Player Matchup

Kukulkan
Kukulkan
Dom1xgaming_YT
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Loki
Loki
IXxxTERRORxxXI
Loki
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Rama
Rama
LeProdiiige
Rama
Level 16
God Stats
42W - 34L
1,523 SR
Queue Stats
111W - 96L
1,436 Elo+
Solo
Ares
Ares
SHADY1848
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
aggrodrohne83
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 10
1,505 SR
1,487 Elo+

VS

Team Averages
Level 26
1,544 SR
1,446 Elo+
Artemis
Artemis
DePoesIsLoes1
Artemis
Level 11
God Stats
3W - 1L
1,722 SR
Queue Stats
40W - 19L
1,484 Elo+
Party 2
Sun Wukong
Sun Wukong
JelaBee
Sun Wukong
Level 43
God Stats
13W - 6L
1,650 SR
Queue Stats
76W - 54L
1,584 Elo+
Party 2
Merlin
Merlin
OrdyJ
Merlin
Level 8
God Stats
8W - 3L
1,298 SR
Queue Stats
9W - 3L
1,484 Elo+
Party 2
Kuzenbo
Kuzenbo
Prof BokdroL974
Kuzenbo
Level 64
God Stats
1W - 0L
1,554 SR
Queue Stats
9W - 17L
1,343 Elo+
Party 3
Bellona
Bellona
djzwart1120
Bellona
Level 4
God Stats
3W - 4L
1,497 SR
Queue Stats
5W - 6L
1,337 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 7 / 2
9,110
911
7,028
9,934
3,690
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 11 / 3
8,742
874
3,098
12,186
4,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 6 / 3
9,935
994
17,686
17,794
6,475
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
15
1 / 8 / 3
9,436
944
6,465
24,403
21,280
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 11 / 1
9,775
978
14,355
23,782
7,730
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
11 / 1 / 16
11,784
1,178
24,012
8,290
3,913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
JelaBee
Sun Wukong
19
11 / 0 / 21
12,470
1,247
21,192
12,622
8,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
OrdyJ
Merlin
18
7 / 0 / 11
10,877
1,088
14,412
5,300
2,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
10 / 0 / 22
13,314
1,331
15,730
17,249
21,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
djzwart1120
Bellona
18
2 / 5 / 23
11,082
1,108
7,455
13,466
10,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
134
5
Kills
41
43
Deaths
6
12
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Artemis
11
1
16
19
L
Kukulkan
1
7
2
0.29
L
0
11
3
0.14
W
Sun Wukong
JelaBee
Sun Wukong
11
0
21
21.5
L
1
6
3
0.42
W
Merlin
OrdyJ
Merlin
7
0
11
12.5
W
10
0
22
21
L
Ares
1
8
3
0.31
L
2
11
1
0.23
W
Bellona
djzwart1120
Bellona
2
5
23
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,632
Damage
82,801
88,099
Taken
56,927
43,245
Mitigated
46,670
4,764
Healing
17,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
24,012
17,516
0
2,358
8,290
3,913
0
4,777
3,513
0
56,319
L
Kukulkan
7,028
1,927
0
0
9,934
3,690
0
4,107
5,827
21,615
0
L
3,098
1,250
0
0
12,186
4,070
0
2,913
9,273
0
10,181
W
Sun Wukong
JelaBee
Sun Wukong
21,192
5,046
0
1,944
12,622
8,640
0
5,284
7,338
0
29,310
L
17,686
11,676
0
1,594
17,794
6,475
0
5,334
12,460
0
46,311
W
Merlin
OrdyJ
Merlin
14,412
1,417
0
309
5,300
2,124
0
2,275
3,025
38,554
0
W
15,730
5,827
753
7,874
17,249
21,283
0
8,871
8,378
22,139
0
L
Ares
6,465
626
166
813
24,403
21,280
0
12,627
11,776
17,024
0
L
14,355
5,668
0
2,191
23,782
7,730
0
5,161
18,621
35,982
0
W
Bellona
djzwart1120
Bellona
7,455
2,360
1,352
2,439
13,466
10,710
0
6,641
6,825
0
16,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,998
Gold Earned
59,527
171
Minions Killed
195
4
Camps Cleared
6
755,153
Distance Traveled
990,348
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,784
1,178
74
7
3
178,816
0
L
Kukulkan
9,110
911
41
4
0
120,366
3
L
Loki
8,742
874
9
1
3
108,424
1
W
Sun Wukong
12,470
1,247
24
2
1
222,959
0
L
Rama
9,935
994
44
4
1
162,073
0
W
Merlin
10,877
1,088
65
7
0
191,598
0
W
Kuzenbo
13,314
1,331
13
1
1
205,985
0
L
Ares
9,436
944
23
2
0
204,905
2
L
Sol
9,775
978
54
5
0
159,385
0
W
Bellona
11,082
1,108
19
2
1
190,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role