Player Matchup

Bastet
Bastet
JAyVa703
Bastet
Level 33
God Stats
9W - 12L
1,307 SR
Queue Stats
70W - 71L
1,550 Elo+
Party 3
Cabrakan
Cabrakan
Oxacles
Cabrakan
Level 63
God Stats
5W - 4L
1,473 SR
Queue Stats
69W - 46L
1,645 Elo+
Party 2
Eset
Eset
Xairiol
Eset
Level 107
God Stats
1W - 0L
1,777 SR
Queue Stats
108W - 73L
1,663 Elo+
Party 2
Rama
Rama
breakestare
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,809 Elo+
Party 2
Bellona
Bellona
powerfulord
Bellona
Level 69
God Stats
10W - 7L
1,540 SR
Queue Stats
494W - 496L
1,478 Elo+
Party 3
Team Averages
Level 60
1,519 SR
1,629 Elo+

VS

Team Averages
Level 75
1,638 SR
1,539 Elo+
Susano
Susano
Daniel-danifork1
Susano
Level 108
God Stats
59W - 51L
1,583 SR
Queue Stats
346W - 339L
1,540 Elo+
Solo
Izanami
Izanami
FRREEZING
Izanami
Level 97
God Stats
14W - 22L
1,485 SR
Queue Stats
290W - 254L
1,491 Elo+
Party 4
Fafnir
Fafnir
SilentBlejd
Fafnir
Level 29
God Stats
2W - 3L
1,544 SR
Queue Stats
65W - 77L
1,565 Elo+
Party 1
Sylvanus
Sylvanus
The_Sebik123
Sylvanus
Level 36
God Stats
1W - 2L
1,764 SR
Queue Stats
57W - 69L
1,577 Elo+
Party 1
Gilgamesh
Gilgamesh
xVEXDx
Gilgamesh
Level 104
God Stats
11W - 7L
1,814 SR
Queue Stats
377W - 301L
1,521 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JAyVa703
Bastet
13
3 / 4 / 7
7,502
577
5,804
9,827
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cabrakan
Oxacles
Cabrakan
10
3 / 0 / 6
6,964
536
4,032
8,196
8,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
Xairiol
Eset
14
7 / 3 / 7
8,965
690
9,353
7,266
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
11 / 1 / 4
8,859
681
12,719
10,139
3,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
powerfulord
Bellona
13
1 / 5 / 4
7,502
577
5,206
9,785
7,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 3
7,312
562
8,944
10,256
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
FRREEZING
Izanami
10
0 / 5 / 3
6,052
466
4,853
8,541
2,278
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
10
2 / 3 / 1
6,816
524
3,101
10,434
9,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
The_Sebik123
Sylvanus
9
0 / 8 / 2
5,781
445
4,380
10,114
4,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
xVEXDx
Gilgamesh
12
7 / 4 / 2
7,777
598
8,027
14,526
9,824
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
25
Kills
13
13
Deaths
25
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
L
Izanami
FRREEZING
Izanami
0
5
3
0.3
W
Bastet
JAyVa703
Bastet
3
4
7
1.63
W
Cabrakan
Oxacles
Cabrakan
3
0
6
6
L
Fafnir
2
3
1
0.83
L
Sylvanus
The_Sebik123
Sylvanus
0
8
2
0.13
W
Eset
Xairiol
Eset
7
3
7
3.5
W
11
1
4
13
W
Bellona
powerfulord
Bellona
1
5
4
0.6
L
Gilgamesh
xVEXDx
Gilgamesh
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,114
Damage
29,305
45,213
Taken
53,871
24,498
Mitigated
29,771
13,997
Healing
10,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,944
1,787
0
2,486
10,256
3,705
0
1,372
8,814
0
41,230
L
Izanami
FRREEZING
Izanami
4,853
2,861
0
1,246
8,541
2,278
0
1,406
7,121
0
44,121
W
Bastet
JAyVa703
Bastet
5,804
1,702
0
3,328
9,827
3,204
0
728
9,099
0
38,264
W
Cabrakan
Oxacles
Cabrakan
4,032
709
0
1,195
8,196
8,152
144
2,265
5,738
12,113
0
L
Fafnir
3,101
1,154
0
1,801
10,434
9,531
0
2,383
7,983
8,529
0
L
Sylvanus
The_Sebik123
Sylvanus
4,380
1,497
60
1,136
10,114
4,433
0
5,129
4,778
22,011
5,933
W
Eset
Xairiol
Eset
9,353
1,339
800
1,583
7,266
2,322
225
1,671
5,511
56,207
0
W
12,719
10,056
0
4,398
10,139
3,495
897
2,020
8,119
0
57,144
W
Bellona
powerfulord
Bellona
5,206
1,594
0
2,693
9,785
7,325
40
1,679
8,106
0
44,727
L
Gilgamesh
xVEXDx
Gilgamesh
8,027
1,173
0
3,284
14,526
9,824
685
2,666
11,790
9,029
32,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,792
Gold Earned
33,738
397
Minions Killed
313
0
Camps Cleared
0
1,326,022
Distance Traveled
1,206,765
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,312
562
79
6
0
277,870
0
L
Izanami
6,052
466
86
7
0
244,728
4
W
Bastet
7,502
577
75
6
0
294,889
1
W
Cabrakan
6,964
536
21
2
0
252,258
0
L
Fafnir
6,816
524
12
1
0
246,330
5
L
Sylvanus
5,781
445
54
4
0
190,571
1
W
Eset
8,965
690
103
8
0
255,056
1
W
Rama
8,859
681
103
8
0
252,164
3
W
Bellona
7,502
577
95
7
0
271,655
5
L
Gilgamesh
7,777
598
82
6
0
247,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role