Player Matchup

Susano
Susano
 
Susano
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ASRENZO237
Neith
Level 15
God Stats
9W - 14L
1,414 SR
Queue Stats
62W - 66L
1,522 Elo+
Solo
Ymir
Ymir
Deividjesus
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,770 Elo+
Solo
Mulan
Mulan
TooMulan
Mulan
Level 20
God Stats
54W - 42L
1,640 SR
Queue Stats
57W - 46L
1,654 Elo+
Solo
Baron Samedi
Baron Samedi
tinoonit
Baron Samedi
Level 28
God Stats
24W - 21L
1,500 SR
Queue Stats
338W - 335L
1,575 Elo+
Solo
Team Averages
Level 24
1,511 SR
1,604 Elo+

VS

Team Averages
Level 23
1,475 SR
1,544 Elo+
Horus
Horus
BallBagBooty
Horus
Level 18
God Stats
6W - 12L
1,544 SR
Queue Stats
78W - 75L
1,573 Elo+
Solo
King Arthur
King Arthur
FirstBloodF6
King Arthur
Level 30
God Stats
0W - 2L
1,264 SR
Queue Stats
119W - 99L
1,605 Elo+
Solo
Hou Yi
Hou Yi
Juanchis21
Hou Yi
Level 29
God Stats
0W - 1L
1,338 SR
Queue Stats
100W - 73L
1,624 Elo+
Solo
Amaterasu
Amaterasu
Lukomotiv
Amaterasu
Level 29
God Stats
1W - 2L
1,696 SR
Queue Stats
12W - 12L
1,571 Elo+
Solo
Ravana
Ravana
Temmp
Ravana
Level 7
God Stats
2W - 3L
1,534 SR
Queue Stats
37W - 52L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
7 / 1 / 0
7,112
647
5,417
6,622
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
11
1 / 0 / 3
6,382
580
4,365
3,973
1,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 0 / 4
5,319
484
1,732
4,322
3,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
TooMulan
Mulan
13
5 / 0 / 0
7,581
689
5,944
5,292
5,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
tinoonit
Baron Samedi
11
1 / 3 / 4
6,165
560
4,569
4,978
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,349
486
1,161
5,134
2,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
FirstBloodF6
King Arthur
10
2 / 4 / 1
5,829
530
3,580
9,276
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hou Yi
Juanchis21
Hou Yi
10
1 / 3 / 0
5,660
515
3,677
7,638
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Lukomotiv
Amaterasu
8
0 / 4 / 0
4,710
428
606
6,527
3,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
Temmp
Ravana
7
0 / 4 / 1
4,650
423
2,303
5,755
2,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
15
Kills
4
4
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
1
0
7
W
Neith
1
0
3
2.5
L
1
0
0
1
W
1
0
4
3
L
King Arthur
FirstBloodF6
King Arthur
2
4
1
0.63
L
Hou Yi
Juanchis21
Hou Yi
1
3
0
0.33
L
Amaterasu
Lukomotiv
Amaterasu
0
4
0
0
L
Ravana
Temmp
Ravana
0
4
1
0.13
W
Mulan
TooMulan
Mulan
5
0
0
5
W
Baron Samedi
tinoonit
Baron Samedi
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,027
Damage
11,327
25,187
Taken
34,330
14,894
Mitigated
12,531
10,807
Healing
8,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
5,417
1,949
0
4,071
6,622
1,961
0
0
6,622
0
46,327
W
Neith
4,365
980
0
1,775
3,973
1,418
0
0
3,973
0
40,170
L
1,161
394
54
1,266
5,134
2,393
0
556
4,484
0
23,766
W
1,732
763
0
846
4,322
3,575
0
0
4,285
9,422
0
L
King Arthur
FirstBloodF6
King Arthur
3,580
981
0
3,085
9,276
2,822
0
4,143
5,133
0
28,664
L
Hou Yi
Juanchis21
Hou Yi
3,677
927
0
1,464
7,638
1,874
0
848
6,790
0
31,616
L
Amaterasu
Lukomotiv
Amaterasu
606
84
0
1,407
6,527
3,387
0
924
5,056
0
14,063
L
Ravana
Temmp
Ravana
2,303
844
0
857
5,755
2,055
0
680
5,030
0
15,558
W
Mulan
TooMulan
Mulan
5,944
325
0
3,038
5,292
5,966
304
0
5,208
11,831
37,977
W
Baron Samedi
tinoonit
Baron Samedi
4,569
730
0
1,077
4,978
1,974
1,144
0
4,935
33,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,559
Gold Earned
26,198
374
Minions Killed
238
0
Camps Cleared
0
1,057,328
Distance Traveled
1,004,633
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,112
647
93
8
0
252,683
1
W
Neith
6,382
580
86
8
0
199,918
4
L
Horus
5,349
486
58
5
0
205,649
1
W
Ymir
5,319
484
16
1
0
217,229
3
L
King Arthur
5,829
530
55
5
0
217,430
2
L
Hou Yi
5,660
515
62
6
0
181,530
1
L
Amaterasu
4,710
428
29
3
0
219,120
2
L
Ravana
4,650
423
34
3
0
180,904
1
W
Mulan
7,581
689
123
11
0
196,263
0
W
Baron Samedi
6,165
560
56
5
0
191,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role