Player Matchup

Ymir
Ymir
 
Ymir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
ZetillaDeNarnia
Jormungandr
Level 93
God Stats
2W - 1L
1,835 SR
Queue Stats
200W - 200L
1,498 Elo+
Party 1
Awilix
Awilix
guidolfo1357
Awilix
Level 103
God Stats
38W - 25L
1,561 SR
Queue Stats
495W - 519L
1,455 Elo+
Party 1
Sol
Sol
polsafto3
Sol
Level 11
God Stats
3W - 0L
1,736 SR
Queue Stats
15W - 15L
1,428 Elo+
Party 1
Nu Wa
Nu Wa
zDeevo
Nu Wa
Level 48
God Stats
14W - 5L
1,567 SR
Queue Stats
164W - 155L
1,485 Elo+
Party 2
Team Averages
Level 61
1,640 SR
1,473 Elo+

VS

Team Averages
Level 60
1,313 SR
1,426 Elo+
Amaterasu
Amaterasu
BrenoXpoison
Amaterasu
Level 49
God Stats
32W - 54L
1,380 SR
Queue Stats
264W - 283L
1,477 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hawk_TJH
Tsukuyomi
Level 50
God Stats
21W - 34L
1,410 SR
Queue Stats
137W - 161L
1,399 Elo+
Solo
Jing Wei
Jing Wei
Jenlips
Jing Wei
Level 13
God Stats
1W - 2L
1,312 SR
Queue Stats
8W - 13L
1,307 Elo+
Party 3
Discordia
Discordia
Rodzm
Discordia
Level 32
God Stats
1W - 1L
1,202 SR
Queue Stats
72W - 88L
1,421 Elo+
Solo
Osiris
Osiris
ZikaDosDeuses
Osiris
Level 156
God Stats
1W - 3L
1,263 SR
Queue Stats
115W - 103L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
6 / 2 / 4
12,837
611
9,797
15,776
13,308
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
ZetillaDeNarnia
Jormungandr
17
9 / 3 / 18
11,624
554
13,838
21,299
21,148
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Awilix
20
15 / 5 / 12
13,377
637
21,267
15,634
7,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 3 / 18
11,587
552
19,070
13,981
6,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
zDeevo
Nu Wa
19
9 / 1 / 16
12,564
598
18,016
7,656
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BrenoXpoison
Amaterasu
17
3 / 5 / 2
10,503
500
6,445
20,570
14,480
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tsukuyomi
Hawk_TJH
Tsukuyomi
16
5 / 8 / 5
10,459
498
18,739
19,307
6,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
Jenlips
Jing Wei
12
1 / 12 / 3
7,790
371
4,837
16,683
4,497
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
Rodzm
Discordia
14
2 / 13 / 4
9,192
438
7,450
17,410
5,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 7 / 8
10,113
482
9,442
23,971
18,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
35
45
Kills
13
14
Deaths
45
68
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
2
4
4
L
Amaterasu
BrenoXpoison
Amaterasu
3
5
2
0.8
L
Tsukuyomi
Hawk_TJH
Tsukuyomi
5
8
5
0.94
L
Jing Wei
Jenlips
Jing Wei
1
12
3
0.21
L
Discordia
Rodzm
Discordia
2
13
4
0.31
W
Jormungandr
ZetillaDeNarnia
Jormungandr
9
3
18
6
L
2
7
8
0.86
W
Awilix
15
5
12
4.2
W
6
3
18
5
W
Nu Wa
zDeevo
Nu Wa
9
1
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,988
Damage
46,913
74,346
Taken
97,941
50,823
Mitigated
48,400
23,375
Healing
11,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,797
3,932
0
3,574
15,776
13,308
2,022
2,105
13,484
81,983
0
L
Amaterasu
BrenoXpoison
Amaterasu
6,445
2,373
0
2,301
20,570
14,480
0
12,143
8,427
0
50,233
L
Tsukuyomi
Hawk_TJH
Tsukuyomi
18,739
4,900
0
2,868
19,307
6,029
0
10,616
8,691
0
63,267
L
Jing Wei
Jenlips
Jing Wei
4,837
2,830
0
115
16,683
4,497
0
11,187
5,496
0
29,709
L
Discordia
Rodzm
Discordia
7,450
310
0
1,972
17,410
5,004
188
9,345
8,065
49,453
0
W
Jormungandr
ZetillaDeNarnia
Jormungandr
13,838
2,782
855
4,931
21,299
21,148
897
880
20,266
60,929
0
L
9,442
2,006
0
3,862
23,971
18,390
0
16,639
7,332
0
28,802
W
Awilix
21,267
7,094
0
4,136
15,634
7,143
2,942
924
14,644
0
95,800
W
19,070
4,421
0
7,464
13,981
6,236
3,663
1,652
12,160
58,780
5,030
W
Nu Wa
zDeevo
Nu Wa
18,016
2,989
0
2,415
7,656
2,988
3,724
1,180
6,342
95,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,989
Gold Earned
48,057
634
Minions Killed
357
0
Camps Cleared
0
1,965,010
Distance Traveled
1,860,511
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,837
611
180
9
0
354,937
2
L
Amaterasu
10,503
500
113
5
0
428,006
1
L
Tsukuyomi
10,459
498
85
4
0
413,475
2
L
Jing Wei
7,790
371
46
2
0
300,378
3
L
Discordia
9,192
438
92
4
0
328,711
5
W
Jormungandr
11,624
554
92
4
0
382,605
1
L
Osiris
10,113
482
21
1
0
389,941
7
W
Awilix
13,377
637
146
7
0
427,184
2
W
Sol
11,587
552
85
4
0
386,003
1
W
Nu Wa
12,564
598
131
6
0
414,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role