Player Matchup

Medusa
Medusa
Caann
Medusa
Level 18
God Stats
1W - 4L
1,493 SR
Queue Stats
5W - 13L
1,280 Elo+
Party 1
Anubis
Anubis
Deckard1488
Anubis
Level 18
God Stats
1W - 2L
1,648 SR
Queue Stats
3W - 12L
1,244 Elo+
Party 1
Sobek
Sobek
SlivoviiCamshot
Sobek
Level 18
God Stats
1W - 3L
1,409 SR
Queue Stats
5W - 17L
1,261 Elo+
Party 1
Team Averages
Level 18
1,517 SR
1,262 Elo+

VS

Team Averages
Level 55
1,465 SR
1,544 Elo+
Neith
Neith
 
Neith
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
DajpioN
Bacchus
Level 33
God Stats
4W - 7L
1,415 SR
Queue Stats
186W - 124L
1,598 Elo+
Party 2
Nu Wa
Nu Wa
FrozenDarkBP
Nu Wa
Level 29
God Stats
8W - 5L
1,480 SR
Queue Stats
40W - 27L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Caann
Medusa
11
2 / 7 / 1
7,958
723
6,856
12,824
4,644
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
10
0 / 9 / 3
7,097
645
3,866
10,790
4,652
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 3
6,719
611
2,048
15,296
14,516
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
11 / 2 / 9
10,143
922
14,238
8,212
3,249
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
DajpioN
Bacchus
13
5 / 1 / 14
9,812
892
6,471
10,552
11,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
5 / 0 / 15
9,292
845
11,524
4,863
1,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
2
Kills
21
21
Deaths
3
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
2
9
7.75
L
Medusa
Caann
Medusa
2
7
1
0.36
W
Bacchus
DajpioN
Bacchus
5
1
14
12
L
Anubis
0
9
3
0.17
W
5
0
15
12.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,770
Damage
32,233
38,910
Taken
23,627
23,812
Mitigated
16,545
2,325
Healing
6,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,238
6,570
0
3,546
8,212
3,249
828
1,459
6,753
0
44,720
L
Medusa
Caann
Medusa
6,856
3,158
0
353
12,824
4,644
0
5,924
6,600
0
24,754
W
Bacchus
DajpioN
Bacchus
6,471
833
0
2,142
10,552
11,787
299
3,284
7,268
13,662
0
L
Anubis
3,866
93
0
396
10,790
4,652
0
4,923
5,581
31,581
0
W
11,524
2,380
0
1,046
4,863
1,509
961
1,337
3,526
34,786
0
L
2,048
244
0
1,576
15,296
14,516
0
6,373
8,511
9,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,774
Gold Earned
29,247
106
Minions Killed
140
5
Camps Cleared
5
555,298
Distance Traveled
635,777
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,143
922
67
6
1
191,964
4
L
Medusa
7,958
723
40
4
2
181,113
3
W
Bacchus
9,812
892
15
1
1
225,255
3
L
Anubis
7,097
645
51
5
3
161,342
0
W
Nu Wa
9,292
845
58
5
3
218,558
5
L
Sobek
6,719
611
15
1
0
212,843
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role