Player Matchup

Kumbhakarna
Kumbhakarna
Ant1Soc1alCLub
Kumbhakarna
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,331 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CappehK
Tsukuyomi
Level 3
God Stats
5W - 3L
1,500 SR
Queue Stats
61W - 70L
1,500 Elo+
Party 3
Yemoja
Yemoja
EVSLuna
Yemoja
Level 5
God Stats
1W - 0L
1,707 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Da Ji
Da Ji
NightRaid1105
Da Ji
Level 24
God Stats
1W - 1L
1,200 SR
Queue Stats
4W - 9L
1,275 Elo+
Party 2
Ra
Ra
Valio01402
Ra
Level 68
God Stats
1W - 0L
1,259 SR
Queue Stats
11W - 11L
1,343 Elo+
Party 3
Team Averages
Level 23
1,433 SR
1,390 Elo+

VS

Team Averages
Level 33
1,431 SR
1,294 Elo+
Bacchus
Bacchus
Bandit8811
Bacchus
Level 35
God Stats
32W - 48L
1,546 SR
Queue Stats
161W - 393L
1,324 Elo+
Party 1
Kukulkan
Kukulkan
Tsek1985
Kukulkan
Level 5
God Stats
21W - 33L
1,500 SR
Queue Stats
77W - 152L
1,226 Elo+
Party 1
Hou Yi
Hou Yi
Zzat1988
Hou Yi
Level 72
God Stats
13W - 54L
1,247 SR
Queue Stats
143W - 457L
1,236 Elo+
Party 1
Hera
Hera
niclaas
Hera
Level 29
God Stats
35W - 80L
1,360 SR
Queue Stats
151W - 412L
1,288 Elo+
Party 1
Gilgamesh
Gilgamesh
razzagh
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ant1Soc1alCLub
Kumbhakarna
20
2 / 5 / 20
14,072
1,005
14,450
26,306
34,359
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
CappehK
Tsukuyomi
20
18 / 9 / 9
16,185
1,156
47,211
19,921
9,575
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
EVSLuna
Yemoja
20
2 / 1 / 11
13,610
972
7,532
12,821
19,977
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
10 / 4 / 3
13,828
988
19,002
12,442
6,051
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 1 / 16
13,222
944
22,361
14,991
7,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

104

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bandit8811
Bacchus
20
1 / 3 / 13
14,037
1,003
14,805
22,283
35,631
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
Tsek1985
Kukulkan
20
0 / 13 / 12
12,582
899
9,136
23,468
8,101
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Zzat1988
Hou Yi
20
4 / 11 / 9
14,048
1,003
15,520
26,278
8,536
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
niclaas
Hera
19
1 / 6 / 7
12,091
864
6,121
17,341
7,211
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
razzagh
Gilgamesh
20
14 / 1 / 4
17,251
1,232
32,453
28,120
32,002
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
65
34
Kills
20
20
Deaths
34
59
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Ant1Soc1alCLub
Kumbhakarna
2
5
20
2.4
L
Bacchus
Bandit8811
Bacchus
1
3
13
2.5
W
Tsukuyomi
CappehK
Tsukuyomi
18
9
9
2.5
W
Yemoja
EVSLuna
Yemoja
2
1
11
7.5
W
10
4
3
2.88
L
Kukulkan
Tsek1985
Kukulkan
0
13
12
0.46
W
2
1
16
10
L
Hou Yi
Zzat1988
Hou Yi
4
11
9
0.77
L
Hera
niclaas
Hera
1
6
7
0.75
L
Gilgamesh
razzagh
Gilgamesh
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,556
Damage
78,035
86,481
Taken
117,490
77,526
Mitigated
91,481
22,682
Healing
6,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Ant1Soc1alCLub
Kumbhakarna
14,450
1,649
0
140
26,306
34,359
0
13,224
13,082
28,898
0
L
Bacchus
Bandit8811
Bacchus
14,805
1,424
0
1,356
22,283
35,631
0
14,960
7,323
45,769
0
W
Tsukuyomi
CappehK
Tsukuyomi
47,211
13,852
0
376
19,921
9,575
0
6,052
13,869
0
68,428
W
Yemoja
EVSLuna
Yemoja
7,532
1,924
5,895
2,560
12,821
19,977
0
5,199
7,622
28,990
0
W
19,002
5,978
0
1,451
12,442
6,051
0
3,859
8,583
0
37,074
L
Kukulkan
Tsek1985
Kukulkan
9,136
1,138
0
145
23,468
8,101
0
7,731
15,737
24,981
0
W
22,361
1,536
7,063
5,197
14,991
7,564
0
8,141
6,850
60,989
0
L
Hou Yi
Zzat1988
Hou Yi
15,520
10,085
0
2,678
26,278
8,536
0
6,483
19,795
0
39,699
L
Hera
niclaas
Hera
6,121
2,986
0
122
17,341
7,211
0
1,458
15,883
20,964
0
L
Gilgamesh
razzagh
Gilgamesh
32,453
7,085
1,208
1,418
28,120
32,002
0
13,711
14,409
11,266
49,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,917
Gold Earned
70,009
252
Minions Killed
256
8
Camps Cleared
3
1,268,102
Distance Traveled
1,246,475
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
14,072
1,005
28
2
0
277,186
0
L
Bacchus
14,037
1,003
59
4
0
304,747
1
W
Tsukuyomi
16,185
1,156
49
4
2
294,107
2
W
Yemoja
13,610
972
47
3
0
174,590
2
W
Da Ji
13,828
988
29
2
5
248,254
0
L
Kukulkan
12,582
899
44
3
0
191,684
0
W
Ra
13,222
944
99
7
1
273,965
0
L
Hou Yi
14,048
1,003
51
4
1
225,733
0
L
Hera
12,091
864
34
2
1
212,137
1
L
Gilgamesh
17,251
1,232
68
5
1
312,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role