Player Matchup

Guan Yu
Guan Yu
BeastlyCannon58
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,717 Elo+
Solo
Athena
Athena
EssenceClone
Athena
Level 27
God Stats
19W - 15L
1,620 SR
Queue Stats
41W - 36L
1,563 Elo+
Solo
Medusa
Medusa
John Wick5842
Medusa
Level 27
God Stats
9W - 2L
1,864 SR
Queue Stats
77W - 84L
1,562 Elo+
Solo
Tiamat
Tiamat
Krraabb
Tiamat
Level 29
God Stats
0W - 1L
1,376 SR
Queue Stats
31W - 21L
1,660 Elo+
Solo
Ravana
Ravana
OsamaBinPackin
Ravana
Level 16
God Stats
15W - 12L
1,541 SR
Queue Stats
35W - 41L
1,490 Elo+
Solo
Team Averages
Level 20
1,580 SR
1,598 Elo+

VS

Team Averages
Level 13
1,567 SR
1,582 Elo+
Arachne
Arachne
Bebo-Manga
Arachne
Level 29
God Stats
31W - 18L
1,594 SR
Queue Stats
54W - 52L
1,543 Elo+
Solo
Geb
Geb
FregWardo
Geb
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,538 Elo+
Solo
Neith
Neith
Sparkle2682
Neith
Level 6
God Stats
1W - 1L
1,153 SR
Queue Stats
4W - 4L
1,599 Elo+
Party 1
Hel
Hel
Twinkle4115
Hel
Level 6
God Stats
2W - 0L
1,715 SR
Queue Stats
4W - 4L
1,599 Elo+
Party 1
Ymir
Ymir
juanTuiran
Ymir
Level 7
God Stats
4W - 1L
1,874 SR
Queue Stats
78W - 78L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 1
5,623
375
1,779
10,187
5,471
Heavy Mace

Heavy Mace

+30
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
9
0 / 4 / 2
5,907
394
3,547
11,739
7,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 0
6,607
440
6,926
12,411
3,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
Krraabb
Tiamat
13
5 / 5 / 0
8,145
543
9,945
11,011
6,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
5 / 4 / 0
9,008
601
6,376
10,342
4,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bebo-Manga
Arachne
16
4 / 5 / 1
9,202
613
5,827
9,636
3,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 1 / 6
7,084
472
6,826
9,207
7,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 2 / 6
7,074
472
6,894
6,660
2,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 3 / 5
9,874
658
9,105
9,635
3,351
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 0 / 8
9,618
641
10,861
11,397
5,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
11
Kills
24
25
Deaths
11
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
Arachne
Bebo-Manga
Arachne
4
5
1
0.9
L
Athena
0
4
2
0.25
W
1
1
6
4
L
1
3
0
0.33
L
Tiamat
Krraabb
Tiamat
5
5
0
1
L
5
4
0
1.25
W
3
2
6
3
W
7
3
5
3.17
W
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,573
Damage
39,513
55,690
Taken
46,535
27,470
Mitigated
22,746
12,820
Healing
17,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,779
298
278
605
10,187
5,471
0
5,887
4,300
0
12,852
W
Arachne
Bebo-Manga
Arachne
5,827
2,971
0
2,863
9,636
3,953
622
548
9,088
0
53,157
L
Athena
3,547
1,369
334
1,509
11,739
7,301
0
6,839
4,900
12,687
0
W
6,826
754
0
1,083
9,207
7,961
324
2,425
6,782
22,743
0
L
6,926
3,067
0
5,373
12,411
3,750
32
5,700
6,711
0
44,459
L
Tiamat
Krraabb
Tiamat
9,945
1,230
0
2,877
11,011
6,281
280
6,812
4,199
45,450
0
L
6,376
2,140
0
1,844
10,342
4,667
1,570
1,554
8,788
0
57,806
W
6,894
2,666
0
2,236
6,660
2,245
1,112
2,033
4,627
0
27,948
W
9,105
617
1,186
4,175
9,635
3,351
0
5,535
4,100
74,151
0
W
10,861
2,591
0
5,537
11,397
5,236
0
2,951
8,446
64,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,290
Gold Earned
42,852
344
Minions Killed
417
0
Camps Cleared
0
1,338,998
Distance Traveled
1,504,062
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,623
375
26
2
0
259,479
5
W
Arachne
9,202
613
90
6
0
298,761
4
L
Athena
5,907
394
27
2
0
298,424
0
W
Geb
7,084
472
25
2
0
324,412
1
L
Medusa
6,607
440
70
5
0
239,160
3
L
Tiamat
8,145
543
88
6
0
280,393
2
L
Ravana
9,008
601
133
9
0
261,542
0
W
Neith
7,074
472
45
3
0
263,928
0
W
Hel
9,874
658
135
9
0
312,852
2
W
Ymir
9,618
641
122
8
0
304,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role