Player Matchup

Ares
Ares
 
Ares
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DoctorWinston
Guan Yu
Level 21
God Stats
2W - 2L
1,492 SR
Queue Stats
35W - 41L
1,368 Elo+
Party 2
Hun Batz
Hun Batz
Hjornet7
Hun Batz
Level 25
God Stats
1W - 1L
1,784 SR
Queue Stats
53W - 32L
1,672 Elo+
Solo
Janus
Janus
OsamaThe2nd
Janus
Level 22
God Stats
7W - 8L
1,356 SR
Queue Stats
38W - 45L
1,360 Elo+
Party 2
Loki
Loki
RextealHD
Loki
Level 17
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,488 SR
1,480 Elo+

VS

Team Averages
Level 70
1,594 SR
1,644 Elo+
Neith
Neith
Aιzen
Neith
Level 6
God Stats
3W - 0L
1,901 SR
Queue Stats
15W - 3L
1,842 Elo+
Party 1
Hades
Hades
DekimPT
Hades
Level 156
God Stats
1W - 0L
1,686 SR
Queue Stats
15W - 7L
1,639 Elo+
Party 1
Bacchus
Bacchus
Zicsanders
Bacchus
Level 24
God Stats
1W - 1L
1,255 SR
Queue Stats
5W - 5L
1,105 Elo+
Solo
Hel
Hel
liveOff
Hel
Level 157
God Stats
2W - 1L
1,630 SR
Queue Stats
11W - 4L
1,720 Elo+
Party 1
Fenrir
Fenrir
liveOn
Fenrir
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 1L
1,915 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
0 / 8 / 2
7,140
1,020
5,867
15,013
10,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
12
0 / 4 / 1
7,039
1,006
3,981
14,759
15,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Hjornet7
Hun Batz
12
1 / 6 / 0
7,145
1,021
8,922
11,289
4,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 1
6,869
981
11,302
8,666
2,651
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
13
1 / 7 / 1
7,643
1,092
3,430
10,518
3,937
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

133

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aιzen
Neith
15
10 / 1 / 13
9,892
1,413
16,824
6,326
2,399
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
DekimPT
Hades
15
3 / 0 / 19
8,352
1,193
9,889
11,307
5,893
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
Zicsanders
Bacchus
15
2 / 0 / 23
8,254
1,179
6,480
8,662
6,480
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hel
15
7 / 0 / 15
9,147
1,307
9,303
4,840
2,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
liveOn
Fenrir
15
6 / 1 / 15
8,900
1,271
8,220
8,507
5,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
113
2
Kills
28
29
Deaths
2
5
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
8
2
0.13
W
Neith
Aιzen
Neith
10
1
13
16.5
W
Hades
DekimPT
Hades
3
0
19
12.5
L
Guan Yu
0
4
1
0.13
L
Hun Batz
Hjornet7
Hun Batz
1
6
0
0.17
L
0
4
1
0.13
L
Loki
1
7
1
0.21
W
Bacchus
Zicsanders
Bacchus
2
0
23
13.5
W
Hel
7
0
15
14.5
W
Fenrir
liveOn
Fenrir
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,502
Damage
50,716
60,245
Taken
39,642
36,151
Mitigated
23,030
4,475
Healing
18,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,867
199
0
1,049
15,013
10,034
0
4,528
6,764
9,759
0
W
Neith
Aιzen
Neith
16,824
10,540
0
1,825
6,326
2,399
0
1,348
4,978
0
41,825
W
Hades
DekimPT
Hades
9,889
1,966
1,371
2,535
11,307
5,893
0
4,872
6,435
20,791
0
L
Guan Yu
3,981
787
469
1,793
14,759
15,171
0
8,041
6,444
0
6,649
L
Hun Batz
Hjornet7
Hun Batz
8,922
1,766
0
195
11,289
4,358
0
5,698
5,500
0
22,196
L
11,302
1,008
36
755
8,666
2,651
0
3,577
4,925
18,692
0
L
Loki
3,430
96
0
178
10,518
3,937
0
3,828
6,604
0
26,262
W
Bacchus
Zicsanders
Bacchus
6,480
1,166
0
250
8,662
6,480
0
5,262
3,400
10,762
0
W
Hel
9,303
525
8,882
2,848
4,840
2,265
0
1,150
3,690
26,032
0
W
Fenrir
liveOn
Fenrir
8,220
2,743
0
888
8,507
5,993
0
4,537
3,053
0
14,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,836
Gold Earned
44,545
106
Minions Killed
155
3
Camps Cleared
5
667,647
Distance Traveled
803,833
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,140
1,020
1
0
0
108,821
3
W
Neith
9,892
1,413
65
9
3
117,207
1
W
Hades
8,352
1,193
34
5
1
153,083
3
L
Guan Yu
7,039
1,006
2
0
1
146,249
0
L
Hun Batz
7,145
1,021
42
6
0
138,706
3
L
Janus
6,869
981
20
3
1
128,652
0
L
Loki
7,643
1,092
41
6
1
145,219
1
W
Bacchus
8,254
1,179
11
2
1
191,686
1
W
Hel
9,147
1,307
37
5
0
166,869
0
W
Fenrir
8,900
1,271
8
1
0
174,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role