Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
AgustinGallo
The Morrigan
Level 23
God Stats
7W - 18L
1,500 SR
Queue Stats
248W - 195L
1,488 Elo+
Solo
Nemesis
Nemesis
P0ETIC0
Nemesis
Level 6
God Stats
1W - 2L
1,464 SR
Queue Stats
4W - 3L
1,710 Elo+
Solo
Fafnir
Fafnir
estilocachorro
Fafnir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,646 Elo+
Solo
Hachiman
Hachiman
processo_molhado
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 42L
1,518 Elo+
Solo
Team Averages
Level 15
1,493 SR
1,572 Elo+

VS

Team Averages
Level 28
1,514 SR
1,490 Elo+
Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BotHorrivel
Ne Zha
Level 25
God Stats
4W - 1L
1,754 SR
Queue Stats
56W - 33L
1,634 Elo+
Party 1
Danzaburou
Danzaburou
SoldadoPlayer7
Danzaburou
Level 29
God Stats
2W - 2L
1,165 SR
Queue Stats
57W - 66L
1,409 Elo+
Solo
Sun Wukong
Sun Wukong
VICTOR151619
Sun Wukong
Level 29
God Stats
10W - 14L
1,579 SR
Queue Stats
156W - 153L
1,408 Elo+
Solo
Sol
Sol
pialuwed
Sol
Level 32
God Stats
118W - 85L
1,571 SR
Queue Stats
161W - 131L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
1 / 3 / 0
4,834
537
5,125
6,240
1,487
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
AgustinGallo
The Morrigan
9
1 / 2 / 2
5,197
577
2,732
3,809
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
P0ETIC0
Nemesis
9
3 / 2 / 0
5,276
586
1,639
4,721
1,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

2
0 / 1 / 0
3,490
388
75
1,497
633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 3 / 2
5,336
593
5,489
6,836
1,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
4 / 1 / 2
6,125
681
5,680
6,923
3,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ne Zha
8
1 / 2 / 0
4,834
537
2,697
5,106
1,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SoldadoPlayer7
Danzaburou
7
0 / 2 / 0
4,779
531
378
4,459
1,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
VICTOR151619
Sun Wukong
9
4 / 0 / 1
5,803
645
2,823
2,295
769
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
2 / 1 / 1
5,412
601
3,699
6,252
1,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
6
Kills
11
11
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
3
0
0.33
W
Anubis
 
Anubis
4
1
2
5
L
The Morrigan
AgustinGallo
The Morrigan
1
2
2
1
W
Ne Zha
1
2
0
0.5
L
Nemesis
P0ETIC0
Nemesis
3
2
0
1.5
W
Danzaburou
SoldadoPlayer7
Danzaburou
0
2
0
0
W
Sun Wukong
VICTOR151619
Sun Wukong
4
0
1
4.5
L
0
1
0
0
W
2
1
1
2.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,060
Damage
15,277
23,103
Taken
25,035
6,302
Mitigated
7,575
6,824
Healing
8,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,125
597
0
2,548
6,240
1,487
0
3,905
2,335
21,807
0
W
Anubis
 
Anubis
5,680
150
0
3,082
6,923
3,081
52
4,682
2,241
27,080
0
L
The Morrigan
AgustinGallo
The Morrigan
2,732
207
0
442
3,809
993
0
0
3,809
27,560
0
W
Ne Zha
2,697
735
0
673
5,106
1,325
0
424
4,682
0
25,163
L
Nemesis
P0ETIC0
Nemesis
1,639
448
0
1,435
4,721
1,489
0
1,488
3,233
0
26,012
W
Danzaburou
SoldadoPlayer7
Danzaburou
378
0
0
1,351
4,459
1,258
889
2,308
2,151
0
18,526
W
Sun Wukong
VICTOR151619
Sun Wukong
2,823
651
46
413
2,295
769
32
518
1,777
0
22,202
L
75
75
0
411
1,497
633
0
570
927
366
0
W
3,699
1,817
0
2,849
6,252
1,142
0
0
6,252
27,312
0
L
5,489
2,954
0
1,988
6,836
1,700
41
3,416
3,420
0
26,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,133
Gold Earned
26,953
213
Minions Killed
240
0
Camps Cleared
0
712,207
Distance Traveled
895,007
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
4,834
537
50
6
0
156,928
1
W
Anubis
6,125
681
68
8
0
164,130
1
L
The Morrigan
5,197
577
53
6
0
155,663
2
W
Ne Zha
4,834
537
38
4
0
186,933
1
L
Nemesis
5,276
586
58
6
0
190,118
3
W
Danzaburou
4,779
531
49
5
0
168,494
8
W
Sun Wukong
5,803
645
43
5
0
197,069
2
L
Fafnir
3,490
388
0
0
0
44,087
1
W
Sol
5,412
601
42
5
0
178,381
1
L
Hachiman
5,336
593
52
6
0
165,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role