR
1,473 Elo+

VS

Team Averages
Level 58
1,320 SR
1,578 Elo+
Jormungandr
Jormungandr
NovaStrykeGaming
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
ZombieLandGaming
Nemesis
Level 7
God Stats
0W - 1L
1,220 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
ÐєŻιмα
Olorun
Level 160
God Stats
0W - 3L
1,241 SR
Queue Stats
487W - 350L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 13
9,675
806
7,025
7,000
7,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
8 / 1 / 8
9,772
814
9,569
7,868
3,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Spydarrow
Kukulkan
12
6 / 3 / 8
9,142
762
6,282
6,220
2,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NovaStrykeGaming
Jormungandr
9
0 / 11 / 2
6,752
563
2,544
13,479
11,742
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 1
6,525
544
975
7,514
2,327
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
13
4 / 3 / 0
8,949
746
12,216
8,025
3,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
19
Kills
4
4
Deaths
19
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
13
11.5
W
8
1
8
12
L
Jormungandr
NovaStrykeGaming
Jormungandr
0
11
2
0.09
W
Kukulkan
Spydarrow
Kukulkan
6
3
8
3.33
L
0
5
1
0.1
L
Olorun
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,876
Damage
15,735
21,088
Taken
29,018
12,566
Mitigated
17,748
6,954
Healing
3,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,025
1,489
0
3,274
7,000
7,145
54
4,380
2,620
23,018
0
W
9,569
4,232
50
3,191
7,868
3,065
1,043
5,127
2,741
0
39,995
L
Jormungandr
NovaStrykeGaming
Jormungandr
2,544
1,059
70
45
13,479
11,742
0
6,518
6,961
8,810
0
W
Kukulkan
Spydarrow
Kukulkan
6,282
1,690
0
439
6,220
2,356
62
4,228
1,992
28,560
0
L
975
210
0
200
7,514
2,327
0
3,036
4,478
0
7,386
L
Olorun
12,216
5,446
176
3,015
8,025
3,679
0
4,235
3,790
39,157
4,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,589
Gold Earned
22,226
173
Minions Killed
104
9
Camps Cleared
3
658,640
Distance Traveled
557,899
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,675
806
38
3
3
227,835
6
W
Neith
9,772
814
80
7
2
214,748
3
L
Jormungandr
6,752
563
13
1
0
143,483
1
W
Kukulkan
9,142
762
55
5
4
216,057
1
L
Nemesis
6,525
544
12
1
0
229,713
0
L
Olorun
8,949
746
79
7
3
184,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role