Player Matchup

He Bo
He Bo
 
He Bo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
RubenDJohnson
Neith
Level 29
God Stats
17W - 0L
1,991 SR
Queue Stats
17W - 0L
1,981 Elo+
Party 1
Ymir
Ymir
vonluck18
Ymir
Level 19
God Stats
4W - 1L
1,782 SR
Queue Stats
43W - 18L
1,638 Elo+
Party 1
Team Averages
Level 57
1,757 SR
1,706 Elo+

VS

Team Averages
Level 74
1,568 SR
1,519 Elo+
Nu Wa
Nu Wa
AlluringRose
Nu Wa
Level 65
God Stats
3W - 4L
1,678 SR
Queue Stats
3W - 5L
1,604 Elo+
Solo
Ymir
Ymir
COMBATMUSHROOMS
Ymir
Level 69
God Stats
12W - 4L
1,525 SR
Queue Stats
174W - 206L
1,468 Elo+
Party 2
Hou Yi
Hou Yi
i a lv50 pooter
Hou Yi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 107L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
4 / 4 / 9
8,086
809
9,248
8,196
3,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
8 / 2 / 4
8,592
859
13,381
7,040
3,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Ymir
11
1 / 1 / 10
7,997
800
3,035
8,954
8,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
6,678
668
4,221
6,567
2,708
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 4 / 4
7,684
768
5,154
15,320
13,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 3 / 1
7,087
709
8,722
7,987
2,883
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
13
Kills
6
7
Deaths
13
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
4
9
2.13
L
1
6
3
0.42
L
2
4
4
1
W
8
2
4
5
L
3
3
1
1.17
W
Ymir
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,664
Damage
18,097
24,190
Taken
29,874
15,575
Mitigated
19,565
6,293
Healing
6,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,248
725
0
2,270
8,196
3,688
237
2,912
5,284
24,038
0
L
4,221
957
1,052
146
6,567
2,708
0
3,407
3,160
15,435
0
L
5,154
710
206
4,129
15,320
13,974
0
5,956
9,364
15,711
0
W
13,381
6,445
0
2,185
7,040
3,098
1,019
2,886
4,154
0
48,324
L
8,722
3,045
0
1,299
7,987
2,883
0
3,638
4,349
0
23,085
W
Ymir
3,035
331
0
1,838
8,954
8,789
0
3,784
5,170
7,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,675
Gold Earned
21,449
136
Minions Killed
81
6
Camps Cleared
3
528,748
Distance Traveled
478,856
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,086
809
40
4
3
173,515
0
L
Nu Wa
6,678
668
30
3
1
139,752
0
L
Ymir
7,684
768
18
2
0
155,273
1
W
Neith
8,592
859
84
8
3
161,569
0
L
Hou Yi
7,087
709
33
3
2
183,831
2
W
Ymir
7,997
800
12
1
0
193,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role