Player Matchup

Hachiman
Hachiman
Hachifan
Hachiman
Level 8
God Stats
2W - 3L
1,467 SR
Queue Stats
23W - 7L
1,604 Elo+
Solo
Bellona
Bellona
Im in Danger356
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,637 Elo+
Party 2
Thor
Thor
burtybonce212
Thor
Level 22
God Stats
4W - 2L
1,555 SR
Queue Stats
72W - 47L
1,505 Elo+
Solo
Nu Wa
Nu Wa
xXwagwanXx8313
Nu Wa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,627 Elo+
Party 2
Sylvanus
Sylvanus
ziop__
Sylvanus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,427 Elo+
Solo
Team Averages
Level 11
1,504 SR
1,560 Elo+

VS

Team Averages
Level 22
1,529 SR
1,537 Elo+
Xbalanque
Xbalanque
IchigoSumafu
Xbalanque
Level 17
God Stats
2W - 2L
1,730 SR
Queue Stats
29W - 20L
1,595 Elo+
Party 1
Ymir
Ymir
JteCraSe_en_Rs6
Ymir
Level 26
God Stats
2W - 5L
1,432 SR
Queue Stats
59W - 63L
1,468 Elo+
Solo
Chiron
Chiron
KFC--Gravy--
Chiron
Level 16
God Stats
2W - 4L
1,689 SR
Queue Stats
27W - 22L
1,568 Elo+
Party 1
Kali
Kali
X-the_-Anna
Kali
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
diegotar05
Sun Wukong
Level 28
God Stats
3W - 9L
1,295 SR
Queue Stats
187W - 149L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hachifan
Hachiman
7
6 / 0 / 1
4,261
852
3,766
2,631
555
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 0 / 0
4,127
825
1,845
1,588
1,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
3 / 0 / 1
4,238
848
1,381
2,239
555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 2 / 2
3,655
731
859
2,275
407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
ziop__
Sylvanus
6
1 / 1 / 6
3,717
743
1,787
2,425
1,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
IchigoSumafu
Xbalanque
4
0 / 3 / 0
3,004
601
2,077
3,832
802
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

4
1 / 3 / 0
3,223
645
883
3,067
1,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
6
2 / 4 / 1
3,684
737
1,842
3,789
811
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 0 / 1
2,827
565
333
1,055
308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
diegotar05
Sun Wukong
6
0 / 2 / 0
3,398
680
896
3,491
1,115
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
12
Kills
3
3
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Hachifan
Hachiman
6
0
1
6.5
L
Xbalanque
IchigoSumafu
Xbalanque
0
3
0
0
W
1
0
0
1
L
1
3
0
0.33
L
Chiron
2
4
1
0.63
L
0
0
1
0.5
W
3
0
1
3.5
L
Sun Wukong
diegotar05
Sun Wukong
0
2
0
0
W
1
2
2
1
W
Sylvanus
ziop__
Sylvanus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,638
Damage
6,031
11,158
Taken
15,234
4,053
Mitigated
4,669
3,622
Healing
3,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Hachifan
Hachiman
3,766
2,095
0
1,214
2,631
555
0
393
2,238
0
15,367
L
Xbalanque
IchigoSumafu
Xbalanque
2,077
652
0
795
3,832
802
0
617
3,215
0
13,978
W
1,845
771
0
435
1,588
1,075
0
0
1,588
0
17,279
L
883
477
0
216
3,067
1,633
0
849
2,218
3,281
0
L
Chiron
1,842
490
0
846
3,789
811
0
673
3,018
0
11,882
L
333
144
0
600
1,055
308
0
78
967
0
3,728
W
1,381
344
0
1,060
2,239
555
0
0
2,239
0
17,061
L
Sun Wukong
diegotar05
Sun Wukong
896
342
0
674
3,491
1,115
0
0
3,491
0
13,284
W
859
120
0
140
2,275
407
0
0
2,275
12,614
0
W
Sylvanus
ziop__
Sylvanus
1,787
901
173
600
2,425
1,461
0
490
1,935
6,926
2,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,998
Gold Earned
16,136
158
Minions Killed
97
0
Camps Cleared
0
504,301
Distance Traveled
407,236
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,261
852
21
4
0
95,684
1
L
Xbalanque
3,004
601
22
4
0
96,098
1
W
Bellona
4,127
825
41
8
0
115,645
1
L
Ymir
3,223
645
6
1
0
84,336
0
L
Chiron
3,684
737
22
4
0
99,315
3
L
Kali
2,827
565
11
2
0
36,531
1
W
Thor
4,238
848
47
9
0
95,565
1
L
Sun Wukong
3,398
680
36
7
0
90,956
0
W
Nu Wa
3,655
731
33
7
0
102,601
2
W
Sylvanus
3,717
743
16
3
0
94,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role