Player Matchup

Thor
Thor
JEKA228337
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,403 Elo+
Solo
Geb
Geb
Lugger
Geb
Level 30
God Stats
0W - 4L
1,406 SR
Queue Stats
5W - 7L
1,429 Elo+
Party 2
Nu Wa
Nu Wa
Miirsadn
Nu Wa
Level 24
God Stats
0W - 1L
1,635 SR
Queue Stats
14W - 13L
1,485 Elo+
Party 2
Camazotz
Camazotz
Stenkastare
Camazotz
Level 29
God Stats
1W - 3L
1,377 SR
Queue Stats
24W - 26L
1,438 Elo+
Party 2
Skadi
Skadi
zkralle
Skadi
Level 13
God Stats
0W - 1L
1,301 SR
Queue Stats
10W - 6L
1,590 Elo+
Party 2
Team Averages
Level 20
1,444 SR
1,469 Elo+

VS

Team Averages
Level 18
1,557 SR
1,514 Elo+
Thanatos
Thanatos
AceMcl02
Thanatos
Level 29
God Stats
12W - 7L
1,604 SR
Queue Stats
47W - 58L
1,491 Elo+
Solo
Ymir
Ymir
Moffis
Ymir
Level 28
God Stats
11W - 3L
1,906 SR
Queue Stats
88W - 87L
1,489 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Seuntjie90
Morgan Le Fay
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 123L
1,483 Elo+
Solo
Olorun
Olorun
SindriTheSmith
Olorun
Level 24
God Stats
1W - 1L
1,277 SR
Queue Stats
45W - 50L
1,351 Elo+
Party 1
Artemis
Artemis
SpeedyyyFreak
Artemis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 1L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 2 / 0
4,104
316
248
1,146
154
Geb
Lugger
Geb
11
3 / 6 / 5
6,772
521
4,521
12,689
6,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Miirsadn
Nu Wa
11
7 / 4 / 4
7,284
560
7,986
7,471
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Stenkastare
Camazotz
12
7 / 3 / 8
7,648
588
8,661
11,309
3,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
zkralle
Skadi
10
0 / 6 / 0
6,064
466
2,241
8,301
1,678
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AceMcl02
Thanatos
10
1 / 6 / 1
6,288
484
2,322
8,017
2,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Moffis
Ymir
12
3 / 0 / 10
7,913
609
4,294
8,515
8,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Seuntjie90
Morgan Le Fay
9
0 / 6 / 4
5,720
440
3,654
5,854
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 6 / 2
6,877
529
3,277
7,446
2,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
14
14 / 0 / 5
9,478
729
17,667
7,906
3,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
43
17
Kills
21
21
Deaths
18
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AceMcl02
Thanatos
1
6
1
0.25
L
0
2
0
0
L
Geb
Lugger
Geb
3
6
5
0.92
L
Nu Wa
Miirsadn
Nu Wa
7
4
4
2.25
W
Ymir
Moffis
Ymir
3
0
10
8
W
Morgan Le Fay
Seuntjie90
Morgan Le Fay
0
6
4
0.33
W
3
6
2
0.67
W
Artemis
14
0
5
16.5
L
Camazotz
Stenkastare
Camazotz
7
3
8
3.67
L
Skadi
zkralle
Skadi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,657
Damage
31,214
40,916
Taken
37,738
14,320
Mitigated
19,046
8,784
Healing
11,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AceMcl02
Thanatos
2,322
768
0
3,666
8,017
2,805
595
2,532
5,485
0
25,214
L
248
114
0
0
1,146
154
0
182
964
0
248
L
Geb
Lugger
Geb
4,521
1,183
0
850
12,689
6,827
0
4,835
7,854
17,360
0
L
Nu Wa
Miirsadn
Nu Wa
7,986
1,110
471
1,351
7,471
1,773
876
736
6,735
41,144
0
W
Ymir
Moffis
Ymir
4,294
1,276
0
1,411
8,515
8,163
165
2,146
6,369
33,728
0
W
Morgan Le Fay
Seuntjie90
Morgan Le Fay
3,654
580
0
160
5,854
1,671
60
2,674
3,180
16,524
0
W
3,277
1,491
218
1,844
7,446
2,651
1,773
2,346
5,100
20,276
4,097
W
Artemis
17,667
12,157
0
4,579
7,906
3,756
1,845
2,809
5,097
0
50,046
L
Camazotz
Stenkastare
Camazotz
8,661
1,562
0
4,723
11,309
3,888
721
3,090
8,219
0
35,375
L
Skadi
zkralle
Skadi
2,241
1,046
0
1,389
8,301
1,678
0
1,960
6,341
0
29,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,872
Gold Earned
36,276
212
Minions Killed
250
0
Camps Cleared
0
999,151
Distance Traveled
1,153,314
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,288
484
48
4
0
227,281
0
L
Thor
4,104
316
0
0
0
44,111
0
L
Geb
6,772
521
18
1
0
255,121
3
L
Nu Wa
7,284
560
69
5
0
224,305
3
W
Ymir
7,913
609
56
4
0
235,503
1
W
Morgan Le Fay
5,720
440
28
2
0
202,636
0
W
Olorun
6,877
529
52
4
0
218,367
0
W
Artemis
9,478
729
66
5
0
269,527
0
L
Camazotz
7,648
588
63
5
0
255,738
1
L
Skadi
6,064
466
62
5
0
219,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role