Player Matchup

Hercules
Hercules
 
Hercules
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
I peep kids
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 36L
1,492 Elo+
Party 4
Hera
Hera
TheForbiddenBot
Hera
Level 38
God Stats
1W - 1L
1,343 SR
Queue Stats
68W - 61L
1,523 Elo+
Party 1
Medusa
Medusa
Westfall2004
Medusa
Level 37
God Stats
1W - 1L
1,705 SR
Queue Stats
153W - 145L
1,554 Elo+
Solo
Baba Yaga
Baba Yaga
creedXkiller
Baba Yaga
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,519 Elo+
Party 4
Team Averages
Level 53
1,510 SR
1,518 Elo+

VS

Team Averages
Level 63
1,646 SR
1,484 Elo+
Loki
Loki
AptyChii
Loki
Level 49
God Stats
23W - 7L
1,695 SR
Queue Stats
224W - 197L
1,577 Elo+
Solo
Hel
Hel
Brandiito
Hel
Level 48
God Stats
9W - 8L
1,571 SR
Queue Stats
170W - 156L
1,508 Elo+
Party 3
Da Ji
Da Ji
KTArrow
Da Ji
Level 47
God Stats
1W - 0L
1,715 SR
Queue Stats
13W - 10L
1,411 Elo+
Party 2
Rama
Rama
VicesFresh
Rama
Level 106
God Stats
25W - 14L
1,533 SR
Queue Stats
180W - 160L
1,515 Elo+
Party 3
Achilles
Achilles
YungThor
Achilles
Level 66
God Stats
2W - 1L
1,717 SR
Queue Stats
6W - 5L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
1 / 3 / 0
5,977
398
1,831
11,727
8,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
I peep kids
Mercury
12
4 / 2 / 1
7,823
522
3,846
8,922
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 5 / 1
7,136
476
5,959
6,525
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
12
0 / 7 / 3
7,066
471
7,087
10,192
2,671
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
creedXkiller
Baba Yaga
13
1 / 4 / 3
7,723
515
9,090
9,236
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
4 / 2 / 6
7,551
503
7,511
9,377
6,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 2 / 3
8,787
586
7,668
9,454
3,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
KTArrow
Da Ji
13
5 / 2 / 0
8,052
537
4,035
8,441
3,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 0 / 7
8,358
557
8,492
8,150
3,026
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
YungThor
Achilles
13
3 / 1 / 2
8,011
534
3,569
9,023
6,109
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
7
Kills
21
21
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
0
0.33
W
Loki
4
2
6
3.5
W
5
2
3
3.25
L
Mercury
I peep kids
Mercury
4
2
1
2.25
W
Da Ji
KTArrow
Da Ji
5
2
0
2.5
L
1
5
1
0.3
W
4
0
7
7.5
L
Medusa
0
7
3
0.21
W
Achilles
YungThor
Achilles
3
1
2
4
L
Baba Yaga
creedXkiller
Baba Yaga
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,813
Damage
31,275
46,602
Taken
44,445
20,054
Mitigated
22,470
9,540
Healing
15,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,831
459
0
3,175
11,727
8,284
0
713
10,609
0
9,373
W
Loki
7,511
1,805
0
1,624
9,377
6,326
0
1,547
7,830
0
27,410
W
7,668
59
615
4,978
9,454
3,704
0
5,365
4,089
56,881
0
L
Mercury
I peep kids
Mercury
3,846
1,056
0
3,039
8,922
3,693
0
519
8,247
0
49,206
W
Da Ji
KTArrow
Da Ji
4,035
1,364
0
1,843
8,441
3,305
332
2,747
5,694
0
48,428
L
5,959
2,566
0
405
6,525
1,821
0
0
6,525
33,393
0
W
8,492
6,893
0
5,064
8,150
3,026
372
675
7,475
0
59,203
L
Medusa
7,087
2,759
0
1,845
10,192
2,671
168
1,315
8,613
0
51,014
W
Achilles
YungThor
Achilles
3,569
1,160
0
1,433
9,023
6,109
300
4,715
4,308
0
36,830
L
Baba Yaga
creedXkiller
Baba Yaga
9,090
347
0
1,076
9,236
3,585
78
4,656
4,214
49,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,725
Gold Earned
40,759
371
Minions Killed
437
0
Camps Cleared
0
1,348,813
Distance Traveled
1,461,927
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,977
398
7
0
0
251,938
5
W
Loki
7,551
503
34
2
0
291,818
1
W
Hel
8,787
586
115
8
0
285,449
5
L
Mercury
7,823
522
87
6
0
304,357
6
W
Da Ji
8,052
537
91
6
0
306,421
0
L
Hera
7,136
476
83
6
0
229,639
5
W
Rama
8,358
557
109
7
0
283,261
6
L
Medusa
7,066
471
103
7
0
274,320
3
W
Achilles
8,011
534
88
6
0
294,978
0
L
Baba Yaga
7,723
515
91
6
0
288,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role