Player Matchup

Chang'e
Chang'e
Kaiserlichh
Chang'e
Level 105
God Stats
2W - 3L
1,508 SR
Queue Stats
211W - 132L
1,597 Elo+
Solo
Bacchus
Bacchus
REDBOOL KsA11
Bacchus
Level 68
God Stats
6W - 5L
1,482 SR
Queue Stats
219W - 217L
1,493 Elo+
Party 1
Bellona
Bellona
Rodemuck
Bellona
Level 128
God Stats
7W - 5L
1,605 SR
Queue Stats
717W - 740L
1,491 Elo+
Solo
Nike
Nike
Shack__Rose
Nike
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 35L
1,533 Elo+
Solo
Loki
Loki
saad808
Loki
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,463 Elo+
Party 1
Team Averages
Level 89
1,519 SR
1,515 Elo+

VS

Team Averages
Level 86
1,606 SR
1,475 Elo+
Chronos
Chronos
CoupEr
Chronos
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 59L
1,472 Elo+
Party 3
Scylla
Scylla
Itachi_Vendetta
Scylla
Level 87
God Stats
8W - 6L
1,530 SR
Queue Stats
238W - 255L
1,490 Elo+
Party 2
Hades
Hades
PIETONSURGAGNE
Hades
Level 83
God Stats
10W - 5L
1,663 SR
Queue Stats
243W - 276L
1,460 Elo+
Solo
Chang'e
Chang'e
axelportug
Chang'e
Level 119
God Stats
11W - 7L
1,622 SR
Queue Stats
475W - 507L
1,489 Elo+
Party 2
Hercules
Hercules
xream
Hercules
Level 74
God Stats
6W - 3L
1,716 SR
Queue Stats
85W - 87L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kaiserlichh
Chang'e
17
4 / 4 / 6
9,322
847
15,774
12,363
5,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
15
3 / 3 / 6
8,543
777
11,324
16,121
22,937
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Rodemuck
Bellona
16
3 / 4 / 8
8,627
784
11,454
15,589
16,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

1
0 / 0 / 0
3,044
277
0
0
0
Loki
saad808
Loki
15
3 / 8 / 7
8,811
801
9,261
13,136
8,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CoupEr
Chronos
14
0 / 4 / 15
8,474
770
7,400
10,330
4,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 2 / 12
9,508
864
9,798
5,660
2,271
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 12
9,418
856
9,527
10,598
5,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
axelportug
Chang'e
16
5 / 2 / 14
9,838
894
10,643
13,081
5,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
xream
Hercules
16
8 / 2 / 11
9,969
906
9,254
22,667
20,228
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
83
13
Kills
19
19
Deaths
13
27
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Chronos
CoupEr
Chronos
0
4
15
1.88
W
3
2
12
4.5
L
Chang'e
Kaiserlichh
Chang'e
4
4
6
1.75
W
3
3
12
3
L
Bacchus
3
3
6
2
L
Bellona
Rodemuck
Bellona
3
4
8
1.75
L
0
0
0
0
W
Chang'e
axelportug
Chang'e
5
2
14
6
L
Loki
saad808
Loki
3
8
7
0.81
W
Hercules
xream
Hercules
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,813
Damage
46,622
57,209
Taken
62,336
53,105
Mitigated
38,063
25,339
Healing
29,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
CoupEr
Chronos
7,400
2,401
0
724
10,330
4,223
1,671
4,618
5,712
14,758
0
W
9,798
775
988
712
5,660
2,271
811
3,617
2,043
29,793
0
L
Chang'e
Kaiserlichh
Chang'e
15,774
675
6,263
4,572
12,363
5,161
729
9,285
3,078
39,020
0
W
9,527
904
1,196
3,811
10,598
5,823
1,180
4,665
5,933
18,763
0
L
Bacchus
11,324
1,118
2,336
4,491
16,121
22,937
145
9,957
6,164
15,801
0
L
Bellona
Rodemuck
Bellona
11,454
3,108
1,605
3,943
15,589
16,723
379
9,872
5,717
0
20,469
L
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
axelportug
Chang'e
10,643
858
4,846
5,841
13,081
5,518
977
7,315
5,766
25,619
0
L
Loki
saad808
Loki
9,261
2,047
940
1,189
13,136
8,284
383
8,254
4,882
0
18,600
W
Hercules
xream
Hercules
9,254
4,790
1,105
10,179
22,667
20,228
598
6,883
15,784
0
13,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,347
Gold Earned
47,207
75
Minions Killed
104
0
Camps Cleared
0
864,746
Distance Traveled
999,550
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,474
770
13
1
0
200,499
2
W
Scylla
9,508
864
42
4
0
216,980
0
L
Chang'e
9,322
847
33
3
0
218,701
0
W
Hades
9,418
856
24
2
0
161,568
1
L
Bacchus
8,543
777
9
1
0
235,987
3
L
Bellona
8,627
784
19
2
0
221,381
3
L
Nike
3,044
277
0
0
0
0
0
W
Chang'e
9,838
894
21
2
0
222,552
0
L
Loki
8,811
801
14
1
0
188,677
0
W
Hercules
9,969
906
4
0
0
197,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role