Player Matchup

Fenrir
Fenrir
Silver III
 
Fenrir
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver IV
CheekiestRanger
Bacchus
Silver IV
Level 128
God Stats
6W - 6L
1,417 SR
Queue Stats
102W - 135L
613 MMR
Party 2
Discordia
Discordia
Silver III
Clutch1515
Discordia
Silver III
Level 108
God Stats
5W - 3L
1,427 SR
Queue Stats
212W - 232L
826 MMR
Solo
Ullr
Ullr
Silver II
Insane Welshy
Ullr
Silver II
Level 91
God Stats
7W - 6L
1,477 SR
Queue Stats
149W - 164L
1,031 MMR
Party 2
Tyr
Tyr
Silver III
xXGunNomadXx
Tyr
Silver III
Level 104
God Stats
5W - 2L
1,353 SR
Queue Stats
188W - 189L
759 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,435 SR
946 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 76
1,524 SR
820 MMR
Set
Set
Bronze I
Daquanold
Set
Bronze I
Level 39
God Stats
1W - 2L
1,757 SR
Queue Stats
19W - 34L
858 MMR
Party 1
Mulan
Mulan
Silver IV
JR1405Q
Mulan
Silver IV
Level 113
God Stats
20W - 19L
1,464 SR
Queue Stats
449W - 467L
692 MMR
Solo
Vulcan
Vulcan
Silver III
Vacateduncle288
Vulcan
Silver III
Level 69
God Stats
58W - 53L
1,525 SR
Queue Stats
130W - 149L
787 MMR
Solo
Danzaburou
Danzaburou
Silver III
Verified Peeks
Danzaburou
Silver III
Level 118
God Stats
53W - 20L
1,636 SR
Queue Stats
263W - 282L
905 MMR
Solo
Sylvanus
Sylvanus
Bronze I
zScotty_Boy
Sylvanus
Bronze I
Level 39
God Stats
4W - 5L
1,240 SR
Queue Stats
28W - 41L
858 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
9 / 1 / 2
7,678
591
7,286
9,058
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 5
6,115
470
4,976
8,951
4,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Clutch1515
Discordia
13
1 / 2 / 6
7,223
556
6,301
6,758
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 0 / 3
6,976
537
3,743
6,561
1,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 0 / 1
7,280
560
6,660
9,254
7,940
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Morgan Le FayAthenaGilgameshArachneTiamat

VS

Bans
TsukuyomiHelOdinCu ChulainnPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,046
542
6,132
10,891
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
JR1405Q
Mulan
12
0 / 3 / 0
7,212
555
5,533
10,348
7,005
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 0
6,518
501
5,073
7,989
3,351
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Verified Peeks
Danzaburou
11
1 / 1 / 1
6,579
506
4,194
6,319
1,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
zScotty_Boy
Sylvanus
10
1 / 3 / 2
6,389
491
4,897
9,044
6,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
16
Kills
5
5
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
1
2
10
W
1
2
5
1.75
W
Discordia
Clutch1515
Discordia
1
2
6
2
L
2
4
1
0.63
W
2
0
3
3.5
L
Mulan
JR1405Q
Mulan
0
3
0
0
L
1
5
0
0.2
L
Danzaburou
Verified Peeks
Danzaburou
1
1
1
1.5
W
3
0
1
3.5
L
Sylvanus
zScotty_Boy
Sylvanus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,966
Damage
25,829
40,582
Taken
44,591
19,354
Mitigated
22,622
14,901
Healing
13,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,286
1,619
0
1,439
9,058
2,980
0
2,493
6,565
0
36,238
W
4,976
547
1,075
2,137
8,951
4,591
0
3,007
5,944
13,114
0
W
Discordia
Clutch1515
Discordia
6,301
541
0
2,554
6,758
2,159
0
3,173
3,585
50,512
0
L
6,132
2,773
0
4,176
10,891
3,758
0
2,860
7,869
0
42,278
W
3,743
1,336
0
2,896
6,561
1,684
726
1,297
5,264
0
44,987
L
Mulan
JR1405Q
Mulan
5,533
880
0
2,918
10,348
7,005
0
0
10,348
0
43,479
L
5,073
1,980
0
650
7,989
3,351
671
3,015
4,618
36,175
0
L
Danzaburou
Verified Peeks
Danzaburou
4,194
1,855
0
1,454
6,319
1,971
88
1,411
4,908
0
33,006
W
6,660
597
0
4,800
9,254
7,940
0
0
9,254
0
37,913
L
Sylvanus
zScotty_Boy
Sylvanus
4,897
1,687
1,441
2,942
9,044
6,537
0
3,584
5,328
22,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,272
Gold Earned
33,744
360
Minions Killed
346
0
Camps Cleared
0
1,325,972
Distance Traveled
1,190,417
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,678
591
66
5
0
294,352
0
W
Bacchus
6,115
470
23
2
0
241,912
3
W
Discordia
7,223
556
94
7
0
253,592
5
L
Set
7,046
542
77
6
0
257,502
3
W
Ullr
6,976
537
93
7
0
242,404
6
L
Mulan
7,212
555
96
7
0
209,407
0
L
Vulcan
6,518
501
67
5
0
244,158
5
L
Danzaburou
6,579
506
66
5
0
248,427
1
W
Tyr
7,280
560
84
6
0
293,712
1
L
Sylvanus
6,389
491
40
3
0
230,923
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role