Player Matchup

Olorun
Olorun
 
Olorun
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Cinnext
Ares
Level 29
God Stats
4W - 2L
1,716 SR
Queue Stats
22W - 13L
1,670 Elo+
Party 1
Hachiman
Hachiman
IInflixion
Hachiman
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 19L
1,670 Elo+
Party 1
Nike
Nike
Lazulio
Nike
Level 26
God Stats
16W - 6L
1,500 SR
Queue Stats
29W - 14L
1,670 Elo+
Party 1
Thanatos
Thanatos
ifaabby
Thanatos
Level 27
God Stats
4W - 2L
1,232 SR
Queue Stats
32W - 19L
1,670 Elo+
Party 1
Team Averages
Level 25
1,490 SR
1,636 Elo+

VS

Team Averages
Level 27
1,525 SR
1,399 Elo+
Fenrir
Fenrir
Barryshini
Fenrir
Level 85
God Stats
2W - 3L
1,696 SR
Queue Stats
121W - 125L
1,443 Elo+
Party 3
Odin
Odin
FallenFrog
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,170 Elo+
Solo
Vamana
Vamana
JohnV9
Vamana
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,440 Elo+
Party 3
Persephone
Persephone
masonkt
Persephone
Level 13
God Stats
0W - 1L
1,231 SR
Queue Stats
2W - 5L
1,399 Elo+
Party 2
Sol
Sol
wáyland
Sol
Level 25
God Stats
0W - 1L
1,698 SR
Queue Stats
14W - 12L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
9 / 2 / 9
11,439
602
15,467
19,970
8,904
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Cinnext
Ares
15
6 / 4 / 9
9,738
513
7,428
14,391
12,724
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
IInflixion
Hachiman
17
10 / 2 / 10
11,044
581
15,799
11,578
4,838
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Lazulio
Nike
14
3 / 9 / 7
9,689
510
9,636
14,018
11,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
ifaabby
Thanatos
14
0 / 8 / 6
8,957
471
3,926
15,150
5,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Barryshini
Fenrir
17
10 / 5 / 1
10,760
566
10,622
16,756
8,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 5 / 4
9,139
481
7,294
13,027
11,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
JohnV9
Vamana
16
5 / 4 / 8
10,026
528
9,232
17,975
24,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
masonkt
Persephone
12
1 / 7 / 0
7,856
413
5,203
12,643
3,450
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 7 / 3
8,437
444
13,803
12,614
3,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
40
28
Kills
24
25
Deaths
28
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
9
2
9
6.75
L
Fenrir
Barryshini
Fenrir
10
5
1
2.1
W
Ares
Cinnext
Ares
6
4
9
2.63
L
5
5
4
1.4
W
Hachiman
IInflixion
Hachiman
10
2
10
7.5
L
Vamana
JohnV9
Vamana
5
4
8
2.25
W
Nike
Lazulio
Nike
3
9
7
0.72
W
Thanatos
ifaabby
Thanatos
0
8
6
0.38
L
Persephone
masonkt
Persephone
1
7
0
0.14
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,256
Damage
46,154
75,107
Taken
73,015
43,767
Mitigated
52,563
23,113
Healing
17,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
15,467
7,914
331
9,609
19,970
8,904
1,208
7,281
12,689
78,533
0
L
Fenrir
Barryshini
Fenrir
10,622
1,909
0
4,138
16,756
8,893
0
2,650
14,106
0
69,680
W
Ares
Cinnext
Ares
7,428
1,611
0
496
14,391
12,724
0
7,193
7,045
16,511
0
L
7,294
1,409
0
1,440
13,027
11,850
131
3,621
9,406
8,572
32,945
W
Hachiman
IInflixion
Hachiman
15,799
10,248
0
5,323
11,578
4,838
1,176
4,497
7,033
0
54,873
L
Vamana
JohnV9
Vamana
9,232
3,018
0
5,975
17,975
24,575
1,198
4,739
13,236
0
51,277
W
Nike
Lazulio
Nike
9,636
1,961
0
537
14,018
11,774
660
1,513
11,695
2,000
47,134
W
Thanatos
ifaabby
Thanatos
3,926
1,622
0
6,817
15,150
5,527
321
749
14,205
0
59,954
L
Persephone
masonkt
Persephone
5,203
879
0
2,577
12,643
3,450
0
7,379
5,257
31,715
0
L
13,803
6,182
0
2,904
12,614
3,795
927
4,919
7,695
48,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,867
Gold Earned
46,218
406
Minions Killed
384
0
Camps Cleared
0
1,715,777
Distance Traveled
1,741,381
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,439
602
120
6
0
334,127
2
L
Fenrir
10,760
566
98
5
0
391,251
0
W
Ares
9,738
513
7
0
0
338,789
0
L
Odin
9,139
481
74
4
0
332,246
3
W
Hachiman
11,044
581
96
5
0
331,377
0
L
Vamana
10,026
528
103
5
0
382,155
0
W
Nike
9,689
510
90
5
0
351,479
1
W
Thanatos
8,957
471
93
5
0
360,005
1
L
Persephone
7,856
413
41
2
0
336,124
1
L
Sol
8,437
444
68
4
0
299,605
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role