Player Matchup

Fenrir
Fenrir
Goodboy17
Fenrir
Level 99
God Stats
139W - 74L
1,601 SR
Queue Stats
461W - 475L
1,518 Elo+
Solo
Hel
Hel
MagicalBrownieez
Hel
Level 114
God Stats
12W - 14L
1,566 SR
Queue Stats
877W - 878L
1,557 Elo+
Solo
Chaac
Chaac
NoObBiZKit
Chaac
Level 82
God Stats
28W - 18L
1,528 SR
Queue Stats
342W - 351L
1,517 Elo+
Solo
Poseidon
Poseidon
oKingSavo
Poseidon
Level 87
God Stats
8W - 9L
1,552 SR
Queue Stats
203W - 198L
1,508 Elo+
Solo
Izanami
Izanami
人间留客
Izanami
Level 125
God Stats
417W - 216L
1,633 SR
Queue Stats
500W - 251L
1,688 Elo+
Solo
Team Averages
Level 101
1,576 SR
1,558 Elo+

VS

Team Averages
Level 121
1,736 SR
1,564 Elo+
Ares
Ares
GuardianAthena
Ares
Level 152
God Stats
2W - 1L
1,941 SR
Queue Stats
25W - 10L
1,673 Elo+
Party 1
Achilles
Achilles
ICEMANPHD
Achilles
Level 126
God Stats
3W - 7L
1,712 SR
Queue Stats
73W - 58L
1,572 Elo+
Party 1
Kukulkan
Kukulkan
ModeloTimeFoos
Kukulkan
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,465 Elo+
Party 1
Da Ji
Da Ji
PanTheSeedot
Da Ji
Level 160
God Stats
4W - 2L
2,027 SR
Queue Stats
99W - 62L
1,659 Elo+
Party 1
Hou Yi
Hou Yi
frankeedoudi
Hou Yi
Level 105
God Stats
2W - 1L
1,501 SR
Queue Stats
30W - 40L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Goodboy17
Fenrir
19
4 / 4 / 7
12,405
1,034
7,313
18,993
24,097
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

19
1 / 4 / 14
12,374
1,031
16,290
18,397
13,980
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
18
3 / 5 / 9
11,885
990
13,994
23,783
28,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Poseidon
oKingSavo
Poseidon
18
2 / 6 / 7
11,531
961
9,464
8,446
3,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
人间留客
Izanami
20
9 / 7 / 8
14,480
1,207
36,304
18,836
7,965
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Team 1 Tickets

150

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 16
11,626
969
13,282
24,146
43,165
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
ICEMANPHD
Achilles
19
8 / 0 / 17
13,727
1,144
15,896
20,729
38,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
19
4 / 3 / 14
12,232
1,019
15,369
9,914
6,358
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
7 / 5 / 13
12,918
1,077
25,204
16,141
9,922
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
19
5 / 5 / 13
12,433
1,036
14,129
18,529
10,722
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
99
19
Kills
26
26
Deaths
19
45
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Goodboy17
Fenrir
4
4
7
1.88
W
2
6
16
1.67
W
Achilles
ICEMANPHD
Achilles
8
0
17
16.5
L
1
4
14
2
W
Kukulkan
4
3
14
3.67
L
Chaac
3
5
9
1.5
W
7
5
13
2.7
W
Hou Yi
5
5
13
2.3
L
Poseidon
oKingSavo
Poseidon
2
6
7
0.92
L
Izanami
人间留客
Izanami
9
7
8
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,365
Damage
83,880
88,455
Taken
89,459
78,130
Mitigated
108,267
32,226
Healing
7,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Goodboy17
Fenrir
7,313
702
0
876
18,993
24,097
0
6,073
12,920
567
13,557
W
13,282
218
0
0
24,146
43,165
0
7,130
16,227
17,148
0
W
Achilles
ICEMANPHD
Achilles
15,896
3,251
0
3,252
20,729
38,100
0
7,386
12,912
0
32,203
L
16,290
1,413
10,894
9,321
18,397
13,980
0
5,235
13,162
30,463
0
W
Kukulkan
15,369
1,617
0
1,207
9,914
6,358
0
1,459
8,311
49,611
0
L
Chaac
13,994
2,741
775
7,996
23,783
28,701
0
8,875
14,908
0
24,458
W
25,204
7,647
0
0
16,141
9,922
0
4,900
11,055
0
43,520
W
Hou Yi
14,129
8,354
0
3,261
18,529
10,722
0
5,446
12,951
0
33,851
L
Poseidon
oKingSavo
Poseidon
9,464
1,234
0
34
8,446
3,387
0
1,678
6,768
38,836
0
L
Izanami
人间留客
Izanami
36,304
25,868
0
2,330
18,836
7,965
0
6,790
12,046
0
84,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,675
Gold Earned
62,936
237
Minions Killed
213
12
Camps Cleared
7
1,178,721
Distance Traveled
1,259,135
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,405
1,034
8
1
1
270,535
3
W
Ares
11,626
969
9
1
1
263,648
0
W
Achilles
13,727
1,144
32
3
1
278,757
0
L
Hel
12,374
1,031
26
2
0
255,670
3
W
Kukulkan
12,232
1,019
84
7
1
234,533
0
L
Chaac
11,885
990
18
2
0
244,952
0
W
Da Ji
12,918
1,077
39
3
1
255,958
0
W
Hou Yi
12,433
1,036
49
4
3
226,239
1
L
Poseidon
11,531
961
69
6
2
184,623
0
L
Izanami
14,480
1,207
116
10
9
222,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role