Player Matchup

Thanatos
Thanatos
MasterPro3117
Thanatos
Level 63
God Stats
0W - 2L
1,216 SR
Queue Stats
21W - 27L
1,515 Elo+
Solo
Ravana
Ravana
cthulhu335
Ravana
Level 107
God Stats
3W - 3L
1,585 SR
Queue Stats
94W - 181L
1,298 Elo+
Party 1
Zhong Kui
Zhong Kui
danpsch
Zhong Kui
Level 82
God Stats
0W - 1L
1,609 SR
Queue Stats
63W - 142L
1,272 Elo+
Party 1
Fenrir
Fenrir
destiny88293
Fenrir
Level 48
God Stats
1W - 1L
1,294 SR
Queue Stats
89W - 181L
1,265 Elo+
Party 1
Team Averages
Level 75
1,426 SR
1,337 Elo+

VS

Team Averages
Level 128
1,521 SR
1,465 Elo+
Charybdis
Charybdis
Imperiorxs
Charybdis
Level 129
God Stats
10W - 8L
1,480 SR
Queue Stats
58W - 66L
1,575 Elo+
Party 2
King Arthur
King Arthur
RazHell
King Arthur
Level 158
God Stats
1W - 1L
1,433 SR
Queue Stats
70W - 76L
1,574 Elo+
Party 2
Artio
Artio
TwilightPlay
Artio
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,217 Elo+
Solo
Zeus
Zeus
Wheregold
Zeus
Level 108
God Stats
1W - 1L
1,670 SR
Queue Stats
61W - 59L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MasterPro3117
Thanatos
13
0 / 4 / 0
6,994
777
2,341
8,922
2,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
cthulhu335
Ravana
13
3 / 3 / 2
7,421
825
5,005
7,433
2,498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
danpsch
Zhong Kui
12
1 / 4 / 3
7,098
789
3,844
8,619
6,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
13
2 / 3 / 3
7,503
834
5,132
9,940
4,837
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Imperiorxs
Charybdis
14
6 / 2 / 5
9,362
1,040
8,364
4,987
1,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
RazHell
King Arthur
14
1 / 3 / 5
8,345
927
3,938
6,976
4,219
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 0 / 10
9,641
1,071
5,064
6,801
8,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
14
4 / 1 / 2
8,713
968
8,235
5,253
2,302
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
14
14
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Imperiorxs
Charybdis
6
2
5
4.25
L
Thanatos
MasterPro3117
Thanatos
0
4
0
0
W
King Arthur
RazHell
King Arthur
1
3
5
1.17
W
3
0
10
8
W
Zeus
4
1
2
5
L
Ravana
cthulhu335
Ravana
3
3
2
1.33
L
Zhong Kui
danpsch
Zhong Kui
1
4
3
0.63
L
Fenrir
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,322
Damage
25,601
34,914
Taken
24,017
16,523
Mitigated
16,514
6,873
Healing
6,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Imperiorxs
Charybdis
8,364
4,707
0
570
4,987
1,968
3,885
757
4,230
0
31,651
L
Thanatos
MasterPro3117
Thanatos
2,341
501
0
3,835
8,922
2,985
771
1,885
7,037
0
22,840
W
King Arthur
RazHell
King Arthur
3,938
712
0
1,627
6,976
4,219
219
2,181
3,367
0
23,303
W
5,064
806
613
2,638
6,801
8,025
583
1,305
5,496
18,221
0
W
Zeus
8,235
761
0
1,254
5,253
2,302
1,840
50
5,203
26,431
0
L
Ravana
cthulhu335
Ravana
5,005
1,130
0
681
7,433
2,498
0
5,716
1,717
0
17,681
L
Zhong Kui
danpsch
Zhong Kui
3,844
142
0
1,409
8,619
6,203
0
3,701
4,918
16,610
0
L
Fenrir
5,132
1,202
0
948
9,940
4,837
0
2,454
7,486
0
19,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,016
Gold Earned
36,061
120
Minions Killed
157
6
Camps Cleared
11
663,213
Distance Traveled
810,457
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,362
1,040
47
5
4
196,810
2
L
Thanatos
6,994
777
38
4
3
164,262
0
W
King Arthur
8,345
927
39
4
0
211,104
2
W
Artio
9,641
1,071
29
3
4
210,275
1
W
Zeus
8,713
968
42
5
3
192,268
2
L
Ravana
7,421
825
33
4
1
168,488
3
L
Zhong Kui
7,098
789
24
3
1
149,400
0
L
Fenrir
7,503
834
25
3
1
181,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role