Player Matchup

Thor
Thor
BabaYagaGilf
Thor
Level 28
God Stats
2W - 2L
1,288 SR
Queue Stats
70W - 45L
1,548 Elo+
Party 2
Ares
Ares
Berdin28
Ares
Level 22
God Stats
1W - 1L
1,323 SR
Queue Stats
46W - 32L
1,611 Elo+
Party 1
Sol
Sol
NoHitz
Sol
Level 27
God Stats
3W - 0L
1,677 SR
Queue Stats
60W - 48L
1,599 Elo+
Party 1
Chaac
Chaac
Russian27
Chaac
Level 29
God Stats
41W - 10L
1,802 SR
Queue Stats
63W - 27L
1,715 Elo+
Party 2
Sylvanus
Sylvanus
SusanTheGoddes
Sylvanus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 29L
1,724 Elo+
Party 2
Team Averages
Level 26
1,518 SR
1,639 Elo+

VS

Team Averages
Level 24
1,581 SR
1,619 Elo+
Hachiman
Hachiman
Gethesamene
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 58L
1,648 Elo+
Solo
Gilgamesh
Gilgamesh
JustTooGood4U
Gilgamesh
Level 8
God Stats
4W - 2L
1,831 SR
Queue Stats
43W - 25L
1,582 Elo+
Solo
Merlin
Merlin
SangPitiee
Merlin
Level 22
God Stats
17W - 16L
1,569 SR
Queue Stats
106W - 117L
1,613 Elo+
Solo
Mulan
Mulan
Steamb0atWilly
Mulan
Level 30
God Stats
0W - 2L
1,322 SR
Queue Stats
114W - 97L
1,573 Elo+
Solo
Kukulkan
Kukulkan
TheSexierSeagull
Kukulkan
Level 29
God Stats
4W - 3L
1,684 SR
Queue Stats
131W - 84L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
6,716
611
3,650
6,995
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
9
2 / 1 / 3
6,002
546
2,473
5,934
4,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
NoHitz
Sol
11
4 / 0 / 2
6,768
615
4,787
4,858
1,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Russian27
Chaac
12
5 / 1 / 1
7,079
644
7,510
8,288
4,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
12
5 / 1 / 3
7,592
690
5,748
6,840
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gethesamene
Hachiman
6
0 / 2 / 1
4,513
410
3,471
3,644
882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
JustTooGood4U
Gilgamesh
5
0 / 4 / 1
4,359
396
936
5,084
1,390
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
SangPitiee
Merlin
9
2 / 7 / 0
5,713
519
4,049
7,170
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 3 / 2
5,381
489
3,449
8,908
2,983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 3 / 2
5,980
544
5,294
8,704
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
19
Kills
4
4
Deaths
19
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Ares
2
1
3
3.5
L
Hachiman
Gethesamene
Hachiman
0
2
1
0.25
L
Gilgamesh
JustTooGood4U
Gilgamesh
0
4
1
0.13
W
Sol
NoHitz
Sol
4
0
2
5
W
Chaac
Russian27
Chaac
5
1
1
5.5
L
Merlin
SangPitiee
Merlin
2
7
0
0.29
L
1
3
2
0.67
W
Sylvanus
5
1
3
6.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,168
Damage
17,199
32,915
Taken
33,510
15,291
Mitigated
9,680
15,154
Healing
6,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,650
621
0
3,846
6,995
2,142
0
1,129
5,776
0
33,466
W
Ares
2,473
244
0
1,986
5,934
4,046
462
1,107
4,777
12,504
0
L
Hachiman
Gethesamene
Hachiman
3,471
1,510
0
1,205
3,644
882
0
2,626
1,018
0
15,112
L
Gilgamesh
JustTooGood4U
Gilgamesh
936
426
0
347
5,084
1,390
0
1,453
3,631
0
12,826
W
Sol
NoHitz
Sol
4,787
2,514
0
2,194
4,858
1,294
2,703
1,000
3,858
40,471
0
W
Chaac
Russian27
Chaac
7,510
1,725
0
3,510
8,288
4,534
0
1,875
6,273
0
35,068
L
Merlin
SangPitiee
Merlin
4,049
224
0
678
7,170
1,789
0
2,529
4,641
20,888
0
L
3,449
662
0
2,634
8,908
2,983
0
2,093
6,815
0
25,887
W
Sylvanus
5,748
1,599
0
3,618
6,840
3,275
269
3,724
2,888
35,105
7,680
L
5,294
681
0
2,022
8,704
2,636
0
3,802
4,902
35,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,157
Gold Earned
25,946
345
Minions Killed
218
0
Camps Cleared
0
1,086,074
Distance Traveled
893,831
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,716
611
67
6
0
213,425
2
W
Ares
6,002
546
18
2
0
217,683
3
L
Hachiman
4,513
410
24
2
0
109,247
1
L
Gilgamesh
4,359
396
22
2
0
188,804
0
W
Sol
6,768
615
83
8
0
206,810
1
W
Chaac
7,079
644
83
8
0
252,311
2
L
Merlin
5,713
519
40
4
0
197,517
2
L
Mulan
5,381
489
54
5
0
196,219
1
W
Sylvanus
7,592
690
94
9
0
195,845
2
L
Kukulkan
5,980
544
78
7
0
202,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role