Player Matchup

Kumbhakarna
Kumbhakarna
ABoogWitDaHoodie
Kumbhakarna
Level 158
God Stats
1W - 1L
1,434 SR
Queue Stats
57W - 57L
1,523 Elo+
Party 4
Chaac
Chaac
Gumer_Officialy
Chaac
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 129L
1,766 Elo+
Party 4
Fenrir
Fenrir
Xairiol
Fenrir
Level 107
God Stats
4W - 2L
1,547 SR
Queue Stats
108W - 73L
1,656 Elo+
Party 3
Thor
Thor
breakestare
Thor
Level 29
God Stats
2W - 0L
1,713 SR
Queue Stats
4W - 0L
1,741 Elo+
Party 3
Ares
Ares
deserto_piscante
Ares
Level 29
God Stats
2W - 0L
1,825 SR
Queue Stats
133W - 127L
1,582 Elo+
Party 4
Team Averages
Level 85
1,604 SR
1,653 Elo+

VS

Team Averages
Level 46
1,545 SR
1,517 Elo+
Cthulhu
Cthulhu
Gato-_-CALIENTE
Cthulhu
Level 86
God Stats
1W - 2L
1,474 SR
Queue Stats
99W - 116L
1,441 Elo+
Party 1
Chronos
Chronos
Nahkin
Chronos
Level 49
God Stats
8W - 10L
1,532 SR
Queue Stats
58W - 66L
1,472 Elo+
Party 1
Amaterasu
Amaterasu
Smillow
Amaterasu
Level 63
God Stats
3W - 5L
1,494 SR
Queue Stats
126W - 101L
1,575 Elo+
Party 2
Discordia
Discordia
TryingToImprove
Discordia
Level 20
God Stats
25W - 19L
1,619 SR
Queue Stats
78W - 51L
1,584 Elo+
Party 2
Fenrir
Fenrir
farxyy
Fenrir
Level 14
God Stats
9W - 6L
1,607 SR
Queue Stats
15W - 14L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ABoogWitDaHoodie
Kumbhakarna
8
2 / 2 / 5
5,071
507
2,643
6,992
2,507
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 1
6,373
637
5,137
6,752
3,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
Xairiol
Fenrir
9
6 / 2 / 3
5,914
591
6,545
7,082
3,495
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
8 / 1 / 4
6,773
677
7,261
6,192
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 3 / 4
5,098
510
3,782
5,291
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,095
510
3,697
6,240
5,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
Nahkin
Chronos
8
3 / 6 / 3
5,410
541
6,437
10,743
3,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Smillow
Amaterasu
9
2 / 2 / 2
5,317
532
3,083
7,883
3,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
TryingToImprove
Discordia
7
1 / 6 / 2
5,015
502
3,779
4,977
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
farxyy
Fenrir
7
2 / 3 / 1
4,697
470
2,368
5,134
1,810
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
19
Kills
8
8
Deaths
19
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ABoogWitDaHoodie
Kumbhakarna
2
2
5
2.25
L
0
2
0
0
W
2
0
1
2.5
L
Chronos
Nahkin
Chronos
3
6
3
0.75
L
Amaterasu
Smillow
Amaterasu
2
2
2
1.5
L
Discordia
TryingToImprove
Discordia
1
6
2
0.33
W
Fenrir
Xairiol
Fenrir
6
2
3
3.75
W
8
1
4
10
W
1
3
4
1
L
Fenrir
farxyy
Fenrir
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,368
Damage
19,364
32,309
Taken
34,977
14,276
Mitigated
15,718
10,714
Healing
9,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ABoogWitDaHoodie
Kumbhakarna
2,643
432
0
1,513
6,992
2,507
0
2,748
4,151
16,043
0
L
3,697
771
0
1,676
6,240
5,442
0
0
5,579
23,931
0
W
5,137
993
0
4,637
6,752
3,887
0
3,697
3,055
0
34,052
L
Chronos
Nahkin
Chronos
6,437
2,832
0
2,874
10,743
3,819
663
1,775
8,968
26,179
3,662
L
Amaterasu
Smillow
Amaterasu
3,083
1,897
0
3,396
7,883
3,456
0
2,049
5,750
0
31,134
L
Discordia
TryingToImprove
Discordia
3,779
612
0
196
4,977
1,191
0
2,050
2,927
18,258
0
W
Fenrir
Xairiol
Fenrir
6,545
2,715
159
1,765
7,082
3,495
0
2,651
4,393
0
20,599
W
7,261
2,184
0
2,383
6,192
1,824
0
1,117
5,005
0
33,075
W
3,782
652
0
257
5,291
2,563
0
2,036
2,966
18,813
0
L
Fenrir
farxyy
Fenrir
2,368
599
0
900
5,134
1,810
219
551
4,583
0
8,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,229
Gold Earned
25,534
234
Minions Killed
229
0
Camps Cleared
0
1,009,429
Distance Traveled
933,021
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,071
507
28
3
0
194,532
0
L
Cthulhu
5,095
510
56
6
0
179,235
3
W
Chaac
6,373
637
91
9
0
192,923
3
L
Chronos
5,410
541
55
6
0
164,917
1
L
Amaterasu
5,317
532
61
6
0
216,324
2
L
Discordia
5,015
502
38
4
0
171,955
3
W
Fenrir
5,914
591
31
3
0
201,406
0
W
Thor
6,773
677
58
6
0
220,982
3
W
Ares
5,098
510
26
3
0
199,586
1
L
Fenrir
4,697
470
19
2
0
200,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role