Player Matchup

Cthulhu
Cthulhu
ProfessorNeez
Cthulhu
Level 27
God Stats
3W - 5L
1,883 SR
Queue Stats
77W - 66L
1,640 Elo+
Solo
Hel
Hel
SYNVoodoo
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,339 Elo+
Solo
Guan Yu
Guan Yu
jkrules1234
Guan Yu
Level 17
God Stats
3W - 7L
1,328 SR
Queue Stats
5W - 10L
1,292 Elo+
Party 1
Olorun
Olorun
mastercocolol
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,502 Elo+
Solo
Neith
Neith
ziaan5
Neith
Level 3
God Stats
0W - 4L
1,117 SR
Queue Stats
0W - 4L
1,036 Elo+
Party 1
Team Averages
Level 14
1,466 SR
1,362 Elo+

VS

Team Averages
Level 16
1,558 SR
1,373 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
MENEMENEM
Thanatos
Level 17
God Stats
25W - 44L
1,376 SR
Queue Stats
126W - 140L
1,321 Elo+
Party 2
Ymir
Ymir
NEPHOTEDE30CM
Ymir
Level 14
God Stats
1W - 0L
1,811 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
RemisLord
Tsukuyomi
Level 18
God Stats
30W - 34L
1,425 SR
Queue Stats
124W - 141L
1,312 Elo+
Party 2
Baba Yaga
Baba Yaga
emilianogamer321
Baba Yaga
Level 9
God Stats
1W - 0L
1,677 SR
Queue Stats
2W - 5L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
2 / 4 / 10
11,512
1,151
12,754
21,312
26,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
6 / 10 / 5
11,395
1,140
9,574
14,502
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
jkrules1234
Guan Yu
16
1 / 11 / 5
9,510
951
4,271
24,333
10,891
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 9 / 6
10,536
1,054
5,422
17,421
5,680
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
ziaan5
Neith
16
2 / 11 / 5
9,750
975
6,988
17,380
4,099
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
6 / 0 / 26
11,790
1,179
20,915
2,778
1,036
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
MENEMENEM
Thanatos
19
12 / 2 / 22
12,334
1,233
13,481
8,404
3,539
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
10 / 3 / 19
12,711
1,271
17,099
13,914
11,265
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
RemisLord
Tsukuyomi
18
13 / 5 / 19
12,346
1,235
22,386
10,891
3,545
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
19
4 / 4 / 27
11,928
1,193
14,179
11,041
4,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
158
14
Kills
45
45
Deaths
14
31
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
0
26
19
W
Thanatos
MENEMENEM
Thanatos
12
2
22
11.5
W
10
3
19
6.5
L
Cthulhu
2
4
10
1.75
W
Tsukuyomi
RemisLord
Tsukuyomi
13
5
19
4.5
L
6
10
5
0.85
W
Baba Yaga
4
4
27
4.38
L
Guan Yu
jkrules1234
Guan Yu
1
11
5
0.32
L
3
9
6
0.67
L
Neith
ziaan5
Neith
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,009
Damage
88,060
94,948
Taken
47,028
50,843
Mitigated
23,952
6,925
Healing
10,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
20,915
7,701
0
849
2,778
1,036
0
1,565
1,093
36,230
0
W
Thanatos
MENEMENEM
Thanatos
13,481
3,770
0
6,717
8,404
3,539
0
4,003
4,349
0
25,399
W
17,099
3,624
0
278
13,914
11,265
0
8,063
5,725
37,554
0
L
Cthulhu
12,754
1,150
395
554
21,312
26,278
0
11,524
9,788
34,428
0
W
Tsukuyomi
RemisLord
Tsukuyomi
22,386
8,182
0
159
10,891
3,545
0
7,169
3,436
0
32,725
L
9,574
968
504
699
14,502
3,895
0
8,876
5,626
26,938
0
W
Baba Yaga
14,179
2,149
0
2,015
11,041
4,567
0
6,286
4,675
35,249
0
L
Guan Yu
jkrules1234
Guan Yu
4,271
752
425
2,104
24,333
10,891
0
12,339
11,994
0
19,609
L
5,422
1,952
507
1,400
17,421
5,680
0
9,416
8,005
14,231
0
L
Neith
ziaan5
Neith
6,988
4,546
0
337
17,380
4,099
0
10,038
7,342
0
20,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,703
Gold Earned
61,109
149
Minions Killed
178
2
Camps Cleared
10
756,215
Distance Traveled
934,344
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,790
1,179
23
2
2
201,502
1
W
Thanatos
12,334
1,233
18
2
0
210,924
2
W
Ymir
12,711
1,271
54
5
6
178,819
0
L
Cthulhu
11,512
1,151
35
4
1
195,578
1
W
Tsukuyomi
12,346
1,235
20
2
0
165,113
0
L
Hel
11,395
1,140
58
6
0
140,862
1
W
Baba Yaga
11,928
1,193
63
6
2
177,986
0
L
Guan Yu
9,510
951
22
2
0
133,139
0
L
Olorun
10,536
1,054
12
1
0
147,484
0
L
Neith
9,750
975
22
2
1
139,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role