Player Matchup

Medusa
Medusa
L4ZARU3
Medusa
Level 16
God Stats
8W - 2L
1,454 SR
Queue Stats
166W - 164L
1,501 Elo+
Solo
Zeus
Zeus
Osberns
Zeus
Level 47
God Stats
50W - 37L
1,433 SR
Queue Stats
196W - 196L
1,373 Elo+
Party 1
Ymir
Ymir
Sparky238
Ymir
Level 24
God Stats
2W - 1L
1,430 SR
Queue Stats
33W - 26L
1,555 Elo+
Solo
Hades
Hades
dan00756
Hades
Level 27
God Stats
20W - 15L
1,621 SR
Queue Stats
117W - 110L
1,405 Elo+
Party 1
Fenrir
Fenrir
Тенебой
Fenrir
Level 18
God Stats
13W - 8L
1,645 SR
Queue Stats
28W - 30L
1,475 Elo+
Party 1
Team Averages
Level 26
1,516 SR
1,462 Elo+

VS

Team Averages
Level 13
1,542 SR
1,346 Elo+
King Arthur
King Arthur
Benkamen
King Arthur
Level 18
God Stats
1W - 3L
1,646 SR
Queue Stats
19W - 22L
1,420 Elo+
Party 3
Hades
Hades
Charrliee
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,238 Elo+
Party 2
Loki
Loki
Chereha
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,365 Elo+
Solo
Ares
Ares
Shanoby
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,238 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sepigol
Tsukuyomi
Level 24
God Stats
5W - 5L
1,564 SR
Queue Stats
40W - 39L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
L4ZARU3
Medusa
12
4 / 1 / 7
7,579
541
7,138
5,313
1,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Osberns
Zeus
13
6 / 2 / 3
8,069
576
9,048
6,433
2,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
12
1 / 1 / 11
7,729
552
3,864
9,883
8,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
dan00756
Hades
12
8 / 2 / 11
8,346
596
7,944
10,940
7,836
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
8 / 2 / 4
9,105
650
8,116
8,873
4,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Benkamen
King Arthur
11
2 / 7 / 2
7,361
526
3,368
10,944
7,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
Charrliee
Hades
9
1 / 5 / 2
5,937
424
6,420
10,256
5,354
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Chereha
Loki
11
4 / 6 / 1
7,192
514
5,159
9,554
3,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
Shanoby
Ares
10
1 / 5 / 1
6,220
444
3,710
12,037
10,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
sepigol
Tsukuyomi
7
0 / 4 / 1
5,387
385
3,266
7,212
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
27
Kills
8
8
Deaths
27
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Benkamen
King Arthur
2
7
2
0.43
L
Hades
Charrliee
Hades
1
5
2
0.4
L
Loki
Chereha
Loki
4
6
1
0.75
W
Medusa
L4ZARU3
Medusa
4
1
7
7.5
W
Zeus
Osberns
Zeus
6
2
3
3.75
L
Ares
Shanoby
Ares
1
5
1
0.3
W
Ymir
1
1
11
6.5
W
Hades
dan00756
Hades
8
2
11
6.75
L
Tsukuyomi
sepigol
Tsukuyomi
0
4
1
0.13
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,110
Damage
21,923
41,442
Taken
50,003
24,768
Mitigated
29,920
14,810
Healing
7,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Benkamen
King Arthur
3,368
634
0
1,607
10,944
7,756
0
5,421
5,523
0
24,664
L
Hades
Charrliee
Hades
6,420
667
128
2,329
10,256
5,354
0
4,219
6,037
23,961
0
L
Loki
Chereha
Loki
5,159
1,252
0
856
9,554
3,556
0
2,895
6,659
0
23,475
W
Medusa
L4ZARU3
Medusa
7,138
4,364
0
1,496
5,313
1,838
1,072
1,147
4,166
0
36,430
W
Zeus
Osberns
Zeus
9,048
1,303
66
1,789
6,433
2,635
585
860
5,573
44,033
0
L
Ares
Shanoby
Ares
3,710
452
0
418
12,037
10,783
0
6,546
5,491
16,790
0
W
Ymir
3,864
1,035
0
2,341
9,883
8,187
431
3,820
6,063
28,063
0
W
Hades
dan00756
Hades
7,944
1,308
460
5,279
10,940
7,836
1,421
3,160
7,780
36,063
0
L
Tsukuyomi
sepigol
Tsukuyomi
3,266
833
0
2,241
7,212
2,471
0
1,775
5,437
0
18,250
W
8,116
2,288
0
3,379
8,873
4,272
557
1,143
7,730
0
57,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,828
Gold Earned
32,097
360
Minions Killed
192
0
Camps Cleared
0
1,295,615
Distance Traveled
1,258,182
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,361
526
47
3
0
248,171
0
L
Hades
5,937
424
33
2
0
229,598
3
L
Loki
7,192
514
39
3
0
270,691
1
W
Medusa
7,579
541
76
5
0
270,455
3
W
Zeus
8,069
576
73
5
0
250,936
1
L
Ares
6,220
444
27
2
0
228,862
0
W
Ymir
7,729
552
41
3
0
239,002
6
W
Hades
8,346
596
70
5
0
272,142
0
L
Tsukuyomi
5,387
385
46
3
0
280,860
1
W
Fenrir
9,105
650
100
7
0
263,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role