Player Matchup

Freya
Freya
 
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
SiLentSiLver103
Zeus
Level 142
God Stats
5W - 3L
1,477 SR
Queue Stats
280W - 270L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
azzarrokk
Sun Wukong
Level 129
God Stats
3W - 6L
1,583 SR
Queue Stats
324W - 313L
1,503 Elo+
Solo
Mercury
Mercury
costta26100
Mercury
Level 125
God Stats
15W - 14L
1,626 SR
Queue Stats
471W - 482L
1,561 Elo+
Solo
Horus
Horus
sanya955
Horus
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,684 Elo+
Solo
Team Averages
Level 139
1,537 SR
1,549 Elo+

VS

Team Averages
Level 113
1,446 SR
1,504 Elo+
Ah Puch
Ah Puch
Djaanssen
Ah Puch
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,488 Elo+
Solo
Cernunnos
Cernunnos
Jenny-Jinna
Cernunnos
Level 157
God Stats
7W - 7L
1,442 SR
Queue Stats
559W - 599L
1,519 Elo+
Solo
Cthulhu
Cthulhu
cwanypomidor
Cthulhu
Level 97
God Stats
1W - 0L
1,447 SR
Queue Stats
108W - 107L
1,470 Elo+
Solo
Awilix
Awilix
daian1
Awilix
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
300W - 251L
1,495 Elo+
Party 1
Chang'e
Chang'e
machacador12345
Chang'e
Level 103
God Stats
3W - 2L
1,341 SR
Queue Stats
206W - 170L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
3 / 7 / 9
10,685
668
14,131
16,020
6,595
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
6 / 8 / 7
11,010
688
27,470
12,417
5,242
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
azzarrokk
Sun Wukong
19
2 / 5 / 9
10,931
683
18,818
27,724
20,593
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
costta26100
Mercury
17
5 / 6 / 9
10,951
684
10,913
12,480
6,040
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
sanya955
Horus
19
3 / 6 / 8
10,542
659
5,293
21,444
25,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Djaanssen
Ah Puch
19
7 / 3 / 15
11,839
740
25,073
17,433
7,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Jenny-Jinna
Cernunnos
18
1 / 4 / 20
11,556
722
10,707
11,889
4,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
cwanypomidor
Cthulhu
20
11 / 4 / 20
13,230
827
19,706
24,751
26,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
daian1
Awilix
20
10 / 3 / 14
12,640
790
13,426
26,906
19,003
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 5 / 22
11,371
711
11,302
15,275
10,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
123
19
Kills
32
32
Deaths
19
42
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
7
9
1.07
W
Ah Puch
Djaanssen
Ah Puch
7
3
15
4.83
W
Cernunnos
Jenny-Jinna
Cernunnos
1
4
20
2.75
L
6
8
7
1.19
L
Sun Wukong
azzarrokk
Sun Wukong
2
5
9
1.3
L
Mercury
costta26100
Mercury
5
6
9
1.58
W
Cthulhu
cwanypomidor
Cthulhu
11
4
20
5.25
W
Awilix
daian1
Awilix
10
3
14
5.67
W
3
5
22
2.8
L
Horus
sanya955
Horus
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,625
Damage
80,214
90,085
Taken
96,254
63,834
Mitigated
67,572
28,327
Healing
48,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
14,131
4,130
1,066
4,363
16,020
6,595
76
11,487
4,073
27,231
0
W
Ah Puch
Djaanssen
Ah Puch
25,073
1,372
582
8,525
17,433
7,151
1,153
6,181
11,252
50,509
0
W
Cernunnos
Jenny-Jinna
Cernunnos
10,707
3,667
352
1,403
11,889
4,081
2,775
7,863
4,026
0
29,577
L
27,470
1,293
185
0
12,417
5,242
977
7,428
4,440
45,803
0
L
Sun Wukong
azzarrokk
Sun Wukong
18,818
1,678
402
8,728
27,724
20,593
0
15,758
10,747
1,228
42,246
L
Mercury
costta26100
Mercury
10,913
3,267
607
572
12,480
6,040
391
8,170
3,955
0
17,687
W
Cthulhu
cwanypomidor
Cthulhu
19,706
903
4,027
8,554
24,751
26,726
626
10,340
14,411
38,139
0
W
Awilix
daian1
Awilix
13,426
3,620
1,121
8,512
26,906
19,003
604
10,365
16,541
0
16,160
W
11,302
1,171
9,703
6,176
15,275
10,611
1,430
7,958
7,317
28,132
0
L
Horus
sanya955
Horus
5,293
3,201
5,577
6,827
21,444
25,364
63
11,212
9,413
0
13,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,119
Gold Earned
60,636
155
Minions Killed
168
0
Camps Cleared
0
1,303,779
Distance Traveled
1,435,236
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,685
668
39
2
0
259,204
6
W
Ah Puch
11,839
740
42
3
0
285,006
0
W
Cernunnos
11,556
722
41
3
0
265,845
5
L
Zeus
11,010
688
51
3
0
218,081
1
L
Sun Wukong
10,931
683
20
1
0
271,017
1
L
Mercury
10,951
684
18
1
0
274,192
0
W
Cthulhu
13,230
827
37
2
0
308,389
0
W
Awilix
12,640
790
11
1
0
305,507
0
W
Chang'e
11,371
711
37
2
0
270,489
0
L
Horus
10,542
659
27
2
0
281,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role