Player Matchup

Arachne
Arachne
 
Arachne
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
REDBOOL KsA11
Kumbhakarna
Level 68
God Stats
4W - 6L
1,287 SR
Queue Stats
219W - 217L
1,481 Elo+
Party 1
He Bo
He Bo
saad808
He Bo
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,439 Elo+
Party 1
Nemesis
Nemesis
zoologica
Nemesis
Level 149
God Stats
0W - 4L
1,108 SR
Queue Stats
92W - 94L
1,488 Elo+
Party 2
Team Averages
Level 101
1,379 SR
1,482 Elo+

VS

Team Averages
Level 114
1,456 SR
1,435 Elo+
Artemis
Artemis
 
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Assassina_KatGR
Sol
Level 125
God Stats
2W - 2L
1,389 SR
Queue Stats
190W - 198L
1,434 Elo+
Solo
Ne Zha
Ne Zha
Atilla88
Ne Zha
Level 106
God Stats
5W - 8L
1,404 SR
Queue Stats
471W - 461L
1,441 Elo+
Solo
Cthulhu
Cthulhu
ElAlienjj
Cthulhu
Level 103
God Stats
3W - 1L
1,485 SR
Queue Stats
132W - 141L
1,417 Elo+
Solo
Susano
Susano
thefrozenreign
Susano
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 50L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
2 / 5 / 3
8,576
572
6,274
11,268
13,244
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
 
Da Ji
16
1 / 4 / 3
8,282
552
9,790
20,999
14,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
REDBOOL KsA11
Kumbhakarna
16
2 / 4 / 4
9,564
638
7,678
22,938
30,761
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
saad808
He Bo
14
2 / 12 / 3
9,165
611
10,251
14,555
5,648
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
zoologica
Nemesis
19
1 / 1 / 3
9,028
602
12,892
25,789
18,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
6 / 2 / 16
11,986
799
25,912
11,782
6,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 1 / 16
11,245
750
16,383
10,011
4,610
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Atilla88
Ne Zha
19
7 / 2 / 12
11,167
744
16,900
12,088
6,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
ElAlienjj
Cthulhu
17
3 / 1 / 20
11,348
757
15,584
16,633
15,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 2 / 16
10,634
709
9,139
13,987
13,268
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
106
8
Kills
26
26
Deaths
8
16
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
5
3
0.7
L
Da Ji
 
Da Ji
1
4
3
0.63
W
Artemis
 
Artemis
6
2
16
7
W
5
1
16
13
W
Ne Zha
Atilla88
Ne Zha
7
2
12
6.5
W
Cthulhu
ElAlienjj
Cthulhu
3
1
20
13
L
Kumbhakarna
REDBOOL KsA11
Kumbhakarna
2
4
4
1
L
He Bo
saad808
He Bo
2
12
3
0.29
W
5
2
16
6.5
L
Nemesis
zoologica
Nemesis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,885
Damage
83,918
95,549
Taken
64,501
83,228
Mitigated
46,669
36,222
Healing
23,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,274
4,117
2,635
846
11,268
13,244
0
3,040
8,228
0
9,393
L
Da Ji
 
Da Ji
9,790
795
1,294
8,266
20,999
14,827
0
6,630
14,369
0
14,372
W
Artemis
 
Artemis
25,912
11,295
2,240
4,166
11,782
6,245
1,420
3,997
7,376
0
46,670
W
16,383
6,423
1,288
2,150
10,011
4,610
2,459
2,179
7,116
42,349
0
W
Ne Zha
Atilla88
Ne Zha
16,900
5,011
1,488
2,504
12,088
6,852
0
3,419
8,204
0
40,162
W
Cthulhu
ElAlienjj
Cthulhu
15,584
526
4,337
2,606
16,633
15,694
328
5,239
10,463
31,686
0
L
Kumbhakarna
REDBOOL KsA11
Kumbhakarna
7,678
100
1,024
4,681
22,938
30,761
0
9,432
13,506
16,405
0
L
He Bo
saad808
He Bo
10,251
69
453
1,265
14,555
5,648
0
4,520
10,035
25,267
0
W
9,139
945
1,952
1,248
13,987
13,268
68
3,095
10,373
0
16,037
L
Nemesis
zoologica
Nemesis
12,892
680
1,199
14,559
25,789
18,748
0
8,345
17,444
0
30,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,615
Gold Earned
56,380
82
Minions Killed
204
0
Camps Cleared
0
1,331,747
Distance Traveled
1,499,337
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,576
572
10
1
0
270,077
0
L
Da Ji
8,282
552
4
0
0
258,801
0
W
Artemis
11,986
799
49
3
0
286,983
0
W
Sol
11,245
750
66
4
0
270,758
0
W
Ne Zha
11,167
744
31
2
0
324,369
1
W
Cthulhu
11,348
757
43
3
0
313,365
5
L
Kumbhakarna
9,564
638
15
1
0
282,102
2
L
He Bo
9,165
611
21
1
0
212,961
0
W
Susano
10,634
709
15
1
0
303,862
0
L
Nemesis
9,028
602
32
2
0
307,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role