Player Matchup

Da Ji
Da Ji
Eric1609
Da Ji
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 24L
1,812 Elo+
Party 2
Fenrir
Fenrir
OlteanX1
Fenrir
Level 146
God Stats
7W - 0L
1,656 SR
Queue Stats
56W - 36L
1,694 Elo+
Party 2
Bastet
Bastet
Patrikbun
Bastet
Level 158
God Stats
3W - 3L
1,832 SR
Queue Stats
75W - 56L
1,745 Elo+
Party 2
Team Averages
Level 141
1,663 SR
1,750 Elo+

VS

Team Averages
Level 111
1,533 SR
1,477 Elo+
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
glorbuz
Janus
Level 148
God Stats
1W - 5L
1,382 SR
Queue Stats
107W - 64L
1,700 Elo+
Party 1
Fafnir
Fafnir
СинийВорон
Fafnir
Level 26
God Stats
0W - 1L
1,718 SR
Queue Stats
8W - 15L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Eric1609
Da Ji
13
5 / 0 / 11
8,684
868
6,179
5,632
2,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
OlteanX1
Fenrir
12
5 / 1 / 7
8,000
800
7,077
9,955
6,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
Patrikbun
Bastet
13
7 / 0 / 10
8,679
868
11,376
6,986
2,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 4 / 0
6,916
692
6,506
7,974
3,848
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
glorbuz
Janus
9
0 / 6 / 0
6,182
618
3,516
6,910
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 7 / 0
5,952
595
3,977
11,670
8,150
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
1
17
Kills
1
1
Deaths
17
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
4
0
0.25
W
Da Ji
Eric1609
Da Ji
5
0
11
10.5
W
Fenrir
OlteanX1
Fenrir
5
1
7
8.5
W
Bastet
Patrikbun
Bastet
7
0
10
12
L
Janus
glorbuz
Janus
0
6
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,632
Damage
13,999
22,573
Taken
26,554
11,553
Mitigated
13,364
6,041
Healing
1,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,506
1,343
0
353
7,974
3,848
0
0
7,764
0
21,755
W
Da Ji
Eric1609
Da Ji
6,179
1,510
0
1,153
5,632
2,623
946
1,550
4,044
0
26,171
W
Fenrir
OlteanX1
Fenrir
7,077
1,704
0
3,788
9,955
6,497
314
2,789
6,962
0
19,893
W
Bastet
Patrikbun
Bastet
11,376
3,639
0
1,100
6,986
2,433
1,047
3,245
3,727
0
35,439
L
Janus
glorbuz
Janus
3,516
275
0
453
6,910
1,366
0
94
6,693
22,650
0
L
3,977
1,328
0
1,011
11,670
8,150
0
123
11,203
7,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,363
Gold Earned
19,050
118
Minions Killed
105
9
Camps Cleared
2
682,050
Distance Traveled
548,162
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,916
692
46
5
0
194,285
5
W
Da Ji
8,684
868
47
5
2
220,633
0
W
Fenrir
8,000
800
14
1
3
219,190
5
W
Bastet
8,679
868
57
6
4
242,227
3
L
Janus
6,182
618
45
5
1
180,389
2
L
Fafnir
5,952
595
14
1
1
173,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role