Player Matchup

Hercules
Hercules
 
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
DrtyMcGrty
Arachne
Level 97
God Stats
11W - 5L
1,639 SR
Queue Stats
71W - 56L
1,515 Elo+
Solo
Nu Wa
Nu Wa
LadyStarDust91
Nu Wa
Level 115
God Stats
7W - 11L
1,467 SR
Queue Stats
70W - 85L
1,353 Elo+
Party 2
Ares
Ares
SrMaestroFat
Ares
Level 106
God Stats
9W - 4L
1,645 SR
Queue Stats
73W - 67L
1,452 Elo+
Solo
Chiron
Chiron
TheKa3l
Chiron
Level 125
God Stats
26W - 28L
1,513 SR
Queue Stats
582W - 566L
1,462 Elo+
Solo
Team Averages
Level 117
1,553 SR
1,456 Elo+

VS

Team Averages
Level 107
1,516 SR
1,420 Elo+
Sol
Sol
Articuno70
Sol
Level 108
God Stats
11W - 5L
1,661 SR
Queue Stats
291W - 304L
1,419 Elo+
Solo
Sylvanus
Sylvanus
CryDante
Sylvanus
Level 113
God Stats
3W - 2L
1,888 SR
Queue Stats
58W - 66L
1,395 Elo+
Party 1
Merlin
Merlin
HairyEtTubbyMan
Merlin
Level 87
God Stats
0W - 3L
1,296 SR
Queue Stats
200W - 225L
1,415 Elo+
Party 3
Ullr
Ullr
sandjlafever1
Ullr
Level 102
God Stats
2W - 4L
1,472 SR
Queue Stats
285W - 304L
1,450 Elo+
Party 3
Bakasura
Bakasura
zIRevenant
Bakasura
Level 126
God Stats
1W - 4L
1,265 SR
Queue Stats
64W - 68L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
7 / 2 / 3
9,699
606
5,475
14,036
9,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
DrtyMcGrty
Arachne
14
7 / 1 / 6
9,045
565
10,319
9,322
4,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 5
8,299
519
7,429
6,491
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 6
8,074
505
7,077
10,377
5,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
TheKa3l
Chiron
15
3 / 3 / 3
8,715
545
6,565
10,607
3,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 1
8,982
561
8,788
8,353
2,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
CryDante
Sylvanus
12
3 / 4 / 5
8,018
501
8,085
11,676
12,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 3 / 0
8,310
519
3,923
10,754
3,842
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 5 / 2
7,845
490
6,084
11,182
3,745
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
zIRevenant
Bakasura
15
2 / 2 / 5
8,963
560
5,724
10,361
4,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
19
Kills
13
13
Deaths
19
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
2
3
4.25
L
3
5
1
0.7
L
Sylvanus
CryDante
Sylvanus
3
4
5
1.38
W
Arachne
DrtyMcGrty
Arachne
7
1
6
10
L
2
3
0
0.67
W
0
3
5
0.83
W
2
4
6
1.25
W
Chiron
TheKa3l
Chiron
3
3
3
1.5
L
3
5
2
0.8
L
Bakasura
zIRevenant
Bakasura
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,865
Damage
32,604
50,833
Taken
52,326
25,050
Mitigated
28,289
12,989
Healing
13,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,475
1,701
0
4,016
14,036
9,412
1,336
3,804
10,207
0
60,872
L
8,788
3,340
33
1,439
8,353
2,930
798
1,118
7,127
48,289
6,240
L
Sylvanus
CryDante
Sylvanus
8,085
2,067
868
3,351
11,676
12,936
222
2,991
8,528
31,992
10,617
W
Arachne
DrtyMcGrty
Arachne
10,319
7,878
0
3,380
9,322
4,320
1,295
3,283
5,969
0
51,002
L
3,923
260
0
3,615
10,754
3,842
395
3,823
6,675
46,984
0
W
7,429
1,989
0
0
6,491
2,195
1,850
3,591
2,900
48,875
0
W
7,077
343
0
1,809
10,377
5,908
75
4,904
5,473
25,491
0
W
Chiron
TheKa3l
Chiron
6,565
1,390
419
3,365
10,607
3,215
315
3,348
7,248
0
57,800
L
6,084
1,734
0
731
11,182
3,745
856
3,693
7,361
0
45,044
L
Bakasura
zIRevenant
Bakasura
5,724
3,566
0
3,876
10,361
4,836
533
2,281
7,932
0
57,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,832
Gold Earned
42,118
468
Minions Killed
473
0
Camps Cleared
0
1,521,171
Distance Traveled
1,439,206
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,699
606
130
8
0
299,014
1
L
Sol
8,982
561
107
7
0
299,708
5
L
Sylvanus
8,018
501
60
4
0
247,530
1
W
Arachne
9,045
565
65
4
0
352,087
0
L
Merlin
8,310
519
107
7
0
254,930
4
W
Nu Wa
8,299
519
106
7
0
279,845
8
W
Ares
8,074
505
42
3
0
279,310
0
W
Chiron
8,715
545
125
8
0
310,915
0
L
Ullr
7,845
490
87
5
0
264,201
2
L
Bakasura
8,963
560
112
7
0
372,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role