Player Matchup

Medusa
Medusa
Kofs_en_Personne
Medusa
Level 68
God Stats
1W - 0L
1,175 SR
Queue Stats
5W - 6L
1,564 Elo+
Party 1
Nox
Nox
PhanToomb007
Nox
Level 65
God Stats
4W - 6L
1,376 SR
Queue Stats
140W - 168L
1,430 Elo+
Solo
Hercules
Hercules
tipli_QTV
Hercules
Level 109
God Stats
2W - 0L
1,526 SR
Queue Stats
31W - 28L
1,515 Elo+
Party 1
Team Averages
Level 81
1,359 SR
1,503 Elo+

VS

Team Averages
Level 45
1,413 SR
1,401 Elo+
Baron Samedi
Baron Samedi
Pierre_Sama33
Baron Samedi
Level 47
God Stats
29W - 33L
1,521 SR
Queue Stats
147W - 184L
1,347 Elo+
Party 2
Mulan
Mulan
Sparedude1695
Mulan
Level 36
God Stats
14W - 18L
1,457 SR
Queue Stats
138W - 136L
1,494 Elo+
Solo
Olorun
Olorun
gnocchi32
Olorun
Level 51
God Stats
0W - 1L
1,261 SR
Queue Stats
78W - 95L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 9 / 15
16,541
719
27,996
19,194
6,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 2 / 14
17,016
740
21,717
12,643
4,672
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
tipli_QTV
Hercules
18
5 / 7 / 20
15,721
684
18,229
40,377
33,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Pierre_Sama33
Baron Samedi
17
7 / 12 / 9
14,848
646
12,911
25,942
21,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
10 / 8 / 7
15,932
693
35,756
30,098
26,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
gnocchi32
Olorun
16
1 / 8 / 12
13,141
571
13,608
22,033
11,408
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
46
28
Kills
18
18
Deaths
28
49
Assists
28
Player
Kills
Deaths
Assists
KDA
W
11
9
15
2.06
W
12
2
14
9.5
L
Baron Samedi
Pierre_Sama33
Baron Samedi
7
12
9
0.96
L
10
8
7
1.69
L
Olorun
gnocchi32
Olorun
1
8
12
0.88
W
Hercules
tipli_QTV
Hercules
5
7
20
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,942
Damage
62,275
72,214
Taken
78,073
44,990
Mitigated
59,264
23,209
Healing
24,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,996
14,412
0
2,446
19,194
6,534
1,858
7,599
11,595
0
74,636
W
21,717
1,393
0
3,826
12,643
4,672
638
3,701
8,942
77,399
0
L
Baron Samedi
Pierre_Sama33
Baron Samedi
12,911
821
1,329
5,092
25,942
21,732
0
7,349
17,972
32,260
0
L
35,756
9,426
37
11,105
30,098
26,124
474
11,292
18,104
0
93,971
L
Olorun
gnocchi32
Olorun
13,608
9,447
888
5,735
22,033
11,408
0
5,931
15,461
54,836
0
W
Hercules
tipli_QTV
Hercules
18,229
4,206
0
16,937
40,377
33,784
414
16,427
23,950
3,783
29,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,278
Gold Earned
43,921
221
Minions Killed
252
5
Camps Cleared
12
1,189,902
Distance Traveled
1,037,104
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,541
719
80
3
1
370,287
4
W
Nox
17,016
740
124
5
3
444,829
3
L
Baron Samedi
14,848
646
44
2
0
335,604
3
L
Mulan
15,932
693
119
5
7
366,041
2
L
Olorun
13,141
571
89
4
5
335,459
7
W
Hercules
15,721
684
17
1
1
374,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role