Player Matchup

Bellona
Bellona
ApexS9191
Bellona
Level 5
God Stats
5W - 1L
1,684 SR
Queue Stats
10W - 4L
1,725 Elo+
Solo
Anhur
Anhur
Dice deku
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,656 Elo+
Party 1
Cthulhu
Cthulhu
Lol_ledge69
Cthulhu
Level 4
God Stats
0W - 2L
1,117 SR
Queue Stats
2W - 5L
1,522 Elo+
Solo
Loki
Loki
Lun4r VX
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,656 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tezzyyodo
Morgan Le Fay
Level 22
God Stats
44W - 41L
1,497 SR
Queue Stats
66W - 69L
1,407 Elo+
Solo
Team Averages
Level 8
1,460 SR
1,593 Elo+

VS

Team Averages
Level 18
1,549 SR
1,428 Elo+
Ares
Ares
Jaycerrr
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 22L
1,034 Elo+
Solo
Merlin
Merlin
Kyzz Nasty
Merlin
Level 25
God Stats
6W - 3L
1,550 SR
Queue Stats
38W - 38L
1,512 Elo+
Solo
Loki
Loki
Mcjj3080
Loki
Level 5
God Stats
2W - 0L
1,695 SR
Queue Stats
4W - 1L
1,627 Elo+
Solo
Artemis
Artemis
Necromyst19
Artemis
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,426 Elo+
Solo
Agni
Agni
teenagebug
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ApexS9191
Bellona
20
18 / 6 / 8
17,360
1,335
31,317
32,503
21,655
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Dice deku
Anhur
20
4 / 11 / 16
13,908
1,070
11,013
22,325
5,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Lol_ledge69
Cthulhu
20
2 / 9 / 17
13,308
1,024
11,939
27,355
27,956
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
19
5 / 10 / 10
12,879
991
10,006
15,545
4,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Tezzyyodo
Morgan Le Fay
20
6 / 10 / 19
14,801
1,139
23,044
23,046
5,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
0 / 5 / 15
11,459
881
370
19,473
7,599
Merlin
Kyzz Nasty
Merlin
20
11 / 9 / 21
15,412
1,186
34,811
18,692
6,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
20
13 / 13 / 18
15,130
1,164
22,443
23,719
8,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Necromyst19
Artemis
20
10 / 2 / 15
14,694
1,130
27,146
15,173
5,397
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
12 / 6 / 21
15,955
1,227
25,588
17,823
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
136
35
Kills
46
46
Deaths
35
70
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Bellona
ApexS9191
Bellona
18
6
8
3.67
L
Anhur
Dice deku
Anhur
4
11
16
1.09
W
Ares
0
5
15
1.5
W
Merlin
Kyzz Nasty
Merlin
11
9
21
2.39
L
Cthulhu
Lol_ledge69
Cthulhu
2
9
17
1.17
L
Loki
5
10
10
1
W
Loki
13
13
18
1.69
W
Artemis
Necromyst19
Artemis
10
2
15
8.75
L
Morgan Le Fay
Tezzyyodo
Morgan Le Fay
6
10
19
1.55
W
12
6
21
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,319
Damage
110,358
120,774
Taken
94,880
65,954
Mitigated
33,062
10,412
Healing
6,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ApexS9191
Bellona
31,317
17,048
1,364
1,549
32,503
21,655
0
14,066
17,315
1,376
55,146
L
Anhur
Dice deku
Anhur
11,013
5,849
0
1,244
22,325
5,703
0
14,426
7,899
0
32,165
W
Ares
370
370
0
0
19,473
7,599
0
6,655
12,485
2,829
0
W
Merlin
Kyzz Nasty
Merlin
34,811
3,361
34
1,295
18,692
6,403
0
6,584
11,804
64,650
0
L
Cthulhu
Lol_ledge69
Cthulhu
11,939
1,007
1,097
60
27,355
27,956
0
9,489
17,866
30,618
0
L
Loki
10,006
2,387
0
450
15,545
4,679
0
7,926
7,619
0
31,266
W
Loki
22,443
7,376
0
80
23,719
8,194
0
5,373
18,254
0
37,679
W
Artemis
Necromyst19
Artemis
27,146
13,706
0
3,532
15,173
5,397
0
10,029
4,878
0
57,422
L
Morgan Le Fay
Tezzyyodo
Morgan Le Fay
23,044
2,201
244
4,404
23,046
5,961
0
14,862
8,184
43,012
0
W
25,588
1,776
0
1,749
17,823
5,469
0
6,072
11,532
56,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,256
Gold Earned
72,650
216
Minions Killed
223
8
Camps Cleared
9
1,136,667
Distance Traveled
1,150,035
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
17,360
1,335
43
3
0
255,382
0
L
Anhur
13,908
1,070
37
3
2
214,435
2
W
Ares
11,459
881
2
0
0
262,801
0
W
Merlin
15,412
1,186
73
6
0
215,798
0
L
Cthulhu
13,308
1,024
48
4
3
247,988
2
L
Loki
12,879
991
38
3
0
176,811
0
W
Loki
15,130
1,164
21
2
2
221,825
0
W
Artemis
14,694
1,130
65
5
0
210,003
0
L
Morgan Le Fay
14,801
1,139
50
4
3
242,051
0
W
Agni
15,955
1,227
62
5
7
239,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role