Player Matchup

Kukulkan
Kukulkan
Get Searched
Kukulkan
Level 5
God Stats
0W - 2L
1,173 SR
Queue Stats
2W - 6L
1,202 Elo+
Solo
Cthulhu
Cthulhu
LloydWyman
Cthulhu
Level 25
God Stats
39W - 40L
1,503 SR
Queue Stats
40W - 44L
1,418 Elo+
Party 1
Ravana
Ravana
SoleSearcher16
Ravana
Level 114
God Stats
19W - 18L
1,589 SR
Queue Stats
89W - 102L
1,450 Elo+
Party 1
Team Averages
Level 48
1,422 SR
1,357 Elo+

VS

Team Averages
Level 9
1,500 SR
1,314 Elo+
Olorun
Olorun
CaptainExile
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Solo
Fafnir
Fafnir
EOGillie
Fafnir
Level 11
God Stats
3W - 4L
1,500 SR
Queue Stats
97W - 125L
1,181 Elo+
Solo
Aphrodite
Aphrodite
Kray Kun1243
Aphrodite
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Get Searched
Kukulkan
19
11 / 3 / 8
16,934
677
34,660
18,630
5,671
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
LloydWyman
Cthulhu
18
2 / 4 / 16
15,094
604
21,802
30,126
37,183
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
9 / 7 / 6
15,868
635
15,680
21,362
8,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
7 / 14 / 3
16,645
666
18,451
29,668
7,860
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
EOGillie
Fafnir
18
4 / 2 / 10
15,958
638
24,662
34,996
40,064
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Kray Kun1243
Aphrodite
18
3 / 6 / 7
14,711
588
15,884
25,996
24,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
22
Kills
14
14
Deaths
22
30
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Olorun
7
14
3
0.61
W
Fafnir
EOGillie
Fafnir
4
2
10
4.5
L
Kukulkan
Get Searched
Kukulkan
11
3
8
5
W
Aphrodite
Kray Kun1243
Aphrodite
3
6
7
1.08
L
Cthulhu
LloydWyman
Cthulhu
2
4
16
2.5
L
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,142
Damage
58,997
70,118
Taken
90,660
51,467
Mitigated
72,588
8,462
Healing
36,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
18,451
8,861
670
5,524
29,668
7,860
1,268
20,475
9,193
52,188
0
W
Fafnir
EOGillie
Fafnir
24,662
10,144
1,159
10,620
34,996
40,064
400
22,402
12,594
70,332
0
L
Kukulkan
Get Searched
Kukulkan
34,660
3,763
999
4,690
18,630
5,671
120
17,397
1,233
100,335
0
W
Aphrodite
Kray Kun1243
Aphrodite
15,884
2,814
7,329
11,300
25,996
24,664
502
14,544
11,452
45,508
0
L
Cthulhu
LloydWyman
Cthulhu
21,802
1,961
464
860
30,126
37,183
78
25,152
4,791
41,042
0
L
15,680
6,566
0
1,449
21,362
8,613
629
17,604
3,758
0
68,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,896
Gold Earned
47,314
243
Minions Killed
208
9
Camps Cleared
6
1,236,595
Distance Traveled
1,245,032
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
16,645
666
80
3
1
333,730
1
W
Fafnir
15,958
638
79
3
1
465,195
4
L
Kukulkan
16,934
677
152
6
4
414,990
8
W
Aphrodite
14,711
588
49
2
4
446,107
3
L
Cthulhu
15,094
604
32
1
1
433,993
4
L
Ravana
15,868
635
59
2
4
387,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role