Player Matchup

Arachne
Arachne
David_Edm1
Arachne
Level 29
God Stats
12W - 19L
1,500 SR
Queue Stats
104W - 131L
1,384 Elo+
Party 2
Hou Yi
Hou Yi
LoyalMaikel
Hou Yi
Level 33
God Stats
23W - 33L
1,460 SR
Queue Stats
107W - 147L
1,372 Elo+
Party 2
Ao Kuang
Ao Kuang
MuscularTorbedo
Ao Kuang
Level 24
God Stats
2W - 8L
1,271 SR
Queue Stats
48W - 62L
1,310 Elo+
Party 2
Xing Tian
Xing Tian
lROB94l
Xing Tian
Level 27
God Stats
1W - 4L
1,193 SR
Queue Stats
76W - 78L
1,428 Elo+
Solo
Ymir
Ymir
wurstsaft361
Ymir
Level 27
God Stats
15W - 19L
1,503 SR
Queue Stats
89W - 120L
1,393 Elo+
Party 2
Team Averages
Level 28
1,385 SR
1,377 Elo+

VS

Team Averages
Level 45
1,611 SR
1,404 Elo+
Tiamat
Tiamat
Hardeyy
Tiamat
Level 153
God Stats
5W - 4L
1,482 SR
Queue Stats
202W - 177L
1,522 Elo+
Party 1
Ares
Ares
Kratoskace
Ares
Level 13
God Stats
6W - 4L
1,939 SR
Queue Stats
143W - 123L
1,355 Elo+
Party 1
Artio
Artio
Krieksverbrechen
Artio
Level 3
God Stats
3W - 2L
1,712 SR
Queue Stats
6W - 6L
1,401 Elo+
Solo
Danzaburou
Danzaburou
freddesko
Danzaburou
Level 27
God Stats
26W - 12L
1,613 SR
Queue Stats
367W - 344L
1,396 Elo+
Solo
Da Ji
Da Ji
kelivar95
Da Ji
Level 29
God Stats
2W - 1L
1,309 SR
Queue Stats
19W - 17L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
David_Edm1
Arachne
13
2 / 8 / 0
8,386
466
6,299
15,534
6,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
11
1 / 8 / 0
7,003
389
6,976
14,790
4,304
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
13
1 / 8 / 2
7,867
437
4,716
16,228
5,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xing Tian
lROB94l
Xing Tian
5
0 / 1 / 0
5,556
309
421
2,476
1,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 6 / 1
8,037
447
5,901
16,682
17,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hardeyy
Tiamat
16
8 / 1 / 9
10,339
574
13,538
9,244
6,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 2 / 12
9,161
509
7,182
11,077
8,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
7 / 0 / 4
10,232
568
9,495
14,314
8,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
freddesko
Danzaburou
15
3 / 2 / 8
9,608
534
10,140
11,694
4,099
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
kelivar95
Da Ji
15
9 / 1 / 5
9,641
536
8,990
8,653
3,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
68
6
Kills
30
31
Deaths
6
3
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Arachne
David_Edm1
Arachne
2
8
0
0.25
W
Tiamat
Hardeyy
Tiamat
8
1
9
12.5
W
3
2
12
4.5
W
7
0
4
9
L
Hou Yi
1
8
0
0.13
L
Ao Kuang
1
8
2
0.25
W
Danzaburou
freddesko
Danzaburou
3
2
8
3.5
W
Da Ji
kelivar95
Da Ji
9
1
5
11.5
L
Xing Tian
lROB94l
Xing Tian
0
1
0
0
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,313
Damage
49,345
65,710
Taken
54,982
35,179
Mitigated
31,515
11,438
Healing
23,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
David_Edm1
Arachne
6,299
3,802
0
2,981
15,534
6,096
488
9,197
6,337
0
50,743
W
Tiamat
Hardeyy
Tiamat
13,538
1,221
0
4,916
9,244
6,900
882
1,835
7,409
70,947
0
W
7,182
226
0
4,039
11,077
8,348
487
2,053
9,024
21,782
0
W
9,495
1,981
411
8,877
14,314
8,486
584
3,571
10,743
65,767
0
L
Hou Yi
6,976
1,228
0
2,758
14,790
4,304
382
6,009
8,781
0
36,045
L
Ao Kuang
4,716
1,433
149
4,247
16,228
5,714
0
6,621
9,607
39,446
0
W
Danzaburou
freddesko
Danzaburou
10,140
4,601
0
3,805
11,694
4,099
113
679
11,015
0
71,731
W
Da Ji
kelivar95
Da Ji
8,990
1,357
0
1,462
8,653
3,682
468
2,900
5,753
0
47,505
L
Xing Tian
lROB94l
Xing Tian
421
54
0
560
2,476
1,250
0
925
1,551
3,757
0
L
5,901
1,652
0
743
16,682
17,815
204
7,463
9,219
26,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,849
Gold Earned
48,981
265
Minions Killed
422
0
Camps Cleared
0
1,395,363
Distance Traveled
1,729,430
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,386
466
87
5
0
359,860
0
W
Tiamat
10,339
574
105
6
0
367,285
4
W
Ares
9,161
509
34
2
0
355,371
10
W
Artio
10,232
568
111
6
0
320,670
2
L
Hou Yi
7,003
389
53
3
0
314,797
0
L
Ao Kuang
7,867
437
76
4
0
321,181
0
W
Danzaburou
9,608
534
98
5
0
341,716
6
W
Da Ji
9,641
536
74
4
0
344,388
1
L
Xing Tian
5,556
309
9
1
0
65,510
1
L
Ymir
8,037
447
40
2
0
334,015
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role