Player Matchup

Arachne
Arachne
 
Arachne
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
CRACKLOLEO
Nu Wa
Level 143
God Stats
12W - 7L
1,760 SR
Queue Stats
400W - 374L
1,475 Elo+
Party 2
Hachiman
Hachiman
Gloomsbee
Hachiman
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,301 Elo+
Party 1
Guan Yu
Guan Yu
PaladinChardy
Guan Yu
Level 141
God Stats
2W - 0L
1,733 SR
Queue Stats
132W - 125L
1,434 Elo+
Party 1
Janus
Janus
SmiteProElite
Janus
Level 154
God Stats
9W - 2L
1,665 SR
Queue Stats
389W - 355L
1,482 Elo+
Party 2
Team Averages
Level 121
1,632 SR
1,438 Elo+

VS

Team Averages
Level 110
1,500 SR
1,420 Elo+
Hades
Hades
Andypants09
Hades
Level 142
God Stats
0W - 3L
1,211 SR
Queue Stats
239W - 250L
1,437 Elo+
Solo
Horus
Horus
Froggy412
Horus
Level 104
God Stats
0W - 1L
1,805 SR
Queue Stats
2W - 3L
1,418 Elo+
Solo
Thoth
Thoth
MVP Bullet
Thoth
Level 120
God Stats
5W - 10L
1,371 SR
Queue Stats
204W - 249L
1,393 Elo+
Solo
Cerberus
Cerberus
Tacodebirria342
Cerberus
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 103L
1,394 Elo+
Solo
Achilles
Achilles
superlindgren
Achilles
Level 126
God Stats
3W - 3L
1,613 SR
Queue Stats
268W - 264L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
8 / 3 / 9
12,294
878
14,819
16,367
7,521
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
20
5 / 3 / 15
11,814
844
19,467
12,211
4,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Gloomsbee
Hachiman
16
4 / 6 / 8
10,349
739
9,328
11,032
3,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
16
2 / 5 / 9
9,750
696
6,031
15,420
17,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
4 / 4 / 11
10,808
772
17,530
9,717
3,768
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 13
9,579
684
7,405
13,690
5,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Froggy412
Horus
18
4 / 3 / 12
11,246
803
8,517
18,439
20,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Thoth
19
7 / 4 / 9
11,384
813
14,376
11,386
3,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
15
4 / 6 / 13
9,712
694
11,821
16,846
6,989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
superlindgren
Achilles
18
4 / 5 / 10
10,491
749
16,621
19,489
13,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
78
23
Kills
21
21
Deaths
23
52
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
3
9
4.17
L
2
5
13
1.7
W
Nu Wa
5
3
15
4.17
L
Horus
Froggy412
Horus
4
3
12
3.33
W
Hachiman
Gloomsbee
Hachiman
4
6
8
1.33
L
Thoth
7
4
9
2.88
W
Guan Yu
2
5
9
1.3
W
4
4
11
2.38
L
Cerberus
4
6
13
1.75
L
Achilles
superlindgren
Achilles
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,175
Damage
58,740
64,747
Taken
79,850
36,242
Mitigated
50,545
26,273
Healing
33,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
14,819
9,939
1,871
6,355
16,367
7,521
1,110
9,223
7,144
0
21,484
L
7,405
495
1,592
2,890
13,690
5,480
722
8,698
4,732
19,333
0
W
Nu Wa
19,467
4,359
1,577
2,071
12,211
4,293
1,653
6,616
5,595
48,625
0
L
Horus
Froggy412
Horus
8,517
4,075
6,044
6,325
18,439
20,633
366
6,657
11,526
0
22,325
W
Hachiman
Gloomsbee
Hachiman
9,328
4,818
492
719
11,032
3,322
1,425
6,627
4,405
0
15,620
L
Thoth
14,376
956
2,769
2,323
11,386
3,854
1,694
5,260
5,980
48,599
0
W
Guan Yu
6,031
345
6,073
4,692
15,420
17,338
314
7,367
8,053
0
11,981
W
17,530
1,273
1,101
1,322
9,717
3,768
1,197
3,769
5,948
36,087
0
L
Cerberus
11,821
711
972
3,139
16,846
6,989
312
4,483
12,193
23,750
0
L
Achilles
superlindgren
Achilles
16,621
1,860
827
6,280
19,489
13,589
943
10,703
8,422
0
39,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,015
Gold Earned
52,412
135
Minions Killed
232
0
Camps Cleared
0
1,228,196
Distance Traveled
1,189,838
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,294
878
11
1
0
268,253
1
L
Hades
9,579
684
39
3
0
229,351
2
W
Nu Wa
11,814
844
64
5
0
261,150
0
L
Horus
11,246
803
27
2
0
266,430
0
W
Hachiman
10,349
739
7
1
0
235,139
0
L
Thoth
11,384
813
90
6
0
259,482
1
W
Guan Yu
9,750
696
8
1
0
215,140
3
W
Janus
10,808
772
45
3
0
248,514
2
L
Cerberus
9,712
694
28
2
0
217,312
1
L
Achilles
10,491
749
48
3
0
217,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role