Player Matchup

Nu Wa
Nu Wa
Cabreras
Nu Wa
Level 47
God Stats
3W - 0L
1,622 SR
Queue Stats
80W - 103L
1,319 Elo+
Solo
Anhur
Anhur
saintpetro
Anhur
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 18L
1,137 Elo+
Party 2
Sun Wukong
Sun Wukong
thunderline
Sun Wukong
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,140 Elo+
Party 2
Team Averages
Level 82
1,541 SR
1,199 Elo+

VS

Team Averages
Level 57
1,442 SR
1,339 Elo+
Chaac
Chaac
DrShmulke
Chaac
Level 40
God Stats
0W - 2L
1,355 SR
Queue Stats
4W - 6L
1,365 Elo+
Solo
Sol
Sol
Gnomij
Sol
Level 67
God Stats
7W - 12L
1,471 SR
Queue Stats
191W - 255L
1,360 Elo+
Party 1
Pele
Pele
Pobik
Pele
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 158L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cabreras
Nu Wa
18
10 / 3 / 9
14,415
721
38,603
16,673
6,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
16
8 / 6 / 5
13,599
680
14,609
19,756
8,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
thunderline
Sun Wukong
15
1 / 6 / 11
12,537
627
4,753
19,944
25,797
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DrShmulke
Chaac
16
5 / 5 / 8
12,842
642
18,556
26,957
19,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
Gnomij
Sol
17
8 / 3 / 2
13,094
655
20,215
18,776
6,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
Pobik
Pele
15
1 / 11 / 11
12,210
611
8,922
20,977
4,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
35
19
Kills
14
15
Deaths
19
25
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Cabreras
Nu Wa
10
3
9
4.83
L
Chaac
DrShmulke
Chaac
5
5
8
1.8
L
Sol
Gnomij
Sol
8
3
2
3
L
Pele
Pobik
Pele
1
11
11
0.59
W
Anhur
8
6
5
1.75
W
Sun Wukong
thunderline
Sun Wukong
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,965
Damage
47,693
56,373
Taken
66,710
41,277
Mitigated
30,159
12,372
Healing
18,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Cabreras
Nu Wa
38,603
8,490
52
4,725
16,673
6,938
1,166
6,967
9,706
73,991
0
L
Chaac
DrShmulke
Chaac
18,556
2,940
0
7,230
26,957
19,173
0
15,367
11,590
4,916
48,895
L
Sol
Gnomij
Sol
20,215
4,807
0
8,405
18,776
6,079
0
11,283
7,493
79,812
6,344
L
Pele
Pobik
Pele
8,922
792
0
2,381
20,977
4,907
0
12,644
8,333
0
39,173
W
Anhur
14,609
8,243
0
5,238
19,756
8,542
1,693
5,727
14,029
0
55,362
W
Sun Wukong
thunderline
Sun Wukong
4,753
1,228
0
2,357
19,944
25,797
12
8,139
11,805
0
21,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,551
Gold Earned
38,146
195
Minions Killed
243
5
Camps Cleared
13
1,006,482
Distance Traveled
1,129,553
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,415
721
71
4
0
325,592
5
L
Chaac
12,842
642
79
4
1
373,606
2
L
Sol
13,094
655
121
6
7
387,548
4
L
Pele
12,210
611
43
2
5
368,399
3
W
Anhur
13,599
680
99
5
4
341,051
0
W
Sun Wukong
12,537
627
25
1
1
339,839
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role