Player Matchup

Thoth
Thoth
Diamond II
Frags9996758
Thoth
Diamond II
Level 160
God Stats
6W - 16L
1,321 SR
Queue Stats
477W - 468L
2,407 MMR
Solo
Fenrir
Fenrir
Masters
Mamba Modee
Fenrir
Masters
Level 160
God Stats
14W - 25L
1,547 SR
Queue Stats
612W - 589L
2,833 MMR
Solo
Horus
Horus
Masters
SES44
Horus
Masters
Level 148
God Stats
23W - 34L
1,599 SR
Queue Stats
1,237W - 1,206L
2,419 MMR
Solo
Geb
Geb
Diamond I
YS Fluffy
Geb
Diamond I
Level 160
God Stats
7W - 4L
1,778 SR
Queue Stats
249W - 222L
2,583 MMR
Party 2
Heimdallr
Heimdallr
Diamond I
YS Tails
Heimdallr
Diamond I
Level 156
God Stats
0W - 6L
1,494 SR
Queue Stats
238W - 218L
2,363 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,548 SR
2,521 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,510 SR
2,303 MMR
Nike
Nike
Diamond I
 
Nike
Diamond I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Masters
Darklurkr23
Awilix
Masters
Level 160
God Stats
8W - 8L
1,576 SR
Queue Stats
554W - 542L
2,701 MMR
Solo
Merlin
Merlin
Masters
MAST3R BAD CALL
Merlin
Masters
Level 123
God Stats
6W - 6L
1,509 SR
Queue Stats
824W - 817L
2,389 MMR
Solo
Izanami
Izanami
Masters
MyObligation
Izanami
Masters
Level 160
God Stats
18W - 18L
1,584 SR
Queue Stats
407W - 366L
2,563 MMR
Party 1
Cabrakan
Cabrakan
Diamond II
luvPAIN---
Cabrakan
Diamond II
Level 109
God Stats
2W - 7L
1,382 SR
Queue Stats
214W - 201L
2,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 1 / 9
11,918
518
8,958
7,710
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
20
13 / 2 / 3
12,622
549
10,852
14,210
5,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
SES44
Horus
5
1 / 3 / 3
7,208
313
1,840
4,994
1,701
20
1 / 1 / 6
12,843
558
13,189
18,050
19,059
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
YS Tails
Heimdallr
19
3 / 5 / 4
11,782
512
8,490
12,954
5,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ArtioAthenaTiamatMorgan Le FayPersephone

VS

Bans
OdinScyllaAresZhong KuiUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
19
1 / 0 / 1
13,490
587
3,933
13,108
12,616
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
18
1 / 8 / 4
12,328
536
6,111
21,005
12,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
1 / 1 / 0
14,251
620
4,472
8,211
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
MyObligation
Izanami
20
9 / 3 / 1
17,200
748
16,825
18,657
7,092
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
luvPAIN---
Cabrakan
13
0 / 6 / 5
10,575
460
4,216
20,953
27,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
18
Kills
12
12
Deaths
18
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
0
1
1.5
W
Awilix
1
8
4
0.38
L
0
1
9
4.5
W
1
1
0
1
L
Fenrir
13
2
3
7.25
W
Izanami
MyObligation
Izanami
9
3
1
3.17
L
Horus
SES44
Horus
1
3
3
0.83
L
1
1
6
4
L
Heimdallr
YS Tails
Heimdallr
3
5
4
1
W
Cabrakan
luvPAIN---
Cabrakan
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,329
Damage
35,557
57,918
Taken
81,934
34,983
Mitigated
62,462
19,000
Healing
21,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,933
698
0
4,125
13,108
12,616
68
4,005
9,103
10,263
75,833
W
Awilix
6,111
2,673
0
4,690
21,005
12,715
1,490
8,520
12,405
0
90,998
L
8,958
682
0
2,861
7,710
2,917
0
2,376
5,334
106,319
0
W
4,472
333
0
4,485
8,211
2,577
1,444
3,477
4,713
131,096
0
L
Fenrir
10,852
3,595
0
5,665
14,210
5,725
0
2,659
11,551
0
94,020
W
Izanami
MyObligation
Izanami
16,825
12,261
0
5,832
18,657
7,092
7,961
4,339
14,078
0
170,023
L
Horus
SES44
Horus
1,840
791
0
1,628
4,994
1,701
0
1,242
3,752
0
3,909
L
13,189
1,543
0
7,185
18,050
19,059
90
2,048
16,002
110,727
0
L
Heimdallr
YS Tails
Heimdallr
8,490
2,583
0
1,661
12,954
5,581
137
973
11,981
0
96,301
W
Cabrakan
luvPAIN---
Cabrakan
4,216
694
0
2,376
20,953
27,462
367
7,171
13,732
20,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,373
Gold Earned
67,844
721
Minions Killed
848
0
Camps Cleared
0
1,956,291
Distance Traveled
2,265,764
106
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,490
587
185
8
0
429,186
5
W
Awilix
12,328
536
128
6
0
505,270
4
L
Thoth
11,918
518
219
10
0
406,999
9
W
Merlin
14,251
620
247
11
0
454,921
5
L
Fenrir
12,622
549
144
6
0
511,091
0
W
Izanami
17,200
748
268
12
0
463,498
5
L
Horus
7,208
313
3
0
0
112,130
80
L
Geb
12,843
558
208
9
0
512,777
8
L
Heimdallr
11,782
512
147
6
0
413,294
9
W
Cabrakan
10,575
460
20
1
0
412,889
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role