Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Lil_Thani
Anubis
Level 106
God Stats
2W - 3L
1,607 SR
Queue Stats
240W - 250L
1,523 Elo+
Solo
Ullr
Ullr
Oette270799
Ullr
Level 159
God Stats
34W - 29L
1,675 SR
Queue Stats
290W - 192L
1,566 Elo+
Solo
Fenrir
Fenrir
Prometheuz54
Fenrir
Level 128
God Stats
10W - 17L
1,372 SR
Queue Stats
235W - 220L
1,514 Elo+
Solo
Thanatos
Thanatos
Treeko_1894
Thanatos
Level 106
God Stats
3W - 1L
1,925 SR
Queue Stats
118W - 113L
1,580 Elo+
Solo
Team Averages
Level 132
1,616 SR
1,537 Elo+

VS

Team Averages
Level 119
1,539 SR
1,561 Elo+
Sobek
Sobek
ArsaKilloPisha
Sobek
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
184W - 160L
1,564 Elo+
Solo
Zeus
Zeus
Grubulu
Zeus
Level 147
God Stats
114W - 96L
1,577 SR
Queue Stats
179W - 187L
1,528 Elo+
Solo
Ao Kuang
Ao Kuang
Pontikos16
Ao Kuang
Level 126
God Stats
2W - 2L
1,550 SR
Queue Stats
128W - 116L
1,588 Elo+
Solo
Merlin
Merlin
TNSAv
Merlin
Level 159
God Stats
7W - 2L
1,786 SR
Queue Stats
251W - 182L
1,586 Elo+
Solo
Thanatos
Thanatos
areyes17_
Thanatos
Level 106
God Stats
1W - 2L
1,283 SR
Queue Stats
207W - 201L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 1 / 3
5,153
515
1,518
6,295
4,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Lil_Thani
Anubis
7
0 / 3 / 0
4,560
456
999
5,439
2,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
5 / 1 / 0
6,286
629
3,348
4,469
1,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
8
0 / 7 / 0
4,897
490
3,522
8,090
4,872
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
Treeko_1894
Thanatos
5
0 / 1 / 0
4,100
410
790
2,175
688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 5
5,557
556
1,306
4,870
3,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Zeus
Grubulu
Zeus
9
0 / 3 / 1
5,492
549
4,514
3,867
719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ao Kuang
Pontikos16
Ao Kuang
12
7 / 0 / 0
7,275
728
4,851
8,463
6,221
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
TNSAv
Merlin
11
2 / 0 / 3
6,466
647
3,832
3,211
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
areyes17_
Thanatos
10
4 / 1 / 2
6,258
626
4,011
5,238
1,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
13
13
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
1
3
1.5
W
0
1
5
2.5
W
Zeus
Grubulu
Zeus
0
3
1
0.17
L
Anubis
Lil_Thani
Anubis
0
3
0
0
L
5
1
0
5
W
Ao Kuang
Pontikos16
Ao Kuang
7
0
0
7
L
Fenrir
0
7
0
0
W
Merlin
TNSAv
Merlin
2
0
3
3.5
L
Thanatos
Treeko_1894
Thanatos
0
1
0
0
W
Thanatos
areyes17_
Thanatos
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,177
Damage
18,514
26,468
Taken
25,649
13,658
Mitigated
12,728
6,785
Healing
11,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,518
207
0
2,012
6,295
4,802
0
3,190
3,023
7,919
0
W
1,306
89
0
2,287
4,870
3,023
216
787
4,083
7,931
0
W
Zeus
Grubulu
Zeus
4,514
1,172
0
1,321
3,867
719
866
523
3,344
32,756
0
L
Anubis
Lil_Thani
Anubis
999
100
0
1,967
5,439
2,008
0
2,350
2,877
23,879
0
L
3,348
1,458
0
630
4,469
1,288
0
2,622
1,847
0
38,417
W
Ao Kuang
Pontikos16
Ao Kuang
4,851
1,468
0
3,143
8,463
6,221
1,090
0
8,463
33,871
0
L
Fenrir
3,522
863
0
496
8,090
4,872
0
5,565
2,525
0
24,536
W
Merlin
TNSAv
Merlin
3,832
321
0
674
3,211
957
0
750
2,461
41,967
0
L
Thanatos
Treeko_1894
Thanatos
790
61
0
1,680
2,175
688
0
388
1,693
0
11,417
W
Thanatos
areyes17_
Thanatos
4,011
1,086
0
4,391
5,238
1,808
0
515
4,723
0
28,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,996
Gold Earned
31,048
237
Minions Killed
316
0
Camps Cleared
0
749,838
Distance Traveled
968,647
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,153
515
15
2
0
182,365
4
W
Sobek
5,557
556
14
1
0
193,022
4
W
Zeus
5,492
549
66
7
0
168,365
0
L
Anubis
4,560
456
51
5
0
136,644
2
L
Ullr
6,286
629
85
9
0
184,480
2
W
Ao Kuang
7,275
728
91
9
0
186,744
1
L
Fenrir
4,897
490
55
6
0
161,726
0
W
Merlin
6,466
647
86
9
0
193,491
2
L
Thanatos
4,100
410
31
3
0
84,623
0
W
Thanatos
6,258
626
59
6
0
227,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role