Player Matchup

Hun Batz
Hun Batz
Nanuk484
Hun Batz
Level 40
God Stats
6W - 6L
1,250 SR
Queue Stats
38W - 58L
1,214 Elo+
Party 2
Bastet
Bastet
humorsas1
Bastet
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,142 Elo+
Solo
Danzaburou
Danzaburou
temp-777345
Danzaburou
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 25L
1,211 Elo+
Party 2
Team Averages
Level 32
1,417 SR
1,189 Elo+

VS

Team Averages
Level 26
1,377 SR
1,178 Elo+
Gilgamesh
Gilgamesh
BlazingHornet13
Gilgamesh
Level 47
God Stats
23W - 24L
1,274 SR
Queue Stats
130W - 177L
1,236 Elo+
Party 1
Danzaburou
Danzaburou
TellUrGirlNo
Danzaburou
Level 16
God Stats
45W - 53L
1,302 SR
Queue Stats
105W - 152L
953 Elo+
Party 1
Olorun
Olorun
justreese7448
Olorun
Level 16
God Stats
7W - 7L
1,556 SR
Queue Stats
108W - 123L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Nanuk484
Hun Batz
13
5 / 4 / 11
11,643
613
10,667
11,436
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bastet
humorsas1
Bastet
18
17 / 3 / 8
14,672
772
26,547
14,713
6,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
temp-777345
Danzaburou
16
7 / 1 / 15
13,413
706
19,307
27,074
25,569
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlazingHornet13
Gilgamesh
14
3 / 10 / 4
11,383
599
9,719
25,944
11,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
TellUrGirlNo
Danzaburou
13
2 / 11 / 4
11,252
592
13,863
19,099
6,182
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
3 / 8 / 5
11,256
592
13,502
19,073
6,254
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
29
Kills
8
8
Deaths
29
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BlazingHornet13
Gilgamesh
3
10
4
0.5
W
Hun Batz
Nanuk484
Hun Batz
5
4
11
2.63
L
Danzaburou
TellUrGirlNo
Danzaburou
2
11
4
0.36
W
Bastet
humorsas1
Bastet
17
3
8
7
L
3
8
5
0.69
W
Danzaburou
temp-777345
Danzaburou
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,521
Damage
37,084
53,223
Taken
64,116
37,442
Mitigated
23,703
13,742
Healing
13,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BlazingHornet13
Gilgamesh
9,719
3,291
702
4,761
25,944
11,267
0
140
25,804
0
27,031
W
Hun Batz
Nanuk484
Hun Batz
10,667
2,327
0
1,423
11,436
4,882
1,181
3,073
8,363
0
23,546
L
Danzaburou
TellUrGirlNo
Danzaburou
13,863
8,883
0
2,694
19,099
6,182
35
112
18,987
0
38,828
W
Bastet
humorsas1
Bastet
26,547
8,746
180
2,447
14,713
6,991
49
4,140
10,573
0
57,662
L
13,502
6,273
1,768
3,586
19,073
6,254
0
454
18,619
38,716
0
W
Danzaburou
temp-777345
Danzaburou
19,307
3,533
145
9,547
27,074
25,569
660
6,651
20,423
0
50,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,728
Gold Earned
33,891
172
Minions Killed
174
5
Camps Cleared
5
974,943
Distance Traveled
858,333
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,383
599
38
2
0
320,303
1
W
Hun Batz
11,643
613
34
2
3
318,829
0
L
Danzaburou
11,252
592
72
4
1
263,313
0
W
Bastet
14,672
772
57
3
2
335,333
5
L
Olorun
11,256
592
64
3
4
274,717
2
W
Danzaburou
13,413
706
81
4
0
320,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role