Player Matchup

Yemoja
Yemoja
Defkid
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Neith
Neith
Grizley007
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
KlarinettUffe890
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,311 Elo+
Party 1
Serqet
Serqet
Luddekudde11
Serqet
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Sergesage
Sun Wukong
Level 13
God Stats
5W - 12L
1,271 SR
Queue Stats
193W - 216L
1,300 Elo+
Solo
Team Averages
Level 5
1,454 SR
1,422 Elo+

VS

Team Averages
Level 17
1,449 SR
1,328 Elo+
Nemesis
Nemesis
Dewarf
Nemesis
Level 6
God Stats
1W - 5L
1,231 SR
Queue Stats
1W - 7L
1,099 Elo+
Solo
Loki
Loki
Qìxí
Loki
Level 14
God Stats
16W - 15L
1,660 SR
Queue Stats
134W - 145L
1,236 Elo+
Solo
Xbalanque
Xbalanque
Tivurtiy
Xbalanque
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Hachiman
Hachiman
YigitCetinV2
Hachiman
Level 17
God Stats
1W - 3L
1,355 SR
Queue Stats
19W - 15L
1,431 Elo+
Solo
Freya
Freya
dimmuborgor
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Defkid
Yemoja
8
3 / 2 / 3
5,590
621
2,651
5,387
3,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
8
1 / 4 / 3
5,052
561
2,531
5,804
1,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
3 / 1 / 2
5,078
564
3,249
3,195
1,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
8
3 / 0 / 0
5,032
559
1,341
3,739
1,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Sergesage
Sun Wukong
10
3 / 0 / 2
5,242
582
4,450
5,966
4,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dewarf
Nemesis
4
0 / 3 / 0
3,770
419
330
2,508
702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
Qìxí
Loki
9
1 / 2 / 2
5,198
578
4,077
6,236
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Tivurtiy
Xbalanque
8
1 / 2 / 2
4,943
549
3,602
4,167
1,019
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
YigitCetinV2
Hachiman
8
4 / 3 / 0
5,106
567
2,441
5,532
1,271
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 0
4,384
487
1,592
4,941
1,754
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
13
Kills
6
7
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Defkid
Yemoja
3
2
3
2.25
L
Nemesis
Dewarf
Nemesis
0
3
0
0
W
Neith
1
4
3
0.63
W
3
1
2
4
W
Serqet
3
0
0
3
L
Loki
Qìxí
Loki
1
2
2
1
W
Sun Wukong
Sergesage
Sun Wukong
3
0
2
4
L
Xbalanque
Tivurtiy
Xbalanque
1
2
2
1
L
Hachiman
YigitCetinV2
Hachiman
4
3
0
1.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,222
Damage
12,042
24,091
Taken
23,384
11,666
Mitigated
6,570
5,889
Healing
5,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Defkid
Yemoja
2,651
748
502
407
5,387
3,486
265
36
5,351
7,809
0
L
Nemesis
Dewarf
Nemesis
330
178
0
117
2,508
702
336
455
2,053
0
5,571
W
Neith
2,531
1,601
0
1,393
5,804
1,494
995
213
5,591
0
24,162
W
3,249
878
196
924
3,195
1,007
264
606
2,589
16,180
0
W
Serqet
1,341
439
0
609
3,739
1,401
0
93
3,646
0
21,329
L
Loki
Qìxí
Loki
4,077
1,587
0
2,783
6,236
1,824
0
1,860
4,339
0
25,529
W
Sun Wukong
Sergesage
Sun Wukong
4,450
615
0
1,858
5,966
4,278
0
857
5,109
0
22,538
L
Xbalanque
Tivurtiy
Xbalanque
3,602
1,757
0
667
4,167
1,019
276
191
3,572
0
16,757
L
Hachiman
YigitCetinV2
Hachiman
2,441
1,534
0
520
5,532
1,271
540
1,619
3,766
0
10,222
L
1,592
573
0
1,418
4,941
1,754
0
1,775
3,036
15,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,994
Gold Earned
23,401
157
Minions Killed
154
0
Camps Cleared
0
806,988
Distance Traveled
748,737
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,590
621
14
2
0
147,800
0
L
Nemesis
3,770
419
12
1
0
94,291
0
W
Neith
5,052
561
50
6
0
151,045
3
W
Ra
5,078
564
28
3
0
141,772
0
W
Serqet
5,032
559
32
4
0
192,317
0
L
Loki
5,198
578
52
6
0
180,987
3
W
Sun Wukong
5,242
582
33
4
0
174,054
1
L
Xbalanque
4,943
549
36
4
0
132,348
0
L
Hachiman
5,106
567
24
3
0
166,895
0
L
Freya
4,384
487
30
3
0
174,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role