Player Matchup

Neith
Neith
Diamond III
ChriZb
Neith
Diamond III
Level 149
God Stats
13W - 5L
1,821 SR
Queue Stats
254W - 243L
2,161 MMR
Party 2
Geb
Geb
Platinum III
HurkyBlue
Geb
Platinum III
Level 88
God Stats
31W - 21L
1,701 SR
Queue Stats
277W - 271L
1,920 MMR
Party 2
Thor
Thor
Platinum II
Ninjums
Thor
Platinum II
Level 156
God Stats
0W - 3L
1,145 SR
Queue Stats
51W - 43L
1,972 MMR
Party 1
Sol
Sol
Diamond IV
Saveryø
Sol
Diamond IV
Level 153
God Stats
29W - 22L
1,696 SR
Queue Stats
108W - 95L
2,113 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
italilianman
Gilgamesh
Masters
Level 127
God Stats
11W - 17L
1,560 SR
Queue Stats
653W - 633L
2,753 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,585 SR
2,184 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 115
1,583 SR
2,189 MMR
Sylvanus
Sylvanus
Platinum I
Aaronc01
Sylvanus
Platinum I
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 94L
2,039 MMR
Solo
Izanami
Izanami
Platinum I
LökiOrInt
Izanami
Platinum I
Level 106
God Stats
3W - 4L
1,547 SR
Queue Stats
211W - 210L
2,024 MMR
Solo
Merlin
Merlin
Diamond IV
Sacuille
Merlin
Diamond IV
Level 159
God Stats
1W - 1L
1,442 SR
Queue Stats
87W - 72L
2,330 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
Wooobs
Tsukuyomi
Platinum V
Level 60
God Stats
8W - 4L
1,830 SR
Queue Stats
18W - 11L
2,011 MMR
Solo
Olorun
Olorun
Masters
自由意志
Olorun
Masters
Level 126
God Stats
14W - 14L
1,598 SR
Queue Stats
167W - 176L
2,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ChriZb
Neith
20
2 / 3 / 8
13,232
490
13,435
14,397
4,649
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
0 / 7 / 13
11,622
430
16,172
21,364
21,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
Ninjums
Thor
20
8 / 6 / 4
14,053
520
10,666
20,904
9,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 4 / 5
13,608
504
19,097
20,259
6,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
italilianman
Gilgamesh
20
1 / 5 / 4
13,022
482
9,723
19,249
17,956
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
TiamatMorgan Le FayUllrPersephoneArtio

VS

Bans
OdinHou YiAthenaSerqetSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aaronc01
Sylvanus
19
3 / 4 / 15
13,785
511
10,075
30,281
47,516
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
LökiOrInt
Izanami
20
6 / 1 / 8
16,356
606
13,994
16,391
6,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Sacuille
Merlin
20
5 / 3 / 11
15,910
589
16,710
13,606
6,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Wooobs
Tsukuyomi
19
6 / 7 / 10
13,843
513
14,212
22,950
14,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
20
5 / 2 / 8
16,171
599
15,748
22,029
12,038
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
77
17
Kills
25
25
Deaths
17
34
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Aaronc01
Sylvanus
3
4
15
2.63
L
Neith
ChriZb
Neith
2
3
8
2
L
0
7
13
0.93
W
Izanami
LökiOrInt
Izanami
6
1
8
10
L
Thor
Ninjums
Thor
8
6
4
1.67
W
Merlin
Sacuille
Merlin
5
3
11
3.5
L
6
4
5
2.13
W
Tsukuyomi
Wooobs
Tsukuyomi
6
7
10
1.57
L
Gilgamesh
italilianman
Gilgamesh
1
5
4
0.6
W
Olorun
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,093
Damage
70,739
96,173
Taken
105,257
59,891
Mitigated
87,190
29,283
Healing
45,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Aaronc01
Sylvanus
10,075
866
4,465
12,160
30,281
47,516
0
13,650
16,631
28,793
0
L
Neith
ChriZb
Neith
13,435
5,368
0
6,738
14,397
4,649
492
6,427
7,812
0
129,927
L
16,172
1,361
0
1,631
21,364
21,177
0
8,190
12,993
50,360
0
W
Izanami
LökiOrInt
Izanami
13,994
10,579
0
5,743
16,391
6,829
5,656
3,011
13,380
0
168,525
L
Thor
Ninjums
Thor
10,666
1,918
0
6,256
20,904
9,362
0
7,447
13,281
0
98,415
W
Merlin
Sacuille
Merlin
16,710
624
0
2,613
13,606
6,301
2,059
5,730
7,876
133,014
0
L
19,097
5,333
0
11,198
20,259
6,747
0
10,615
9,402
119,830
0
W
Tsukuyomi
Wooobs
Tsukuyomi
14,212
4,553
0
4,953
22,950
14,506
676
8,522
14,428
0
83,459
L
Gilgamesh
italilianman
Gilgamesh
9,723
950
0
3,460
19,249
17,956
0
7,469
11,664
7,087
96,651
W
Olorun
15,748
6,962
1,304
14,646
22,029
12,038
1,166
6,393
15,636
111,042
14,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,537
Gold Earned
76,065
841
Minions Killed
810
0
Camps Cleared
0
2,538,133
Distance Traveled
2,577,657
43
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,785
511
28
1
0
506,546
10
L
Neith
13,232
490
217
8
0
479,662
10
L
Geb
11,622
430
84
3
0
485,404
5
W
Izanami
16,356
606
253
9
0
517,234
1
L
Thor
14,053
520
138
5
0
522,887
8
W
Merlin
15,910
589
217
8
0
503,398
2
L
Sol
13,608
504
204
8
0
499,965
6
W
Tsukuyomi
13,843
513
113
4
0
552,191
0
L
Gilgamesh
13,022
482
198
7
0
550,215
14
W
Olorun
16,171
599
199
7
0
498,288
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role