Player Matchup

Artio
Artio
Gold II
Asertiv Sway
Artio
Gold II
Level 123
God Stats
12W - 2L
1,707 SR
Queue Stats
48W - 42L
1,813 MMR
Party 1
Discordia
Discordia
Gold IV
BuffBaby918
Discordia
Gold IV
Level 84
God Stats
1W - 0L
1,569 SR
Queue Stats
4W - 2L
1,600 MMR
Party 1
Chiron
Chiron
Gold II
l InDaFace l
Chiron
Gold II
Level 128
God Stats
5W - 11L
1,636 SR
Queue Stats
73W - 65L
1,825 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,637 SR
1,746 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 101
1,626 SR
1,709 MMR
Ymir
Ymir
Platinum III
COD_PR0_333
Ymir
Platinum III
Level 44
God Stats
9W - 6L
1,671 SR
Queue Stats
23W - 16L
1,929 MMR
Party 2
Ra
Ra
Gold IV
ChApMaNking
Ra
Gold IV
Level 107
God Stats
0W - 2L
1,707 SR
Queue Stats
266W - 260L
1,399 MMR
Party 2
Neith
Neith
Platinum III
Hernań
Neith
Platinum III
Level 152
God Stats
41W - 57L
1,501 SR
Queue Stats
282W - 337L
1,797 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 10
9,323
666
5,761
16,682
19,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
BuffBaby918
Discordia
13
6 / 2 / 6
9,933
710
15,306
9,376
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
14
6 / 0 / 6
10,281
734
13,622
11,799
4,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
GilgameshThothOdinAthenaPersephone

VS

Bans
Morgan Le FayZhong KuiAphroditeTiamatScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
8,734
624
7,065
16,526
15,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

11
2 / 7 / 1
8,515
608
9,883
10,950
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Hernań
Neith
10
0 / 5 / 3
7,683
549
8,621
13,288
4,285
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
14
Kills
3
3
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
W
Discordia
BuffBaby918
Discordia
6
2
6
4.5
L
1
2
2
1
L
2
7
1
0.36
L
Neith
Hernań
Neith
0
5
3
0.3
W
Chiron
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,689
Damage
25,569
37,857
Taken
40,764
27,570
Mitigated
23,707
16,386
Healing
6,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,761
428
1,415
7,113
16,682
19,370
106
5,797
10,885
12,923
0
W
Discordia
BuffBaby918
Discordia
15,306
377
249
1,892
9,376
3,630
394
4,105
5,271
39,882
0
L
7,065
990
0
4,102
16,526
15,622
0
6,340
9,259
17,765
0
L
9,883
390
828
1,176
10,950
3,800
0
6,078
4,733
35,236
0
L
Neith
Hernań
Neith
8,621
1,618
0
888
13,288
4,285
0
7,443
5,407
0
26,443
W
Chiron
13,622
2,943
1,362
4,355
11,799
4,570
1,801
7,249
4,550
0
62,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,537
Gold Earned
24,932
177
Minions Killed
129
8
Camps Cleared
3
783,337
Distance Traveled
730,107
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,323
666
11
1
2
269,140
1
W
Discordia
9,933
710
57
4
3
255,974
1
L
Ymir
8,734
624
22
2
0
248,366
5
L
Ra
8,515
608
57
4
1
237,390
0
L
Neith
7,683
549
50
4
2
244,351
1
W
Chiron
10,281
734
109
8
3
258,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role