Player Matchup

Thoth
Thoth
Lukas_redinho
Thoth
Level 105
God Stats
1W - 10L
1,091 SR
Queue Stats
82W - 102L
1,364 Elo+
Party 1
Amaterasu
Amaterasu
Stormtrooper_379
Amaterasu
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
103W - 162L
1,353 Elo+
Party 1
Charybdis
Charybdis
bibrandao
Charybdis
Level 35
God Stats
2W - 3L
1,500 SR
Queue Stats
70W - 123L
1,342 Elo+
Party 1
Team Averages
Level 76
1,364 SR
1,353 Elo+

VS

Team Averages
Level 126
1,399 SR
1,465 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheIcePapuh
Morgan Le Fay
Level 124
God Stats
1W - 1L
1,196 SR
Queue Stats
264W - 271L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,115
612
2,054
6,962
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
9
0 / 4 / 1
5,720
572
1,662
8,946
5,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
bibrandao
Charybdis
7
0 / 7 / 1
5,646
565
1,476
7,711
2,264
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
8 / 0 / 6
8,476
848
7,879
4,719
1,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
 
Gilgamesh
12
2 / 0 / 10
7,527
753
6,903
6,289
5,201
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
TheIcePapuh
Morgan Le Fay
11
4 / 1 / 9
7,629
763
7,082
4,776
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
0
Kills
14
14
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
0
6
11
W
Gilgamesh
 
Gilgamesh
2
0
10
7
L
0
3
0
0
L
Amaterasu
0
4
1
0.13
W
Morgan Le Fay
TheIcePapuh
Morgan Le Fay
4
1
9
8.5
L
Charybdis
bibrandao
Charybdis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,192
Damage
21,864
23,619
Taken
15,784
9,888
Mitigated
8,886
2,106
Healing
6,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,879
3,270
0
2,214
4,719
1,805
1,088
558
4,161
0
33,419
W
Gilgamesh
 
Gilgamesh
6,903
992
0
3,250
6,289
5,201
491
1,791
4,498
0
17,388
L
2,054
0
0
1,288
6,962
1,918
0
2,018
4,738
28,693
0
L
Amaterasu
1,662
501
0
713
8,946
5,706
0
1,838
6,814
0
2,987
W
Morgan Le Fay
TheIcePapuh
Morgan Le Fay
7,082
228
0
545
4,776
1,880
894
325
4,451
23,293
0
L
Charybdis
bibrandao
Charybdis
1,476
422
0
105
7,711
2,264
0
2,624
4,853
0
5,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,481
Gold Earned
23,632
91
Minions Killed
130
1
Camps Cleared
9
527,368
Distance Traveled
614,654
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,476
848
72
7
5
189,937
3
W
Gilgamesh
7,527
753
20
2
3
217,301
2
L
Thoth
6,115
612
71
7
0
177,950
3
L
Amaterasu
5,720
572
6
1
0
183,894
1
W
Morgan Le Fay
7,629
763
38
4
1
207,416
4
L
Charybdis
5,646
565
14
1
1
165,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role