Player Matchup

Sol
Sol
D Shanks SW
Sol
Level 86
God Stats
46W - 28L
1,601 SR
Queue Stats
59W - 45L
1,517 Elo+
Solo
Scylla
Scylla
JP77705vol1
Scylla
Level 65
God Stats
4W - 4L
1,322 SR
Queue Stats
445W - 444L
1,370 Elo+
Party 1
Pele
Pele
Nightingale_112
Pele
Level 65
God Stats
11W - 9L
1,468 SR
Queue Stats
514W - 502L
1,498 Elo+
Party 1
Kuzenbo
Kuzenbo
Shepherd xl
Kuzenbo
Level 120
God Stats
7W - 6L
1,470 SR
Queue Stats
177W - 170L
1,450 Elo+
Party 3
Cernunnos
Cernunnos
SpiritusLux
Cernunnos
Level 108
God Stats
1W - 0L
1,543 SR
Queue Stats
228W - 234L
1,395 Elo+
Party 3
Team Averages
Level 89
1,481 SR
1,446 Elo+

VS

Team Averages
Level 125
1,527 SR
1,484 Elo+
Artio
Artio
DrekenRoh
Artio
Level 159
God Stats
10W - 4L
1,780 SR
Queue Stats
461W - 422L
1,493 Elo+
Solo
Achilles
Achilles
Gunner B88
Achilles
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 130L
1,397 Elo+
Party 2
Izanami
Izanami
Heym4nniceshot
Izanami
Level 145
God Stats
5W - 4L
1,408 SR
Queue Stats
227W - 232L
1,490 Elo+
Solo
Kukulkan
Kukulkan
RightfulComb542
Kukulkan
Level 103
God Stats
19W - 30L
1,469 SR
Queue Stats
184W - 174L
1,536 Elo+
Party 2
Fenrir
Fenrir
StickyBunsJr
Fenrir
Level 88
God Stats
19W - 19L
1,478 SR
Queue Stats
480W - 503L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,274
659
4,644
5,742
1,630
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
10
1 / 1 / 0
5,382
673
737
2,296
553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
5 / 2 / 2
5,792
724
5,689
5,352
1,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kuzenbo
Shepherd xl
Kuzenbo
8
0 / 0 / 3
4,861
608
1,535
4,610
1,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
SpiritusLux
Cernunnos
9
1 / 0 / 0
5,086
636
1,782
2,227
800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DrekenRoh
Artio
7
0 / 4 / 2
4,409
551
4,067
7,713
3,931
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Gunner B88
Achilles
2
0 / 1 / 0
3,339
417
473
2,066
917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 1 / 0
4,610
576
1,616
4,476
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
8
0 / 2 / 1
4,618
577
1,998
3,857
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
9
5 / 1 / 0
5,643
705
2,555
4,041
1,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
9
Kills
5
5
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
Artio
DrekenRoh
Artio
0
4
2
0.25
L
Achilles
Gunner B88
Achilles
0
1
0
0
L
0
1
0
0
W
Scylla
1
1
0
1
W
5
2
2
3
L
Kukulkan
0
2
1
0.25
W
Kuzenbo
Shepherd xl
Kuzenbo
0
0
3
1.5
W
Cernunnos
SpiritusLux
Cernunnos
1
0
0
1
L
Fenrir
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,387
Damage
10,709
20,227
Taken
22,153
6,590
Mitigated
8,866
8,880
Healing
6,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,644
1,765
176
3,125
5,742
1,630
446
3,311
2,106
25,548
0
L
Artio
DrekenRoh
Artio
4,067
866
0
2,425
7,713
3,931
0
4,175
3,538
16,617
0
L
Achilles
Gunner B88
Achilles
473
119
0
96
2,066
917
0
694
1,372
0
1,347
L
1,616
1,316
0
2,328
4,476
1,219
0
761
3,715
0
24,726
W
Scylla
737
0
0
570
2,296
553
874
664
1,566
25,090
0
W
5,689
1,085
0
1,758
5,352
1,776
0
1,444
3,822
0
27,824
L
Kukulkan
1,998
211
0
811
3,857
1,165
0
667
3,110
23,997
0
W
Kuzenbo
Shepherd xl
Kuzenbo
1,535
615
831
2,041
4,610
1,831
0
0
4,610
13,373
0
W
Cernunnos
SpiritusLux
Cernunnos
1,782
659
0
379
2,227
800
104
167
2,058
0
25,404
L
Fenrir
2,555
347
0
682
4,041
1,634
0
539
3,502
0
23,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,395
Gold Earned
22,619
254
Minions Killed
194
0
Camps Cleared
0
801,268
Distance Traveled
695,195
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,274
659
51
6
0
143,739
4
L
Artio
4,409
551
32
4
0
144,107
1
L
Achilles
3,339
417
2
0
0
71,598
1
L
Izanami
4,610
576
59
7
0
134,886
1
W
Scylla
5,382
673
57
7
0
157,540
0
W
Pele
5,792
724
52
7
0
190,619
1
L
Kukulkan
4,618
577
51
6
0
168,466
3
W
Kuzenbo
4,861
608
19
2
0
168,781
3
W
Cernunnos
5,086
636
75
9
0
140,589
2
L
Fenrir
5,643
705
50
6
0
176,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role