Player Matchup

Medusa
Medusa
Beshamonten
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,449 Elo+
Party 1
Susano
Susano
Dax_434
Susano
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,383 Elo+
Party 3
Sobek
Sobek
SKinnGamin
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,440 Elo+
Party 1
Olorun
Olorun
SpionHefe434
Olorun
Level 11
God Stats
4W - 2L
1,747 SR
Queue Stats
34W - 31L
1,383 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
wholefancy
Morgan Le Fay
Level 11
God Stats
1W - 1L
1,696 SR
Queue Stats
12W - 12L
1,457 Elo+
Solo
Team Averages
Level 12
1,588 SR
1,422 Elo+

VS

Team Averages
Level 24
1,517 SR
1,424 Elo+
Artio
Artio
Appe98_
Artio
Level 18
God Stats
15W - 7L
1,353 SR
Queue Stats
58W - 62L
1,367 Elo+
Party 2
Mercury
Mercury
Dr4che
Mercury
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
82W - 83L
1,495 Elo+
Party 4
Nu Wa
Nu Wa
RasterDsaster
Nu Wa
Level 22
God Stats
9W - 8L
1,443 SR
Queue Stats
42W - 57L
1,423 Elo+
Party 4
Neith
Neith
Tesked
Neith
Level 27
God Stats
29W - 12L
1,592 SR
Queue Stats
122W - 131L
1,467 Elo+
Party 2
Hel
Hel
equalizzer00
Hel
Level 29
God Stats
11W - 6L
1,695 SR
Queue Stats
165W - 174L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
2 / 8 / 2
9,818
409
7,881
16,564
4,997
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
Dax_434
Susano
16
1 / 10 / 4
10,927
455
16,463
21,561
7,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
14
1 / 6 / 3
9,574
399
9,455
23,462
28,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
17
3 / 9 / 0
11,358
473
10,153
19,164
7,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
wholefancy
Morgan Le Fay
15
3 / 9 / 1
10,564
440
11,600
16,713
8,657
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Appe98_
Artio
19
5 / 2 / 15
12,060
503
10,919
24,866
25,437
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
Dr4che
Mercury
20
16 / 2 / 8
15,956
665
21,412
19,724
9,746
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 2 / 11
13,782
574
12,820
9,623
2,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Tesked
Neith
19
10 / 2 / 4
13,089
545
16,057
13,609
4,760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 2 / 15
12,453
519
13,543
19,156
7,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
95
10
Kills
42
42
Deaths
10
10
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Artio
Appe98_
Artio
5
2
15
6.25
L
Medusa
2
8
2
0.38
L
Susano
Dax_434
Susano
1
10
4
0.3
W
Mercury
Dr4che
Mercury
16
2
8
10
W
6
2
11
5.75
L
Sobek
1
6
3
0.42
L
Olorun
3
9
0
0.33
W
Neith
Tesked
Neith
10
2
4
6
W
5
2
15
6.25
L
Morgan Le Fay
wholefancy
Morgan Le Fay
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,552
Damage
74,751
97,464
Taken
86,978
57,611
Mitigated
49,886
20,223
Healing
41,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Appe98_
Artio
10,919
573
2,664
11,298
24,866
25,437
282
11,048
13,818
43,516
0
L
Medusa
7,881
5,157
0
2,020
16,564
4,997
1,044
6,597
9,967
0
45,572
L
Susano
Dax_434
Susano
16,463
2,423
0
5,514
21,561
7,749
694
7,807
13,754
0
83,679
W
Mercury
Dr4che
Mercury
21,412
11,981
0
516
19,724
9,746
596
6,161
13,563
0
178,921
W
12,820
2,286
583
3,313
9,623
2,606
3,665
5,271
4,352
80,608
0
L
Sobek
9,455
269
0
3,869
23,462
28,377
184
9,199
14,263
33,737
0
L
Olorun
10,153
5,936
0
5,317
19,164
7,831
0
8,640
10,524
62,535
0
W
Neith
Tesked
Neith
16,057
8,479
0
5,483
13,609
4,760
4,631
4,797
8,812
0
87,645
W
13,543
421
6,912
11,165
19,156
7,337
2,063
6,764
12,392
48,288
0
L
Morgan Le Fay
wholefancy
Morgan Le Fay
11,600
1,356
334
3,169
16,713
8,657
953
6,723
9,990
53,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,241
Gold Earned
67,340
444
Minions Killed
592
0
Camps Cleared
0
1,959,346
Distance Traveled
2,274,804
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,060
503
45
2
0
506,588
14
L
Medusa
9,818
409
87
4
0
373,915
0
L
Susano
10,927
455
116
5
0
396,820
1
W
Mercury
15,956
665
204
9
0
529,069
2
W
Nu Wa
13,782
574
126
5
0
340,095
2
L
Sobek
9,574
399
33
1
0
448,253
18
L
Olorun
11,358
473
129
5
0
412,463
1
W
Neith
13,089
545
149
6
0
450,240
6
W
Hel
12,453
519
68
3
0
448,812
2
L
Morgan Le Fay
10,564
440
79
3
0
327,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role