Player Matchup

Hades
Hades
Blummie
Hades
Level 45
God Stats
1W - 0L
1,372 SR
Queue Stats
12W - 17L
1,236 Elo+
Party 1
Loki
Loki
Harriger93
Loki
Level 29
God Stats
6W - 4L
1,696 SR
Queue Stats
52W - 58L
1,384 Elo+
Party 3
Sylvanus
Sylvanus
Medevil_Toast
Sylvanus
Level 36
God Stats
1W - 1L
1,488 SR
Queue Stats
42W - 45L
1,611 Elo+
Solo
Neith
Neith
TheLastOTTER_
Neith
Level 82
God Stats
17W - 22L
1,501 SR
Queue Stats
163W - 164L
1,366 Elo+
Party 3
Ganesha
Ganesha
xxehlxx
Ganesha
Level 18
God Stats
2W - 3L
1,461 SR
Queue Stats
9W - 8L
1,429 Elo+
Party 1
Team Averages
Level 42
1,504 SR
1,405 Elo+

VS

Team Averages
Level 44
1,471 SR
1,497 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Banterlive
Odin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 225L
1,470 Elo+
Solo
The Morrigan
The Morrigan
JorginGrrr
The Morrigan
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 23L
1,591 Elo+
Party 2
Neith
Neith
The_Big_Stew
Neith
Level 33
God Stats
8W - 6L
1,642 SR
Queue Stats
64W - 66L
1,404 Elo+
Solo
Sobek
Sobek
VintageCloudTop
Sobek
Level 39
God Stats
1W - 1L
1,213 SR
Queue Stats
3W - 3L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Blummie
Hades
13
5 / 1 / 5
7,741
645
4,928
8,114
3,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
7 / 1 / 6
8,128
677
7,643
6,404
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Medevil_Toast
Sylvanus
11
2 / 2 / 1
6,625
552
5,956
8,145
8,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 0 / 1
5,687
474
5,146
3,493
983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
xxehlxx
Ganesha
10
0 / 0 / 0
5,989
499
1,966
5,757
2,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
2 / 6 / 1
6,189
516
3,726
10,508
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 1
5,386
449
2,564
8,105
5,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
JorginGrrr
The Morrigan
10
2 / 4 / 0
6,277
523
4,682
5,364
1,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 0
5,599
467
2,001
4,472
1,442
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 2 / 0
5,581
465
3,792
11,080
6,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
14
Kills
4
4
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
6
1
0.42
L
0
2
1
0.25
W
Hades
Blummie
Hades
5
1
5
7.5
W
7
1
6
10
L
The Morrigan
JorginGrrr
The Morrigan
2
4
0
0.5
W
Sylvanus
Medevil_Toast
Sylvanus
2
2
1
1.25
W
0
0
1
0.5
L
0
0
0
0
L
0
2
0
0
W
Ganesha
xxehlxx
Ganesha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,639
Damage
16,765
31,913
Taken
39,529
18,305
Mitigated
18,156
15,639
Healing
12,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,726
1,253
0
3,303
10,508
3,186
0
2,498
8,010
0
31,732
L
2,564
934
0
1,011
8,105
5,000
0
4,122
3,983
0
16,872
W
Hades
Blummie
Hades
4,928
986
232
4,520
8,114
3,973
682
3,301
4,813
39,274
0
W
7,643
1,969
0
2,898
6,404
2,012
32
1,084
5,320
0
52,050
L
The Morrigan
JorginGrrr
The Morrigan
4,682
1,698
0
1,345
5,364
1,861
0
1,802
3,517
32,459
3,990
W
Sylvanus
Medevil_Toast
Sylvanus
5,956
1,949
160
3,201
8,145
8,572
340
0
7,540
28,265
7,938
W
5,146
1,832
0
2,483
3,493
983
0
1,491
2,002
0
36,002
L
2,001
576
0
2,097
4,472
1,442
0
747
3,725
0
33,472
L
3,792
599
75
4,327
11,080
6,667
0
2,661
8,419
18,538
0
W
Ganesha
xxehlxx
Ganesha
1,966
351
0
2,145
5,757
2,765
0
1,607
4,150
14,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,170
Gold Earned
29,032
358
Minions Killed
257
0
Camps Cleared
0
1,153,695
Distance Traveled
1,059,174
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,189
516
67
6
0
229,306
4
L
Odin
5,386
449
32
3
0
219,065
4
W
Hades
7,741
645
92
8
0
235,577
0
W
Loki
8,128
677
93
8
0
267,000
1
L
The Morrigan
6,277
523
61
5
0
194,510
1
W
Sylvanus
6,625
552
71
6
0
205,120
3
W
Neith
5,687
474
92
8
0
214,639
4
L
Neith
5,599
467
76
6
0
200,298
3
L
Sobek
5,581
465
21
2
0
215,995
5
W
Ganesha
5,989
499
10
1
0
231,359
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role