Player Matchup

Janus
Janus
ElPuertoRican
Janus
Level 123
God Stats
2W - 1L
1,385 SR
Queue Stats
359W - 114L
1,736 Elo+
Party 1
Thor
Thor
Grizz4Green
Thor
Level 10
God Stats
2W - 1L
1,629 SR
Queue Stats
25W - 6L
1,735 Elo+
Party 1
Set
Set
MrPotatoHeadJr
Set
Level 16
God Stats
8W - 0L
1,752 SR
Queue Stats
54W - 6L
2,001 Elo+
Party 1
Olorun
Olorun
SuperSweatyDuels
Olorun
Level 26
God Stats
2W - 1L
1,776 SR
Queue Stats
144W - 56L
1,825 Elo+
Party 1
Ullr
Ullr
ValheimGoblin
Ullr
Level 19
God Stats
3W - 0L
1,881 SR
Queue Stats
65W - 12L
1,928 Elo+
Party 1
Team Averages
Level 39
1,685 SR
1,845 Elo+

VS

Team Averages
Level 24
1,681 SR
1,567 Elo+
Zhong Kui
Zhong Kui
Amielynn2159
Zhong Kui
Level 24
God Stats
5W - 2L
1,843 SR
Queue Stats
93W - 71L
1,605 Elo+
Solo
Yemoja
Yemoja
DASP00k
Yemoja
Level 15
God Stats
4W - 4L
1,618 SR
Queue Stats
77W - 69L
1,483 Elo+
Solo
Hou Yi
Hou Yi
Johnnynomatix
Hou Yi
Level 27
God Stats
3W - 7L
1,399 SR
Queue Stats
147W - 143L
1,585 Elo+
Solo
Discordia
Discordia
JuicyHim
Discordia
Level 28
God Stats
8W - 1L
2,045 SR
Queue Stats
92W - 56L
1,625 Elo+
Solo
Loki
Loki
PlaySmitAllDay
Loki
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 66L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,409
529
1,994
7,396
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 4 / 6
7,676
548
5,737
11,941
3,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
4 / 1 / 3
7,811
558
5,173
7,624
3,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 2
6,657
476
5,324
7,656
2,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 2 / 0
8,568
612
7,173
9,975
3,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Amielynn2159
Zhong Kui
13
2 / 3 / 5
7,974
570
10,851
11,559
8,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
DASP00k
Yemoja
10
0 / 3 / 4
6,223
445
1,541
6,575
5,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 3 / 1
6,746
482
2,623
7,450
2,124
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
JuicyHim
Discordia
14
3 / 2 / 1
7,644
546
4,909
5,007
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 4 / 3
8,337
596
10,131
8,751
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
15
Kills
14
14
Deaths
15
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Amielynn2159
Zhong Kui
2
3
5
1.5
L
Yemoja
DASP00k
Yemoja
0
3
4
0.67
W
1
5
3
0.5
W
2
4
6
1.25
L
2
3
1
0.83
L
Discordia
JuicyHim
Discordia
3
2
1
1.75
W
4
1
3
5.5
L
7
4
3
2.13
W
2
2
2
1.5
W
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,401
Damage
30,055
44,592
Taken
39,342
14,490
Mitigated
19,496
13,948
Healing
12,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Amielynn2159
Zhong Kui
10,851
1,313
0
6,129
11,559
8,030
1,397
792
10,720
57,987
0
L
Yemoja
DASP00k
Yemoja
1,541
479
1,251
547
6,575
5,312
252
1,876
4,493
7,150
0
W
1,994
7
0
501
7,396
1,936
204
4,180
2,910
49,024
0
W
5,737
2,065
0
3,452
11,941
3,556
0
3,005
8,888
0
40,728
L
2,623
1,204
0
1,589
7,450
2,124
440
1,955
5,263
0
39,300
L
Discordia
JuicyHim
Discordia
4,909
42
0
474
5,007
1,417
0
722
4,285
49,559
0
W
5,173
2,014
0
2,945
7,624
3,338
0
1,706
5,918
0
48,106
L
10,131
2,542
0
3,009
8,751
2,613
0
2,109
6,642
0
45,503
W
5,324
2,848
145
2,784
7,656
2,095
210
1,650
5,858
31,912
0
W
7,173
3,218
0
4,121
9,975
3,565
0
6,218
3,717
0
56,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,121
Gold Earned
36,924
440
Minions Killed
374
0
Camps Cleared
0
1,316,730
Distance Traveled
1,246,977
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,974
570
106
8
0
223,314
4
L
Yemoja
6,223
445
13
1
0
250,416
1
W
Janus
7,409
529
103
7
0
258,923
2
W
Thor
7,676
548
85
6
0
267,342
3
L
Hou Yi
6,746
482
79
6
0
239,626
3
L
Discordia
7,644
546
96
7
0
253,488
5
W
Set
7,811
558
83
6
0
240,315
5
L
Loki
8,337
596
80
6
0
280,133
4
W
Olorun
6,657
476
56
4
0
274,366
4
W
Ullr
8,568
612
113
8
0
275,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role