Player Matchup

Izanami
Izanami
Bell_Z_Bubb
Izanami
Level 8
God Stats
6W - 8L
1,468 SR
Queue Stats
117W - 142L
1,449 Elo+
Solo
Hera
Hera
Botanicalpartys
Hera
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Neon Puglife
Da Ji
Level 26
God Stats
4W - 4L
1,344 SR
Queue Stats
77W - 81L
1,327 Elo+
Solo
Artio
Artio
Sno_doll
Artio
Level 107
God Stats
2W - 1L
1,401 SR
Queue Stats
127W - 98L
1,634 Elo+
Party 2
Thor
Thor
wilEnd
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 35
1,443 SR
1,482 Elo+

VS

Team Averages
Level 19
1,469 SR
1,355 Elo+
Chernobog
Chernobog
Jimmmy Jaundice
Chernobog
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,312 Elo+
Solo
Ravana
Ravana
Luke silver123
Ravana
Level 23
God Stats
1W - 2L
1,715 SR
Queue Stats
103W - 93L
1,402 Elo+
Party 1
Ra
Ra
TTV_DOBETTER-_-
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,268 Elo+
Solo
Zeus
Zeus
TheMfStar--
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,393 Elo+
Solo
Cthulhu
Cthulhu
gustavollima93
Cthulhu
Level 19
God Stats
0W - 3L
1,130 SR
Queue Stats
106W - 99L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bell_Z_Bubb
Izanami
17
5 / 2 / 14
10,962
1,096
11,141
8,514
3,096
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
8 / 2 / 11
11,498
1,150
16,462
9,563
3,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 4 / 9
11,182
1,118
10,326
10,161
3,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artio
Sno_doll
Artio
18
7 / 0 / 17
11,888
1,189
14,411
17,671
24,200
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thor
wilEnd
Thor
16
0 / 9 / 10
8,921
892
4,219
12,867
5,217
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

245

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Jimmmy Jaundice
Chernobog
16
2 / 5 / 8
9,749
975
10,940
14,728
4,597
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 7 / 8
10,523
1,052
8,789
16,267
5,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 5
8,956
896
4,182
5,492
1,645
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 13 / 6
10,225
1,023
16,183
15,884
4,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 0 / 13
10,738
1,074
10,429
13,031
15,009
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
57
28
Kills
17
17
Deaths
29
61
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bell_Z_Bubb
Izanami
5
2
14
6
W
8
2
11
6.75
L
Chernobog
Jimmmy Jaundice
Chernobog
2
5
8
1.2
L
4
7
8
1.14
W
8
4
9
3.13
W
Artio
Sno_doll
Artio
7
0
17
15.5
L
2
4
5
1.13
L
6
13
6
0.69
L
3
0
13
9.5
W
Thor
wilEnd
Thor
0
9
10
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,559
Damage
50,523
58,776
Taken
65,402
40,011
Mitigated
31,402
10,349
Healing
1,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bell_Z_Bubb
Izanami
11,141
7,779
0
974
8,514
3,096
0
3,881
4,633
0
30,323
W
16,462
3,860
0
870
9,563
3,622
0
4,999
4,564
30,779
0
L
Chernobog
Jimmmy Jaundice
Chernobog
10,940
5,589
0
457
14,728
4,597
0
5,650
8,970
0
25,638
L
8,789
1,591
0
431
16,267
5,433
0
8,434
7,604
0
21,652
W
10,326
2,234
0
47
10,161
3,876
0
4,729
4,258
0
20,039
W
Artio
Sno_doll
Artio
14,411
1,149
1,738
6,720
17,671
24,200
0
9,317
8,354
29,032
0
L
4,182
1,667
80
0
5,492
1,645
0
2,075
3,269
6,589
0
L
16,183
1,592
102
417
15,884
4,718
0
8,535
7,173
43,078
0
L
10,429
699
118
0
13,031
15,009
0
5,330
7,513
27,206
0
W
Thor
wilEnd
Thor
4,219
1,507
0
0
12,867
5,217
0
7,868
4,999
0
11,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,451
Gold Earned
50,191
152
Minions Killed
152
3
Camps Cleared
3
902,177
Distance Traveled
787,078
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,962
1,096
51
5
1
164,060
1
W
Hera
11,498
1,150
34
3
0
202,380
0
L
Chernobog
9,749
975
40
4
0
158,678
0
L
Ravana
10,523
1,052
24
2
3
187,599
2
W
Da Ji
11,182
1,118
25
3
1
160,850
0
W
Artio
11,888
1,189
30
3
0
229,775
0
L
Ra
8,956
896
5
1
0
91,882
0
L
Zeus
10,225
1,023
40
4
0
150,307
0
L
Cthulhu
10,738
1,074
43
4
0
198,612
2
W
Thor
8,921
892
12
1
1
145,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role