Player Matchup

He Bo
He Bo
 
He Bo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
joostipoepel
Ah Muzen Cab
Level 122
God Stats
8W - 5L
1,726 SR
Queue Stats
253W - 214L
1,628 Elo+
Party 2
Odin
Odin
kyltacular
Odin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 134L
1,574 Elo+
Party 2
Team Averages
Level 116
1,575 SR
1,567 Elo+

VS

Team Averages
Level 113
1,572 SR
1,553 Elo+
Chiron
Chiron
 
Chiron
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Durernil
Kukulkan
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 67L
1,617 Elo+
Party 1
Bastet
Bastet
elDelz
Bastet
Level 47
God Stats
1W - 0L
1,716 SR
Queue Stats
47W - 39L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
0 / 5 / 1
6,445
586
3,302
6,327
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
joostipoepel
Ah Muzen Cab
10
0 / 3 / 0
6,299
573
2,633
7,187
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 3 / 0
6,955
632
4,088
9,788
4,907
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
7 / 0 / 3
8,448
768
4,962
1,109
431
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Durernil
Kukulkan
11
2 / 1 / 6
7,758
705
7,353
3,954
1,812
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
elDelz
Bastet
11
2 / 1 / 5
7,603
691
7,378
8,065
3,256
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
11
11
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
5
1
0.1
W
Chiron
 
Chiron
7
0
3
8.5
W
Kukulkan
Durernil
Kukulkan
2
1
6
5
W
Bastet
elDelz
Bastet
2
1
5
4.5
L
Ah Muzen Cab
joostipoepel
Ah Muzen Cab
0
3
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,023
Damage
19,693
23,302
Taken
13,128
9,447
Mitigated
5,499
3,725
Healing
3,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,302
40
0
305
6,327
1,700
0
1,224
5,103
17,787
0
W
Chiron
 
Chiron
4,962
1,620
1,353
445
1,109
431
518
0
1,109
0
24,135
W
Kukulkan
Durernil
Kukulkan
7,353
258
0
678
3,954
1,812
520
650
3,218
29,108
0
W
Bastet
elDelz
Bastet
7,378
1,022
0
1,182
8,065
3,256
0
2,568
5,123
0
20,420
L
Ah Muzen Cab
joostipoepel
Ah Muzen Cab
2,633
510
0
2,544
7,187
2,840
0
2,051
5,136
0
19,479
L
4,088
1,547
0
876
9,788
4,907
0
4,249
5,539
0
12,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,699
Gold Earned
23,809
108
Minions Killed
157
4
Camps Cleared
6
647,096
Distance Traveled
708,868
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,445
586
42
4
2
194,067
3
W
Chiron
8,448
768
56
5
0
229,503
5
W
Kukulkan
7,758
705
64
6
3
215,440
3
W
Bastet
7,603
691
37
3
3
263,925
2
L
Ah Muzen Cab
6,299
573
43
4
1
213,936
0
L
Odin
6,955
632
23
2
1
239,093
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role