Player Matchup

Da Ji
Da Ji
DekeWhite
Da Ji
Level 28
God Stats
1W - 1L
1,712 SR
Queue Stats
5W - 3L
1,654 Elo+
Party 1
Medusa
Medusa
Demon Voltage
Medusa
Level 26
God Stats
34W - 24L
1,556 SR
Queue Stats
135W - 123L
1,484 Elo+
Solo
Nox
Nox
Tacosaurasrex
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,584 Elo+
Party 1
Ares
Ares
Tucho94
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,311 Elo+
Solo
Bellona
Bellona
lulzkurama
Bellona
Level 6
God Stats
1W - 1L
1,712 SR
Queue Stats
3W - 1L
1,828 Elo+
Party 1
Team Averages
Level 21
1,596 SR
1,572 Elo+

VS

Team Averages
Level 23
1,619 SR
1,519 Elo+
Tyr
Tyr
SpiceysHusband
Tyr
Level 16
God Stats
2W - 0L
1,715 SR
Queue Stats
32W - 23L
1,614 Elo+
Solo
Fafnir
Fafnir
Tokaryk
Fafnir
Level 20
God Stats
1W - 1L
1,514 SR
Queue Stats
67W - 59L
1,517 Elo+
Solo
Chang'e
Chang'e
VandalX6200
Chang'e
Level 29
God Stats
9W - 1L
1,932 SR
Queue Stats
175W - 182L
1,500 Elo+
Solo
Medusa
Medusa
Vluxmea
Medusa
Level 26
God Stats
5W - 3L
1,432 SR
Queue Stats
74W - 55L
1,469 Elo+
Solo
Scylla
Scylla
YourBlindGrandma
Scylla
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
140W - 163L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DekeWhite
Da Ji
10
3 / 4 / 1
6,692
478
6,719
8,157
3,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 2
6,741
482
4,321
7,791
2,115
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
3 / 6 / 1
6,555
468
5,115
7,034
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
Tucho94
Ares
7
0 / 5 / 2
5,335
381
3,325
9,942
5,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
lulzkurama
Bellona
10
2 / 4 / 1
6,282
449
4,612
9,044
6,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 5
6,743
482
3,965
10,243
5,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
Tokaryk
Fafnir
11
4 / 0 / 4
7,501
536
3,634
6,824
6,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
VandalX6200
Chang'e
14
6 / 2 / 3
8,780
627
9,174
11,726
5,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
Vluxmea
Medusa
12
2 / 3 / 2
7,198
514
4,368
6,361
1,899
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

14
9 / 1 / 4
8,380
599
5,625
6,036
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
9
Kills
22
23
Deaths
9
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Da Ji
DekeWhite
Da Ji
3
4
1
0.88
L
1
4
2
0.5
W
1
3
5
1.17
L
3
6
1
0.58
W
Fafnir
Tokaryk
Fafnir
4
0
4
6
L
Ares
Tucho94
Ares
0
5
2
0.2
W
Chang'e
VandalX6200
Chang'e
6
2
3
3.75
W
Medusa
Vluxmea
Medusa
2
3
2
1
W
9
1
4
11
L
Bellona
lulzkurama
Bellona
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,092
Damage
26,766
41,968
Taken
41,190
20,312
Mitigated
20,870
3,863
Healing
14,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
DekeWhite
Da Ji
6,719
1,308
0
771
8,157
3,345
0
2,823
5,334
0
33,963
L
4,321
1,680
0
580
7,791
2,115
294
667
7,124
0
42,215
W
3,965
440
0
2,224
10,243
5,337
0
2,546
7,697
0
38,516
L
5,115
1,346
0
0
7,034
2,986
207
3,178
3,856
23,497
0
W
Fafnir
Tokaryk
Fafnir
3,634
1,143
0
2,794
6,824
6,437
0
2,005
4,819
16,360
0
L
Ares
Tucho94
Ares
3,325
26
0
1,190
9,942
5,235
0
6,076
3,866
9,561
0
W
Chang'e
VandalX6200
Chang'e
9,174
967
262
6,586
11,726
5,093
642
1,038
10,688
46,220
0
W
Medusa
Vluxmea
Medusa
4,368
2,489
0
1,294
6,361
1,899
1,121
1,424
4,937
0
44,462
W
5,625
951
0
1,658
6,036
2,104
651
1,473
4,563
43,108
0
L
Bellona
lulzkurama
Bellona
4,612
592
0
1,322
9,044
6,631
0
5,689
3,355
0
23,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,605
Gold Earned
38,602
206
Minions Killed
347
0
Camps Cleared
0
1,265,870
Distance Traveled
1,297,115
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,692
478
52
4
0
251,920
2
L
Medusa
6,741
482
67
5
0
250,569
3
W
Tyr
6,743
482
69
5
0
295,996
0
L
Nox
6,555
468
41
3
0
228,740
0
W
Fafnir
7,501
536
14
1
0
242,849
6
L
Ares
5,335
381
9
1
0
288,420
0
W
Chang'e
8,780
627
103
7
0
236,880
0
W
Medusa
7,198
514
80
6
0
266,713
0
W
Scylla
8,380
599
81
6
0
254,677
2
L
Bellona
6,282
449
37
3
0
246,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role