Player Matchup

Thoth
Thoth
Gold III
 
Thoth
Gold III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
DasDVizor
Gilgamesh
Gold II
Level 158
God Stats
31W - 14L
1,744 SR
Queue Stats
486W - 489L
1,542 MMR
Party 1
Hou Yi
Hou Yi
Platinum IV
MyHunnitKittieZ
Hou Yi
Platinum IV
Level 151
God Stats
11W - 2L
1,527 SR
Queue Stats
172W - 125L
1,478 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,590 SR
1,507 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 67
1,566 SR
1,567 MMR
Nox
Nox
Bronze III
DarkRipper555
Nox
Bronze III
Level 31
God Stats
0W - 3L
1,602 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
MrManic_
Bellona
Bronze III
Level 69
God Stats
0W - 1L
1,564 SR
Queue Stats
44W - 57L
1,500 MMR
Party 2
Artio
Artio
Silver I
ullrade
Artio
Silver I
Level 102
God Stats
1W - 1L
1,533 SR
Queue Stats
13W - 5L
1,702 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
3 / 0 / 4
7,468
747
11,805
1,977
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
DasDVizor
Gilgamesh
10
1 / 2 / 6
6,925
693
4,447
7,812
4,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 1 / 2
7,477
748
5,932
3,904
1,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
TiamatZeusPersephoneAresFenrir

VS

Bans
ScyllaMorgan Le FayCerberusSolBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
6,158
616
1,486
4,857
1,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
MrManic_
Bellona
9
0 / 3 / 2
6,082
608
1,936
7,680
5,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
ullrade
Artio
10
2 / 3 / 0
7,105
711
4,261
15,598
12,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
7
Kills
3
3
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
0
4
5
L
1
1
1
1.5
W
Gilgamesh
DasDVizor
Gilgamesh
1
2
6
2
L
Bellona
MrManic_
Bellona
0
3
2
0.33
W
3
1
2
4
L
Artio
ullrade
Artio
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,184
Damage
7,683
13,693
Taken
28,135
6,878
Mitigated
19,105
3,257
Healing
5,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,805
360
0
783
1,977
664
914
852
1,125
31,143
0
L
1,486
40
0
750
4,857
1,667
0
1,721
3,136
13,595
0
W
Gilgamesh
DasDVizor
Gilgamesh
4,447
705
0
1,599
7,812
4,844
387
2,847
4,965
0
8,296
L
Bellona
MrManic_
Bellona
1,936
489
0
296
7,680
5,061
0
3,229
4,451
0
16,352
W
5,932
2,931
0
875
3,904
1,370
1,572
2,599
1,305
0
32,238
L
Artio
ullrade
Artio
4,261
189
372
4,254
15,598
12,377
0
7,168
8,430
13,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,870
Gold Earned
19,345
125
Minions Killed
90
7
Camps Cleared
2
600,531
Distance Traveled
560,676
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,468
747
45
5
4
214,496
4
L
Nox
6,158
616
37
4
2
192,224
4
W
Gilgamesh
6,925
693
6
1
1
198,231
2
L
Bellona
6,082
608
38
4
0
166,481
2
W
Hou Yi
7,477
748
74
7
2
187,804
5
L
Artio
7,105
711
15
2
0
201,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role