Player Matchup

Janus
Janus
Silver II
 
Janus
Silver II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Pele
Pele
Bronze IV
Domania1992
Pele
Bronze IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,012 MMR
Solo
Cernunnos
Cernunnos
Silver I
Fire Purple Hz
Cernunnos
Silver I
Level 148
God Stats
10W - 16L
1,386 SR
Queue Stats
320W - 324L
1,194 MMR
Party 2
Ravana
Ravana
Silver II
Stinkybathtub84
Ravana
Silver II
Level 126
God Stats
26W - 27L
1,526 SR
Queue Stats
584W - 604L
1,087 MMR
Solo
Ganesha
Ganesha
Silver II
j24319
Ganesha
Silver II
Level 124
God Stats
26W - 22L
1,514 SR
Queue Stats
68W - 71L
1,090 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,485 SR
1,176 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,491 SR
1,121 MMR
Ymir
Ymir
Silver II
Barbatrucq
Ymir
Silver II
Level 75
God Stats
12W - 11L
1,523 SR
Queue Stats
167W - 167L
792 MMR
Solo
Thoth
Thoth
Gold II
Pitatek
Thoth
Gold II
Level 108
God Stats
8W - 4L
1,539 SR
Queue Stats
414W - 417L
1,471 MMR
Party 1
Bastet
Bastet
Gold V
Rash_lamenace
Bastet
Gold V
Level 115
God Stats
18W - 17L
1,455 SR
Queue Stats
309W - 315L
1,260 MMR
Party 1
Cerberus
Cerberus
Bronze III
Riordann10
Cerberus
Bronze III
Level 140
God Stats
5W - 6L
1,477 SR
Queue Stats
32W - 44L
1,258 MMR
Solo
Hou Yi
Hou Yi
Bronze IV
xOWhiteBeardOx
Hou Yi
Bronze IV
Level 62
God Stats
6W - 13L
1,459 SR
Queue Stats
8W - 22L
826 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 6 / 2
8,178
511
6,393
10,895
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 6 / 0
6,571
411
4,098
12,325
4,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cernunnos
Fire Purple Hz
Cernunnos
12
3 / 2 / 0
7,144
447
6,963
8,559
2,183
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 2 / 4
7,955
497
6,052
8,165
2,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
j24319
Ganesha
11
0 / 2 / 3
6,018
376
1,963
9,082
4,463
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Morgan Le FayPersephoneTiamatArtemisAthena

VS

Bans
GilgameshCu ChulainnChironOdinChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 6
7,301
456
3,473
11,372
7,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
Pitatek
Thoth
15
4 / 0 / 6
9,003
563
8,758
4,216
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 2 / 2
9,945
622
10,505
10,175
3,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Riordann10
Cerberus
13
4 / 1 / 4
8,152
510
7,747
12,115
12,619
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
1 / 2 / 1
7,802
488
4,912
7,343
2,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
7
Kills
18
18
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
6
2
0.5
W
0
2
6
1.5
L
0
6
0
0
L
Cernunnos
Fire Purple Hz
Cernunnos
3
2
0
1.5
W
Thoth
Pitatek
Thoth
4
0
6
7
W
9
2
2
5
W
Cerberus
Riordann10
Cerberus
4
1
4
6
L
2
2
4
2
L
Ganesha
j24319
Ganesha
0
2
3
0.75
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,469
Damage
35,395
49,026
Taken
45,221
15,553
Mitigated
27,339
13,309
Healing
17,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,393
73
79
2,802
10,895
2,360
290
4,600
5,957
54,865
0
W
3,473
235
1,608
2,756
11,372
7,249
0
2,722
8,513
24,673
0
L
4,098
1,194
0
3,297
12,325
4,212
0
8,044
4,263
0
30,631
L
Cernunnos
Fire Purple Hz
Cernunnos
6,963
3,370
0
2,541
8,559
2,183
0
1,801
6,714
0
45,628
W
Thoth
Pitatek
Thoth
8,758
86
0
1,576
4,216
1,473
244
1,882
2,175
60,575
0
W
10,505
2,398
0
4,821
10,175
3,584
11
1,536
8,495
0
68,604
W
Cerberus
Riordann10
Cerberus
7,747
447
0
4,460
12,115
12,619
0
1,229
10,779
46,485
0
L
6,052
1,321
0
2,507
8,165
2,335
0
2,163
5,947
0
44,079
L
Ganesha
j24319
Ganesha
1,963
109
820
1,263
9,082
4,463
210
2,917
6,100
18,933
0
W
4,912
2,724
146
2,179
7,343
2,414
214
440
6,903
0
51,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,866
Gold Earned
42,203
363
Minions Killed
500
0
Camps Cleared
0
1,500,373
Distance Traveled
1,538,624
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,178
511
126
8
0
299,566
4
W
Ymir
7,301
456
34
2
0
298,824
6
L
Pele
6,571
411
56
4
0
290,206
0
L
Cernunnos
7,144
447
92
6
0
285,538
1
W
Thoth
9,003
563
131
8
0
338,824
8
W
Bastet
9,945
622
121
8
0
333,124
4
W
Cerberus
8,152
510
113
7
0
284,706
2
L
Ravana
7,955
497
83
5
0
332,521
3
L
Ganesha
6,018
376
6
0
0
292,542
2
W
Hou Yi
7,802
488
101
6
0
283,146
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role