Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
Jacklar
Eset
Level 83
God Stats
0W - 3L
1,557 SR
Queue Stats
186W - 152L
1,574 Elo+
Party 2
Sun Wukong
Sun Wukong
Robboooo
Sun Wukong
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 91L
1,563 Elo+
Party 2
Thor
Thor
Ross121213
Thor
Level 145
God Stats
2W - 3L
1,249 SR
Queue Stats
404W - 356L
1,564 Elo+
Party 2
Apollo
Apollo
eltneen2
Apollo
Level 18
God Stats
6W - 7L
1,567 SR
Queue Stats
26W - 21L
1,499 Elo+
Party 3
Team Averages
Level 78
1,475 SR
1,540 Elo+

VS

Team Averages
Level 110
1,567 SR
1,600 Elo+
Artemis
Artemis
AmebaFX
Artemis
Level 129
God Stats
8W - 12L
1,413 SR
Queue Stats
152W - 153L
1,463 Elo+
Solo
Geb
Geb
JabbaTheSlug
Geb
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
1,621 Elo+
Party 1
Ne Zha
Ne Zha
Justice4Kazlar
Ne Zha
Level 123
God Stats
10W - 5L
1,755 SR
Queue Stats
193W - 149L
1,655 Elo+
Party 1
Bacchus
Bacchus
Justice4KazlarV3
Bacchus
Level 107
God Stats
36W - 29L
1,668 SR
Queue Stats
129W - 103L
1,611 Elo+
Party 1
Baba Yaga
Baba Yaga
Vextor118
Baba Yaga
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
244W - 207L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
1 / 3 / 0
4,993
499
1,423
5,884
4,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
Jacklar
Eset
7
0 / 6 / 1
4,748
475
2,913
5,599
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Robboooo
Sun Wukong
10
0 / 1 / 1
5,125
513
798
5,571
2,676
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 3 / 1
5,442
544
5,494
7,545
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
eltneen2
Apollo
7
0 / 4 / 1
4,263
426
2,768
4,856
1,162
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AmebaFX
Artemis
9
3 / 1 / 1
5,450
545
3,047
5,042
1,198
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
3 / 0 / 8
5,628
563
2,905
6,626
3,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
8 / 0 / 4
6,723
672
6,579
5,849
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 1 / 5
5,677
568
2,703
4,634
2,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Vextor118
Baba Yaga
11
1 / 1 / 2
5,970
597
3,473
3,050
1,250
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
17
17
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
0
0.33
W
Artemis
AmebaFX
Artemis
3
1
1
3.5
W
3
0
8
7
L
Eset
Jacklar
Eset
0
6
1
0.08
W
8
0
4
10
W
2
1
5
4.5
L
Sun Wukong
Robboooo
Sun Wukong
0
1
1
0.5
L
2
3
1
0.83
W
Baba Yaga
Vextor118
Baba Yaga
1
1
2
2
L
Apollo
eltneen2
Apollo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,396
Damage
18,707
29,455
Taken
25,201
11,727
Mitigated
10,068
6,969
Healing
10,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,423
344
0
1,519
5,884
4,661
58
1,435
4,449
15,219
0
W
Artemis
AmebaFX
Artemis
3,047
1,618
0
2,065
5,042
1,198
712
426
4,616
0
26,100
W
2,905
514
284
2,856
6,626
3,271
54
1,439
5,187
11,147
0
L
Eset
Jacklar
Eset
2,913
354
0
380
5,599
1,133
0
2,031
3,568
21,484
0
W
6,579
2,199
0
2,546
5,849
1,708
116
1,498
4,351
0
30,876
W
2,703
576
0
1,513
4,634
2,641
0
973
3,661
25,611
0
L
Sun Wukong
Robboooo
Sun Wukong
798
229
0
1,614
5,571
2,676
0
2,019
3,552
0
22,215
L
5,494
1,705
0
2,725
7,545
2,095
0
2,959
4,586
0
28,816
W
Baba Yaga
Vextor118
Baba Yaga
3,473
179
0
1,251
3,050
1,250
0
0
3,050
32,196
0
L
Apollo
eltneen2
Apollo
2,768
1,824
0
731
4,856
1,162
100
637
4,219
0
17,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,571
Gold Earned
29,448
224
Minions Killed
239
0
Camps Cleared
0
875,590
Distance Traveled
958,136
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,993
499
24
2
0
166,854
1
W
Artemis
5,450
545
56
6
0
168,107
3
W
Geb
5,628
563
11
1
0
191,709
6
L
Eset
4,748
475
49
5
0
179,874
2
W
Ne Zha
6,723
672
66
7
0
222,039
2
W
Bacchus
5,677
568
42
4
0
196,650
3
L
Sun Wukong
5,125
513
54
5
0
187,911
3
L
Thor
5,442
544
64
6
0
184,170
3
W
Baba Yaga
5,970
597
64
6
0
179,631
1
L
Apollo
4,263
426
33
3
0
156,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role